void glbox()
{
gStyle->SetCanvasPreferGL(kTRUE);
TCanvas *c = new TCanvas("glc","TH3 Drawing", 100, 10, 850, 400);
TPaveLabel *title = new TPaveLabel(0.04, 0.86, 0.96, 0.98, "\"glbox\" and \"glbox1\" options for TH3.");
title->SetFillColor(32);
title->Draw();
TPad *boxPad = new TPad("box", "box", 0.02, 0.02, 0.48, 0.82);
TPad *box1Pad = new TPad("box1", "box1", 0.52, 0.02, 0.98, 0.82);
boxPad->Draw();
box1Pad->Draw();
TH3F *h31 = new TH3F("h31", "h31", 10, -1, 1, 10, -1, 1, 10, -1, 1);
h31->FillRandom("gaus");
h31->SetFillColor(2);
boxPad->cd();
h31->Draw("glbox");
TH3F *h32 = new TH3F("h32", "h32", 10, -2, 2, 10, -1, 1, 10, -3, 3);
h32->FillRandom("gaus");
h32->SetFillColor(4);
box1Pad->cd();
h32->Draw("glbox1");
}