TEveVector
~TEveVector2T<float>() | |
const float* | Arr() const |
float* | Arr() |
static TClass* | Class() |
float | Cross(const TEveVector2T<float>& a) const |
float | Distance(const TEveVector2T<float>& v) const |
float | Dot(const TEveVector2T<float>& a) const |
void | Dump() const |
TClass* | IsA() const |
float | Mag() const |
float | Mag2() const |
TEveVector2T<float>& | Mult(const TEveVector2T<float>& a, float af) |
void | NegateXY() |
void | Normalize(float length = 1) |
const float* | operator const float *() const |
float* | operator float *() |
TEveVector2T<float>& | operator*=(float s) |
TEveVector2T<float>& | operator+=(const TEveVector2T<float>& v) |
TEveVector2T<float>& | operator-=(const TEveVector2T<float>& v) |
TEveVector2T<float>& | operator=(const TEveVector2T<float>&) |
TEveVector2T<float>& | operator=(TEveVector2T<float>&&) |
float& | operator[](Int_t idx) |
float | operator[](Int_t idx) const |
float | Phi() const |
void | Set(const Float_t* v) |
void | Set(const Double_t* v) |
void | Set(float x, float y) |
void | ShowMembers(TMemberInspector& insp) const |
float | SquareDistance(const TEveVector2T<float>& v) const |
void | Streamer(TBuffer&) |
void | StreamerNVirtual(TBuffer& ClassDef_StreamerNVirtual_b) |
TEveVector2T<float>& | Sub(const TEveVector2T<float>& p, const TEveVector2T<float>& q) |
TEveVector2T<float>() | |
TEveVector2T<float>(const Float_t* v) | |
TEveVector2T<float>(const Double_t* v) | |
TEveVector2T<float>(const TEveVector2T<float>&) | |
TEveVector2T<float>(TEveVector2T<float>&&) | |
TEveVector2T<float>(float x, float y) |
Normalize the vector to length if current length is non-zero.