ROOT » GRAF3D » EVE » TEveBoxProjectedGL

class TEveBoxProjectedGL: public TGLObject

 OpenGL renderer class for TEveBoxProjected.

Function Members (Methods)

public:
virtual~TEveBoxProjectedGL()
voidTGLLogicalShape::AddRef(TGLPhysicalShape* phys) const
virtual Bool_tTGLLogicalShape::AlwaysSecondarySelect() const
const TGLBoundingBox&TGLLogicalShape::BoundingBox() const
static TClass*Class()
voidTGLLogicalShape::DestroyPhysicals()
virtual voidDirectDraw(TGLRnrCtx& rnrCtx) const
virtual voidTGLLogicalShape::DLCacheClear()
virtual voidTGLLogicalShape::DLCacheDrop()
virtual voidTGLLogicalShape::DLCachePurge()
virtual UInt_tTGLLogicalShape::DLOffset(Short_t) const
virtual voidDraw(TGLRnrCtx& rnrCtx) const
virtual voidTGLLogicalShape::DrawHighlight(TGLRnrCtx& rnrCtx, const TGLPhysicalShape* pshp, Int_t lvl = -1) const
TObject*TGLLogicalShape::GetExternal() const
const TGLPhysicalShape*TGLLogicalShape::GetFirstPhysical() const
static TClass*TGLObject::GetGLRenderer(TClass* isa)
static Bool_tTGLLogicalShape::GetIgnoreSizeForCameraInterest()
TGLScene*TGLLogicalShape::GetScene() const
TObject*TGLLogicalShape::ID() const
virtual Bool_tIgnoreSizeForOfInterest() const
voidTGLLogicalShape::InvokeContextMenu(TContextMenu& menu, UInt_t x, UInt_t y) const
virtual TClass*IsA() const
virtual Bool_tTGLObject::KeepDuringSmartRefresh() const
virtual voidTGLLogicalShape::ProcessSelection(TGLRnrCtx& rnrCtx, TGLSelectRecord& rec)
virtual Short_tTGLLogicalShape::QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const
UInt_tTGLLogicalShape::Ref() const
virtual voidSetBBox()
Bool_tTGLLogicalShape::SetDLCache(Bool_t cached)
static voidTGLLogicalShape::SetIgnoreSizeForCameraInterest(Bool_t isfci)
virtual Bool_tSetModel(TObject* obj, const Option_t* opt = 0)
virtual Bool_tTGLObject::ShouldDLCache(const TGLRnrCtx& rnrCtx) const
virtual voidShowMembers(TMemberInspector& insp) const
virtual voidStreamer(TBuffer&)
voidStreamerNVirtual(TBuffer& ClassDef_StreamerNVirtual_b)
voidTGLLogicalShape::StrongRef(Bool_t strong) const
voidTGLLogicalShape::SubRef(TGLPhysicalShape* phys) const
virtual TGLLogicalShape::ELODAxesTGLLogicalShape::SupportedLODAxes() const
virtual Bool_tTGLLogicalShape::SupportsSecondarySelect() const
TEveBoxProjectedGL()
UInt_tTGLLogicalShape::UnrefFirstPhysical()
virtual voidTGLObject::UpdateBoundingBox()
voidTGLLogicalShape::UpdateBoundingBoxesOfPhysicals()

Data Members

protected:
TGLBoundingBoxTGLLogicalShape::fBoundingBox! Shape's bounding box.
UInt_tTGLLogicalShape::fDLBase! display-list id base
Bool_tTGLLogicalShape::fDLCache! use display list caching
Int_tTGLLogicalShape::fDLSize! display-list size for different LODs
UShort_tTGLLogicalShape::fDLValid! display-list validity bit-field
TObject*TGLLogicalShape::fExternalObj! Also plays the role of ID.
TGLPhysicalShape*TGLLogicalShape::fFirstPhysical! first replica
TEveBoxProjected*fMModel object.
Bool_tTGLObject::fMultiColorAre multiple colors used for object rendering.
Bool_tTGLLogicalShape::fOwnExtObj! External object is a fake
UInt_tTGLLogicalShape::fRef! physical instance ref counting
Bool_tTGLLogicalShape::fRefStrong! Strong ref (delete on 0 ref); not in scene
TGLScene*TGLLogicalShape::fScene! scene where object is stored (can be zero!)
static Bool_tTGLLogicalShape::fgIgnoreSizeForCameraInterest

Class Charts

Inheritance Inherited Members Includes Libraries
Class Charts

Function documentation

TEveBoxProjectedGL()
 Constructor.
Bool_t SetModel(TObject* obj, const Option_t* opt = 0)
 Set model object.
void SetBBox()
 Set bounding box.
void RenderPoints(Int_t mode) const
 Render points with given GL mode.
 This is used for polygon and outline drawing.
void Draw(TGLRnrCtx& rnrCtx) const
 Render with OpenGL.
void DirectDraw(TGLRnrCtx& rnrCtx) const
 Render with OpenGL, create display-list.
TEveBoxGL& operator=(const TEveBoxProjectedGL& )
Bool_t IgnoreSizeForOfInterest() const
{ return kTRUE; }
TEveBoxProjectedGL(const TEveBoxProjectedGL& )
virtual ~TEveBoxProjectedGL()
{}