TPave
class description - source file - inheritance tree
    public:
                  TPave TPave()
                  TPave TPave(Double_t x1, Double_t y1, Double_t x2, Double_t y2, Int_t bordersize = 4, Option_t* option = "br")
                  TPave TPave(const TPave& pave)
           virtual void ~TPave()
         static TClass* Class()
           virtual void ConvertNDCtoPad()
           virtual void Copy(TObject& pave)
           virtual void Draw(Option_t* option)
           virtual void DrawPave(Double_t x1, Double_t y1, Double_t x2, Double_t y2, Int_t bordersize = 4, Option_t* option = "br")
           virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py)
                  Int_t GetBorderSize()
               Double_t GetCornerRadius()
              Option_t* GetName() const
      virtual Option_t* GetOption() const
               Double_t GetX1NDC() const
               Double_t GetX2NDC() const
               Double_t GetY1NDC() const
               Double_t GetY2NDC() const
        virtual TClass* IsA() const
           virtual void ls(Option_t* option) const
           virtual void Paint(Option_t* option)
           virtual void PaintPave(Double_t x1, Double_t y1, Double_t x2, Double_t y2, Int_t bordersize = 4, Option_t* option = "br")
           virtual void PaintPaveArc(Double_t x1, Double_t y1, Double_t x2, Double_t y2, Int_t bordersize = 4, Option_t* option = "br")
           virtual void Print(Option_t* option) const
           virtual void SavePrimitive(ofstream& out, Option_t* option)
           virtual void SetBorderSize(Int_t bordersize = 4)
           virtual void SetCornerRadius(Double_t rad = 0.2)
           virtual void SetName(const char* name)
           virtual void SetOption(Option_t* option = "br")
           virtual void SetX1NDC(Double_t x1)
           virtual void SetX2NDC(Double_t x2)
           virtual void SetY1NDC(Double_t y1)
           virtual void SetY2NDC(Double_t y2)
           virtual void ShowMembers(TMemberInspector& insp, char* parent)
           virtual void Streamer(TBuffer& b)
                   void StreamerNVirtual(TBuffer& b)
    protected:
      Double_t fX1NDC         X1 point in NDC coordinates
      Double_t fY1NDC         Y1 point in NDC coordinates
      Double_t fX2NDC         X2 point in NDC coordinates
      Double_t fY2NDC         Y2 point in NDC coordinates
         Int_t fBorderSize    window box bordersize in pixels
         Int_t fInit          (=0 if transformation to NDC not yet done)
      Double_t fCornerRadius  Corner radius in case of option arc
       TString fOption        Pave style
       TString fName          Pave name
    public:
      static const enum TObject:: kNameIsAction  
See also
- 
TLegend, TPaveLabel, TPaveText
 a PAVE is a TBox with a bordersize and a shadow option
 The corners of a TPave can be rounded (option "arc")
 More functional objects like TPavelabel, TPaveText derive from TPave.
/*
 */
*/
 TPave(): TBox()
*-*-*-*-*-*-*-*-*-*-*pave default constructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                  ========================
 TPave(Double_t x1, Double_t y1,Double_t x2, Double_t  y2,
             Int_t bordersize ,Option_t *option)
       :TBox(x1,y1,x2,y2)
*-*-*-*-*-*-*-*-*-*-*pave normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                  =======================
 a PAVE is a box with a bordersize and a shadow option
 the bordersize is in pixels
  option = "T" Top frame
  option = "B" Bottom frame
  option = "R" Right frame
  option = "L" Left frame
  option = "NDC" x1,y1,x2,y2 are given in NDC
  option = "ARC" corners are rounded
  IMPORTANT NOTE:
  Because TPave objects (and objects deriving from TPave) have their
  master coordinate system in NDC, one cannot use the TBox functions
  SetX1,SetY1,SetX2,SetY2 to change the corner coordinates. One should use
  instead SetX1NDC, SetY1NDC, SetX2NDC, SetY2NDC.
