virtual | ~TGLClip() |
const TGLBoundingBox& | TGLDrawable::BoundingBox() const |
TGLDrawFlags | TGLPhysicalShape::CalcDrawFlags(const TGLCamera& camera, const TGLDrawFlags& sceneFlags) const |
static TClass* | Class() |
const Float_t* | TGLPhysicalShape::Color() const |
virtual void | Draw(const TGLDrawFlags& flags) const |
const TGLLogicalShape& | TGLPhysicalShape::GetLogical() const |
TGLPhysicalShape::EManip | TGLPhysicalShape::GetManip() const |
TGLVector3 | TGLPhysicalShape::GetScale() const |
TGLVertex3 | TGLPhysicalShape::GetTranslation() const |
ULong_t | TGLDrawable::ID() const |
void | TGLPhysicalShape::InvokeContextMenu(TContextMenu& menu, UInt_t x, UInt_t y) const |
virtual TClass* | IsA() const |
Bool_t | TGLPhysicalShape::IsInvisible() const |
Bool_t | TGLPhysicalShape::IsModified() const |
Bool_t | TGLPhysicalShape::IsSelected() const |
Bool_t | TGLPhysicalShape::IsTransparent() const |
TGLClip::EMode | Mode() const |
virtual void | PlaneSet(TGLPlaneSet_t& set) const |
virtual void | TGLDrawable::Purge() |
void | TGLPhysicalShape::Rotate(const TGLVertex3& pivot, const TGLVector3& axis, Double_t angle) |
void | TGLPhysicalShape::Scale(const TGLVector3& scale) |
void | TGLPhysicalShape::Select(Bool_t select) |
Bool_t | TGLDrawable::SetCached(Bool_t cached) |
void | TGLPhysicalShape::SetColor(const Float_t* rgba) |
void | TGLPhysicalShape::SetManip(TGLPhysicalShape::EManip manip) |
void | SetMode(TGLClip::EMode mode) |
void | TGLPhysicalShape::SetTransform(const TGLMatrix& transform) |
void | TGLPhysicalShape::SetTranslation(const TGLVertex3& translation) |
virtual Bool_t | TGLDrawable::ShouldCache(const TGLDrawFlags& flags) const |
virtual void | ShowMembers(TMemberInspector& insp, char* parent) |
virtual void | Streamer(TBuffer& b) |
void | StreamerNVirtual(TBuffer& b) |
virtual TGLDrawable::ELODAxes | TGLPhysicalShape::SupportedLODAxes() const |
void | TGLPhysicalShape::Translate(const TGLVector3& vect) |