12 #ifndef ROOT_TEvePolygonSetProjectedGL
13 #define ROOT_TEvePolygonSetProjectedGL
27 if (i <= j) { fI = i; fJ = j; }
28 else { fI = j; fJ = i; }
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
TEvePolygonSetProjectedGL()
Constructor.
TEvePolygonSetProjected * fM
virtual Bool_t SetModel(TObject *obj, const Option_t *opt=0)
Set model object.
GL-renderer for TEvePolygonSetProjected class.
Concrete physical shape - a GL drawable.
A set of projected polygons.
Base-class for direct OpenGL renderers.
virtual Bool_t IgnoreSizeForOfInterest() const
Return true if size of this shape should be ignored when determining if the object should be drawn...
ClassDef(TEvePolygonSetProjectedGL, 0)
virtual void DrawHighlight(TGLRnrCtx &rnrCtx, const TGLPhysicalShape *pshp, Int_t lvl=-1) const
Draw polygons in highlight mode.
virtual ~TEvePolygonSetProjectedGL()
bool operator<(const Edge_t &e) const
virtual void SetBBox()
Setup bounding-box information.
virtual void Draw(TGLRnrCtx &rnrCtx) const
Draw function for TEvePolygonSetProjectedGL.
Mother of all ROOT objects.
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
Do GL rendering.
void DrawOutline() const
Draw polygons outline.