12#ifndef ROOT_TEveArrowEditor 
   13#define ROOT_TEveArrowEditor 
ULong_t Pixel_t
Pixel value.
 
winID h TVirtualViewer3D TVirtualGLPainter p
 
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t height
 
GUI editor for TEveArrow.
 
~TEveArrowEditor() override
 
void DoConeL()
Slot for ConeL.
 
TEveArrowEditor(const TEveArrowEditor &)
 
void DoVertex()
Slot for origin and vector.
 
void DoConeR()
Slot for ConeR.
 
TEveArrowEditor & operator=(const TEveArrowEditor &)
 
TEveGTriVecValuator * fOrigin
 
ClassDefOverride(TEveArrowEditor, 0)
 
TEveGTriVecValuator * fVector
 
void DoTubeR()
Slot for TubeR.
 
void SetModel(TObject *obj) override
Set model object.
 
Class used for display of a thick arrow.
 
Composite GUI element for setting three numerical values (label, three number-entries).
 
Composite GUI element for single value selection (supports label, number-entry and slider).
 
static Pixel_t GetDefaultFrameBackground()
Get default frame background.
 
ROOT GUI Window base class.
 
Base frame for implementing GUI - a service class.
 
Mother of all ROOT objects.