TEveVector2T<double>() | |
TEveVector2T<double>(const Float_t* v) | |
TEveVector2T<double>(const Double_t* v) | |
TEveVector2T<double>(const TEveVector2T<double>&) | |
TEveVector2T<double>(double x, double y) | |
~TEveVector2T<double>() | |
const double* | Arr() const |
double* | Arr() |
static TClass* | Class() |
double | Cross(const TEveVector2T<double>& a) const |
double | Distance(const TEveVector2T<double>& b) const |
double | Dot(const TEveVector2T<double>& a) const |
void | Dump() const |
TClass* | IsA() const |
double | Mag() const |
double | Mag2() const |
TEveVector2T<double>& | Mult(const TEveVector2T<double>& a, double af) |
void | NegateXY() |
void | Normalize(double length = 1) |
const double* | operator const double*() const |
double* | operator double*() |
TEveVector2T<double>& | operator*=(double s) |
TEveVector2T<double>& | operator+=(const TEveVector2T<double>& v) |
TEveVector2T<double>& | operator-=(const TEveVector2T<double>& v) |
TEveVector2T<double>& | operator=(const TEveVector2T<double>&) |
double& | operator[](Int_t idx) |
double | operator[](Int_t idx) const |
double | Phi() const |
void | Set(const Float_t* v) |
void | Set(const Double_t* v) |
void | Set(double x, double y) |
void | ShowMembers(TMemberInspector&) |
double | SquareDistance(const TEveVector2T<double>& b) const |
void | Streamer(TBuffer&) |
void | StreamerNVirtual(TBuffer& ClassDef_StreamerNVirtual_b) |
TEveVector2T<double>& | Sub(const TEveVector2T<double>& p, const TEveVector2T<double>& q) |
Normalize the vector to length if current length is non-zero.