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graf3d
gl
inc
TGLFormat.h
Go to the documentation of this file.
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// @(#)root/gl:$Id$
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// Author: Timur Pocheptsov, Jun 2007
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/*************************************************************************
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* Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *
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* All rights reserved. *
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* *
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* For the licensing terms see $ROOTSYS/LICENSE. *
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* For the list of contributors see $ROOTSYS/README/CREDITS. *
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*************************************************************************/
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#ifndef ROOT_TGLFormat
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#define ROOT_TGLFormat
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#include "
TVirtualGL.h
"
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#include "
Rtypes.h
"
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#include <vector>
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/*
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TGLFormat class describes the pixel format of a drawing surface.
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It's a generic analog of PIXELFORMATDESCRIPTOR (win32) or
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array of integer constants array for glXChooseVisual (X11).
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This class is in a very preliminary state, different
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options have not been tested yet, only defaults.
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Surface can be:
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-RGBA
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-with/without depth buffer
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-with/without stencil buffer
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-with/without accum buffer
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-double/single buffered
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*/
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class
TGLFormat
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{
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private
:
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Bool_t
fDoubleBuffered
;
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Bool_t
fStereo
;
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Int_t
fDepthSize
;
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Int_t
fAccumSize
;
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Int_t
fStencilSize
;
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Int_t
fSamples
;
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static
std::vector<Int_t>
fgAvailableSamples
;
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static
Int_t
GetDefaultSamples
();
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static
void
InitAvailableSamples
();
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public
:
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TGLFormat
();
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TGLFormat
(
Rgl::EFormatOptions
options);
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//Virtual dtor only to supress warnings from g++ -
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//ClassDef adds virtual functions, so g++ wants virtual dtor.
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virtual
~TGLFormat
();
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Bool_t
operator ==
(
const
TGLFormat
&rhs)
const
;
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Bool_t
operator !=
(
const
TGLFormat
&rhs)
const
;
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Int_t
GetDepthSize
()
const
;
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void
SetDepthSize
(
Int_t
depth);
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Bool_t
HasDepth
()
const
;
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Int_t
GetStencilSize
()
const
;
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void
SetStencilSize
(
Int_t
stencil);
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Bool_t
HasStencil
()
const
;
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Int_t
GetAccumSize
()
const
;
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void
SetAccumSize
(
Int_t
accum
);
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Bool_t
HasAccumBuffer
()
const
;
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Bool_t
IsDoubleBuffered
()
const
;
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void
SetDoubleBuffered
(
Bool_t
db);
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Bool_t
IsStereo
()
const
;
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void
SetStereo
(
Bool_t
db);
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Int_t
GetSamples
()
const
;
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void
SetSamples
(
Int_t
samples);
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Bool_t
HasMultiSampling
()
const
;
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ClassDef
(
TGLFormat
, 0);
// Describes GL buffer format.
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};
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#endif
TGLFormat::fDepthSize
Int_t fDepthSize
Definition:
TGLFormat.h:40
TVirtualGL.h
Rtypes.h
TGLFormat::operator!=
Bool_t operator!=(const TGLFormat &rhs) const
Check for non-equality.
Definition:
TGLFormat.cxx:96
TGLFormat::fAccumSize
Int_t fAccumSize
Definition:
TGLFormat.h:41
TGLFormat::SetStencilSize
void SetStencilSize(Int_t stencil)
Set the size of stencil buffer.
Definition:
TGLFormat.cxx:137
Int_t
int Int_t
Definition:
RtypesCore.h:41
Bool_t
bool Bool_t
Definition:
RtypesCore.h:59
TGLFormat::HasMultiSampling
Bool_t HasMultiSampling() const
Check, if multi-sampling is required.
Definition:
TGLFormat.cxx:227
TGLFormat::GetDepthSize
Int_t GetDepthSize() const
Get the size of depth buffer.
Definition:
TGLFormat.cxx:104
TGLFormat::GetDefaultSamples
static Int_t GetDefaultSamples()
Return default number of samples for multi-sampling.
Definition:
TGLFormat.cxx:235
TGLFormat::SetAccumSize
void SetAccumSize(Int_t accum)
Set the size of accum buffer.
Definition:
TGLFormat.cxx:162
TGLFormat::SetDoubleBuffered
void SetDoubleBuffered(Bool_t db)
Set the surface as double/single buffered.
Definition:
TGLFormat.cxx:187
TGLFormat::HasAccumBuffer
Bool_t HasAccumBuffer() const
Check, if this surface has accumulation buffer.
Definition:
TGLFormat.cxx:171
TGLFormat
Encapsulation of format / contents of an OpenGL buffer.
Definition:
TGLFormat.h:35
TGLFormat::IsStereo
Bool_t IsStereo() const
Check, if the surface is stereo buffered.
Definition:
TGLFormat.cxx:195
Rgl::EFormatOptions
EFormatOptions
Definition:
TVirtualGL.h:134
TGLFormat::IsDoubleBuffered
Bool_t IsDoubleBuffered() const
Check, if the surface is double buffered.
Definition:
TGLFormat.cxx:179
TGLFormat::HasStencil
Bool_t HasStencil() const
Check, if this surface has stencil buffer.
Definition:
TGLFormat.cxx:146
TGLFormat::TGLFormat
TGLFormat()
Definition:
TGLFormat.cxx:36
TGLFormat::fSamples
Int_t fSamples
Definition:
TGLFormat.h:43
TGLFormat::InitAvailableSamples
static void InitAvailableSamples()
Definition:
TGLFormat.cxx:263
TGLFormat::operator==
Bool_t operator==(const TGLFormat &rhs) const
Check if two formats are equal.
Definition:
TGLFormat.cxx:87
TGLFormat::ClassDef
ClassDef(TGLFormat, 0)
TGLFormat::fStereo
Bool_t fStereo
Definition:
TGLFormat.h:39
TGLFormat::SetSamples
void SetSamples(Int_t samples)
Set the number of samples for multi-sampling.
Definition:
TGLFormat.cxx:219
TGLFormat::SetStereo
void SetStereo(Bool_t db)
Set the surface as stereo/non-stereo buffered.
Definition:
TGLFormat.cxx:203
TGLFormat::fgAvailableSamples
static std::vector< Int_t > fgAvailableSamples
Definition:
TGLFormat.h:45
accum
static char accum[256]
Definition:
gifencode.c:210
TGLFormat::GetSamples
Int_t GetSamples() const
Get the number of samples for multi-sampling.
Definition:
TGLFormat.cxx:211
TGLFormat::fStencilSize
Int_t fStencilSize
Definition:
TGLFormat.h:42
TGLFormat::SetDepthSize
void SetDepthSize(Int_t depth)
Set the size of color buffer.
Definition:
TGLFormat.cxx:112
TGLFormat::fDoubleBuffered
Bool_t fDoubleBuffered
Definition:
TGLFormat.h:38
TGLFormat::HasDepth
Bool_t HasDepth() const
Check, if this surface has depth buffer.
Definition:
TGLFormat.cxx:121
TGLFormat::GetAccumSize
Int_t GetAccumSize() const
Get the size of accum buffer.
Definition:
TGLFormat.cxx:154
TGLFormat::GetStencilSize
Int_t GetStencilSize() const
Get the size of stencil buffer.
Definition:
TGLFormat.cxx:129
TGLFormat::~TGLFormat
virtual ~TGLFormat()
Destructor.
Definition:
TGLFormat.cxx:80