TAtt3D Use this attribute class when an object should have 3D capabilities.
virtual | ~TAtt3D() |
static TClass* | Class() |
virtual TClass* | IsA() const |
TAtt3D& | operator=(const TAtt3D&) |
virtual void | ShowMembers(TMemberInspector& insp) const |
virtual void | Sizeof3D() const |
virtual void | Streamer(TBuffer&) |
void | StreamerNVirtual(TBuffer& ClassDef_StreamerNVirtual_b) |
TAtt3D() | |
TAtt3D(const TAtt3D&) |