 ~TPave()
*-*-*-*-*-*-*-*-*-*-*pave default destructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                  =======================
 TPave(const TPave &pave) : TBox(pave)
void ConvertNDCtoPad()
*-*-*-*-*-*-*Convert pave coordinates from NDC to Pad coordinates*-*-*-*-*-*
*-*          ====================================================
void Copy(TObject &obj)
*-*-*-*-*-*-*-*-*-*-*Copy this pave to pave*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                  ======================
void Draw(Option_t *option)
*-*-*-*-*-*-*-*-*-*-*Draw this pave with its current attributes*-*-*-*-*-*-*
*-*                  ==========================================
void DrawPave(Double_t x1, Double_t y1,Double_t x2, Double_t  y2,
                     Int_t bordersize ,Option_t *option)
*-*-*-*-*-*-*-*-*-*-*Draw this pave with new coordinates*-*-*-*-*-*-*-*-*-*
*-*                  ===================================
void ExecuteEvent(Int_t event, Int_t px, Int_t py)
*-*-*-*-*-*-*-*-*-*-*Execute action corresponding to one event*-*-*-*
*-*                  =========================================
  This member function is called when a PAVE object is clicked.
void ls(Option_t *) const
*-*-*-*-*-*-*-*-*-*-*-*List this pave with its attributes*-*-*-*-*-*-*-*-*
*-*                    =================================
void Paint(Option_t *option)
*-*-*-*-*-*-*-*-*-*-*Paint this pave with its current attributes*-*-*-*-*-*-*
*-*                  ===========================================
  option = "T" Top frame
  option = "B" Bottom frame
  option = "R" Right frame
  option = "L" Left frame
  option = "NDC" x1,y1,x2,y2 are given in NDC
  option = "ARC" corners are rounded
      In case of option "ARC", the corner radius is specified
      via TPave::SetCornerRadius(rad) where rad is given in percent
      of the pave height (default value is 0.2).
void PaintPave(Double_t x1, Double_t y1,Double_t x2, Double_t  y2,
                      Int_t bordersize ,Option_t *option)
*-*-*-*-*-*-*-*-*-*-*Draw this pave with new coordinates*-*-*-*-*-*-*-*-*-*
*-*                  ===================================
void PaintPaveArc(Double_t x1, Double_t y1, Double_t x2, Double_t y2,
                      Int_t, Option_t *option)
*-*-*-*-*-*-*-*-*-*-*Draw this pave with rounded corners*-*-*-*-*-*-*-*-*-*
*-*                  ===================================
void Print(Option_t *option) const
*-*-*-*-*-*-*-*-*-*-*Dump this pave with its attributes*-*-*-*-*-*-*-*-*-*
*-*                  ==================================
void SavePrimitive(ofstream &out, Option_t *)
 Save primitive as a C++ statement(s) on output stream out
void Streamer(TBuffer &R__b)
 Stream an object of class TPave.
Inline Functions
              Int_t GetBorderSize()
           Double_t GetCornerRadius()
          Option_t* GetName() const
          Option_t* GetOption() const
           Double_t GetX1NDC() const
           Double_t GetX2NDC() const
           Double_t GetY1NDC() const
           Double_t GetY2NDC() const
               void SetBorderSize(Int_t bordersize = 4)
               void SetCornerRadius(Double_t rad = 0.2)
               void SetName(const char* name)
               void SetOption(Option_t* option = "br")
               void SetX1NDC(Double_t x1)
               void SetX2NDC(Double_t x2)
               void SetY1NDC(Double_t y1)
               void SetY2NDC(Double_t y2)
            TClass* Class()
            TClass* IsA() const
               void ShowMembers(TMemberInspector& insp, char* parent)
               void StreamerNVirtual(TBuffer& b)
Author: Rene Brun 16/10/95
Last update: root/graf:$Name:  $:$Id: TPave.cxx,v 1.13 2002/08/05 17:35:35 brun Exp $
Copyright  (C) 1995-2000, Rene Brun and Fons Rademakers.               *
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