void analyze()
{
   c1->Range(-1, 0, 19, 30);
 
   t4 = 
pt3->AddText(
"look for simple");
 
   TText *
t9 = 
pt5->AddText(
"functions :cos sin ..");
 
   TText *
t31 = 
pt16->AddText(
"value[StackNumber] = value found");
 
   ar->DrawArrow(2, 22.8, 2, 21.2, 0.012, 
"|>");
 
   ar->DrawArrow(2, 19, 2, 17.2, 0.012, 
"|>");
 
   ar->DrawArrow(2, 15, 2, 13.2, 0.012, 
"|>");
 
   ar->DrawArrow(2, 11, 2, 9.2, 0.012, 
"|>");
 
   ar->DrawArrow(2, 7, 2, 5.2, 0.012, 
"|>");
 
   ar->DrawArrow(4, 24, 6, 24, 0.012, 
"|>");
 
   ar->DrawArrow(4, 20, 6, 20, 0.012, 
"|>");
 
   ar->DrawArrow(4, 16, 6, 16, 0.012, 
"|>");
 
   ar->DrawArrow(4, 12, 6, 12, 0.012, 
"|>");
 
   ar->DrawArrow(4, 8, 6, 8, 0.012, 
"|>");
 
   ar->DrawArrow(10, 20, 14, 20, 0.012, 
"|>");
 
   ar->DrawArrow(12, 23, 14, 23, 0.012, 
"|>");
 
   ar->DrawArrow(12, 16.5, 14, 16.5, 0.012, 
"|>");
 
   ar->DrawArrow(10, 12, 12, 12, 0.012, 
"|>");
 
   ta->DrawText(2.2, 18.2, 
"not found");
 
   ta->DrawText(2.2, 6.2, 
"found");
 
   tb->DrawText(4.2, 20.1, 
"found");
 
   tb->DrawText(4.2, 16.1, 
"found");
 
   tb->DrawText(4.2, 12.1, 
"found");
 
   tb->DrawText(4.2, 8.1, 
"not found");
 
}
Draw all kinds of Arrows.
 
Use the TLine constructor to create a simple line.
 
A Pave (see TPave) with a text centered in the Pave.
 
A Pave (see TPave) with text, lines or/and boxes inside.
 
Base class for several text objects.