Text = 3D Text
parameters = {
font: <THREE.Font>, // font
size: , // size of the text
height: , // thickness to extrude text
curveSegments: , // number of points on the curves
bevelEnabled: , // turn on bevel
bevelThickness: , // how deep into text bevel goes
bevelSize: , // how far from text outline (including bevelOffset) is bevel
bevelOffset: // how far from text outline does bevel start
}