ROOT » MISC » TABLE » TTablePoints

class TTablePoints: public TPoints3DABC


Defines the TTable as an element of "event" geometry

+SEQ,TTablePoints.
+SEQ,T<your_table_name_here>.

class T<your_table_name_here>_Points : public TTablePoints
{
public:
       T<your_table_name_here>_Points(TTableSorter *sorter,const void *key,Option_t *opt):
TTablePoints(sorter,key,opt){}
virtual  ~T<your_table_name_here>_Points(){} // default destructor
virtual Float_t GetX(Int_t indx) { return ((<your_table_name_here>_st *)fRows)[Indx(idx)]-> <x>;}
virtual Float_t GetY(Int_t indx) { return ((<your_table_name_here>_st *)fRows)[Indx(idx)]-> <y>;}
virtual Float_t GetZ(Int_t indx) { return ((<your_table_name_here>_st *)fRows)[Indx(idx)]-> <z>;}
};


Function Members (Methods)

 
    This is an abstract class, constructors will not be documented.
    Look at the header to check for available constructors.

public:
virtual~TTablePoints()
voidTObject::AbstractMethod(const char* method) const
virtual Int_tTPoints3DABC::Add(Float_t x, Float_t y, Float_t z)
virtual Int_tTPoints3DABC::AddLast(Float_t x, Float_t y, Float_t z)
virtual voidTObject::AppendPad(Option_t* option = "")
virtual voidTObject::Browse(TBrowser* b)
static TClass*Class()
virtual const char*TObject::ClassName() const
virtual voidTObject::Clear(Option_t* = "")
virtual TObject*TObject::Clone(const char* newname = "") const
virtual Int_tTObject::Compare(const TObject* obj) const
virtual voidTObject::Copy(TObject& object) const
virtual voidTObject::Delete(Option_t* option = "")MENU
static Int_tTPoints3DABC::DistancetoLine(Int_t px, Int_t py, Float_t x1, Float_t y1, Float_t x2, Float_t y2, Int_t lineWidth = 1)
virtual Int_tDistancetoPrimitive(Int_t px, Int_t py)
virtual voidTObject::Draw(Option_t* option = "")
virtual voidTObject::DrawClass() constMENU
virtual TObject*TObject::DrawClone(Option_t* option = "") constMENU
virtual voidTObject::Dump() constMENU
virtual voidTObject::Error(const char* method, const char* msgfmt) const
virtual voidTObject::Execute(const char* method, const char* params, Int_t* error = 0)
virtual voidTObject::Execute(TMethod* method, TObjArray* params, Int_t* error = 0)
virtual voidTObject::ExecuteEvent(Int_t event, Int_t px, Int_t py)
virtual voidTObject::Fatal(const char* method, const char* msgfmt) const
virtual TObject*TObject::FindObject(const char* name) const
virtual TObject*TObject::FindObject(const TObject* obj) const
virtual Option_t*TObject::GetDrawOption() const
static Long_tTObject::GetDtorOnly()
virtual const char*TObject::GetIconName() const
virtual Int_tGetLastPosition() const
virtual Int_tTPoints3DABC::GetN() const
virtual const char*TObject::GetName() const
virtual char*TObject::GetObjectInfo(Int_t px, Int_t py) const
static Bool_tTObject::GetObjectStat()
virtual Option_t*GetOption() const
virtual Float_t*TPoints3DABC::GetP() const
virtual void*GetTable()
virtual const char*TObject::GetTitle() const
virtual UInt_tTObject::GetUniqueID() const
virtual Float_tGetX(Int_t idx) const
virtual const Float_t*TPoints3DABC::GetXYZ(Int_t idx)
virtual Float_t*TPoints3DABC::GetXYZ(Float_t* xyz, Int_t idx, Int_t num = 1) const
virtual Float_tGetY(Int_t idx) const
virtual Float_tGetZ(Int_t idx) const
virtual Bool_tTObject::HandleTimer(TTimer* timer)
virtual ULong_tTObject::Hash() const
virtual Int_tIndx(Int_t sortedIndx) const
virtual voidTObject::Info(const char* method, const char* msgfmt) const
virtual Bool_tTObject::InheritsFrom(const char* classname) const
virtual Bool_tTObject::InheritsFrom(const TClass* cl) const
virtual voidTObject::Inspect() constMENU
voidTObject::InvertBit(UInt_t f)
virtual TClass*IsA() const
virtual Bool_tTObject::IsEqual(const TObject* obj) const
virtual Bool_tTObject::IsFolder() const
Bool_tTObject::IsOnHeap() const
virtual Bool_tTObject::IsSortable() const
Bool_tTObject::IsZombie() const
virtual voidTObject::ls(Option_t* option = "") const
voidTObject::MayNotUse(const char* method) const
virtual Bool_tTObject::Notify()
voidTObject::Obsolete(const char* method, const char* asOfVers, const char* removedFromVers) const
voidTObject::operator delete(void* ptr)
voidTObject::operator delete(void* ptr, void* vp)
voidTObject::operator delete[](void* ptr)
voidTObject::operator delete[](void* ptr, void* vp)
void*TObject::operator new(size_t sz)
void*TObject::operator new(size_t sz, void* vp)
void*TObject::operator new[](size_t sz)
void*TObject::operator new[](size_t sz, void* vp)
TTablePoints&operator=(const TTablePoints&)
virtual voidTObject::Paint(Option_t* option = "")
virtual voidTPoints3DABC::PaintPoints(Int_t n, Float_t* p, Option_t* option = "")
virtual voidTObject::Pop()
virtual voidTObject::Print(Option_t* option = "") const
virtual Int_tTObject::Read(const char* name)
virtual voidTObject::RecursiveRemove(TObject* obj)
voidTObject::ResetBit(UInt_t f)
virtual voidTObject::SaveAs(const char* filename = "", Option_t* option = "") constMENU
virtual voidTObject::SavePrimitive(ostream& out, Option_t* option = "")
voidTObject::SetBit(UInt_t f)
voidTObject::SetBit(UInt_t f, Bool_t set)
virtual voidTObject::SetDrawOption(Option_t* option = "")MENU
static voidTObject::SetDtorOnly(void* obj)
virtual Int_tSetLastPosition(Int_t idx)
virtual Int_tTPoints3DABC::SetNextPoint(Float_t x, Float_t y, Float_t z)
static voidTObject::SetObjectStat(Bool_t stat)
virtual voidSetOption(Option_t*)
virtual Int_tSetPoint(Int_t, Float_t, Float_t, Float_t)
virtual Int_tSetPoints(Int_t, Float_t*, Option_t*)
virtual voidTObject::SetUniqueID(UInt_t uid)
virtual voidShowMembers(TMemberInspector& insp) const
virtual Int_tSize() const
virtual voidStreamer(TBuffer&)
voidStreamerNVirtual(TBuffer& ClassDef_StreamerNVirtual_b)
virtual voidTObject::SysError(const char* method, const char* msgfmt) const
Bool_tTObject::TestBit(UInt_t f) const
Int_tTObject::TestBits(UInt_t f) const
TTablePoints(const TTablePoints&)
TTablePoints(TTableSorter* sorter, const void* key, Option_t* opt = "")
TTablePoints(TTableSorter* sorter, Int_t keyIndex, Option_t* opt = "")
virtual voidTObject::UseCurrentStyle()
virtual voidTObject::Warning(const char* method, const char* msgfmt) const
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0)
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0) const
protected:
virtual voidTObject::DoError(int level, const char* location, const char* fmt, va_list va) const
voidTObject::MakeZombie()
virtual voidSetTablePointer(void* table)
TTablePoints()

