Definition at line 1068 of file TGLUtil.h.
 
#include <TGLUtil.h>
◆ TGLCapabilitySwitch() [1/2]
◆ TGLCapabilitySwitch() [2/2]
      
        
          | TGLCapabilitySwitch::TGLCapabilitySwitch  | 
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          Int_t |           what,  | 
        
        
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          Bool_t |           state ) | 
        
      
 
Constructor - change state only if necessary. 
Definition at line 2685 of file TGLUtil.cxx.
 
 
◆ ~TGLCapabilitySwitch()
      
        
          | TGLCapabilitySwitch::~TGLCapabilitySwitch  | 
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Destructor - reset state if changed. 
Definition at line 2697 of file TGLUtil.cxx.
 
 
◆ operator=()
◆ SetState()
  
  
      
        
          | void TGLCapabilitySwitch::SetState  | 
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          Bool_t |           s | ) | 
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◆ fFlip
  
  
      
        
          | Bool_t TGLCapabilitySwitch::fFlip | 
         
       
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◆ fState
  
  
      
        
          | Bool_t TGLCapabilitySwitch::fState | 
         
       
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◆ fWhat
  
  
      
        
          | Int_t TGLCapabilitySwitch::fWhat | 
         
       
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The documentation for this class was generated from the following files: