virtual | ~EnumBuilder() |
Reflex::EnumBuilder& | AddItem(const char* nam, long value) |
Reflex::EnumBuilder& | AddProperty(const char* key, Reflex::Any value) |
Reflex::EnumBuilder& | AddProperty(const char* key, const char* value) |
Reflex::EnumBuilder | EnumBuilder(const Reflex::EnumBuilder&) |
Reflex::EnumBuilder | EnumBuilder(const char* name, const type_info& ti, unsigned int modifiers = 0) |
Reflex::EnumBuilder& | operator=(const Reflex::EnumBuilder&) |
Reflex::Type | ToType() |
destructor * AddProperty will add a PropertyNth to the PropertyNth stack * which will be emptied with the next enum / item build * @param key the PropertyNth key * @param value the value of the PropertyNth * @return a reference to the building class
* AddProperty will add a PropertyNth * @param key the PropertyNth key * @param value the value of the PropertyNth * AddProperty will add a PropertyNth * @param key the PropertyNth key * @param value the value of the PropertyNth
* AddProperty will add a PropertyNth to the PropertyNth stack * which will be emptied with the next enum / item build * @param key the PropertyNth key * @param value the value of the PropertyNth * @return a reference to the building class