Data Members

public:
static TObject::(anonymous)TObject::kBitMask
static TObject::EStatusBitsTObject::kCanDelete
static TObject::EStatusBitsTObject::kCannotPick
static TObject::EStatusBitsTObject::kHasUUID
static TObject::EStatusBitsTObject::kInvalidObject
static TObject::(anonymous)TObject::kIsOnHeap
static TObject::EStatusBitsTObject::kIsReferenced
static TObject::EStatusBitsTObject::kMustCleanup
static TObject::EStatusBitsTObject::kNoContextMenu
static TObject::(anonymous)TObject::kNotDeleted
static TObject::EStatusBitsTObject::kObjInCanvas
static TObject::(anonymous)TObject::kOverwrite
static TObject::(anonymous)TObject::kSingleKey
static TObject::(anonymous)TObject::kWriteDelete
static TObject::(anonymous)TObject::kZombie
protected:
Int_tfFirstRowThe first row to take in account
const void*fKeypointer to key value to select rows
void*fRowsPointer the first row of the STAF table
Int_tfSize
TTableSorter*fTableSorter

Class Charts

Inheritance Chart:
TObject
TPoints3DABC
TTablePoints
TTable3Points

Function documentation

TTablePoints()
to be documented
TTablePoints(TTableSorter* sorter, const void* key, Option_t* opt = "")
to be documented
TTablePoints(TTableSorter* sorter, Int_t keyIndex, Option_t* opt = "")
to be documented
Int_t DistancetoPrimitive(Int_t px, Int_t py)
Compute distance from point px,py to a 3-D points 
*-*          =====================================================
-
*-*  Compute the closest distance of approach from point px,py to each segment
*-*  of the polyline.
*-*  Returns when the distance found is below DistanceMaximum.
*-*  The distance is computed in pixels units.
-
-
void SetTablePointer(void* table)
{ fRows = table;}
Int_t Indx(Int_t sortedIndx) const
 return the index of the origial row by its index from the sorted table
{return fTableSorter?fTableSorter->GetIndex(fFirstRow+sortedIndx):-1;}
void * GetTable()
 return the pointer to the original table object
Int_t Size() const
{ return fSize;}
Int_t GetLastPosition() const
{return Size()-1;}
Int_t SetLastPosition(Int_t idx)
TTablePoints()
~TTablePoints()
{}
Float_t GetX(Int_t idx) const
Float_t GetY(Int_t idx) const
Float_t GetZ(Int_t idx) const
Option_t * GetOption() const
{ return 0;}
void SetOption(Option_t* )
{;}
Int_t SetPoint(Int_t , Float_t , Float_t , Float_t )
{return -1;}
Int_t SetPoints(Int_t , Float_t* , Option_t* )
{return -1;}