TAtt3D Use this attribute class when an object should have 3D capabilities.
| virtual | ~TAtt3D() |
| static TClass* | Class() |
| virtual TClass* | IsA() const |
| TAtt3D& | operator=(const TAtt3D&) |
| virtual void | ShowMembers(TMemberInspector& insp) const |
| virtual void | Sizeof3D() const |
| virtual void | Streamer(TBuffer&) |
| void | StreamerNVirtual(TBuffer& ClassDef_StreamerNVirtual_b) |
| TAtt3D() | |
| TAtt3D(const TAtt3D&) |
