Draw a 1D histogram to a canvas. 
- Note
 - When using graphics inside a ROOT macro the objects must be created with 
new. 
  
void hist003_TH1_draw()
{
   
   
   sqroot->SetParameters(10.0, 4.0, 1.0, 20.0);
 
 
   int nBins = 200;
 
   h1d->FillRandom(
"sqroot", 10000);
 
 
   
 
   
   
   auto *
pad1 = 
new TPad(
"pad1", 
"The pad with the function", 0.05, 0.50, 0.95, 0.95);
 
   auto *
pad2 = 
new TPad(
"pad2", 
"The pad with the histogram", 0.05, 0.05, 0.95, 0.45);
 
 
   
 
   
   pad1->GetFrame()->SetBorderMode(-1);
 
   pad1->GetFrame()->SetBorderSize(5);
 
 
   
   
   
 
   
   pad2->GetFrame()->SetBorderMode(-1);
 
   pad2->GetFrame()->SetBorderSize(5);
 
 
}
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t height
 
1-D histogram with a double per channel (see TH1 documentation)
 
The most important graphics class in the ROOT system.
 
A Pave (see TPave) with a text centered in the Pave.
 
- Date
 - November 2024 
 
- Author
 - Rene Brun, Giacomo Parolini 
 
Definition in file hist003_TH1_draw.C.