The global settings depend on a global variable named R__ZipMode which can be modified by a global function named R__SetZipMode.
Both are defined in Bits.h.
The current algorithms support level 1 to 9. The higher the level the greater the compression and more CPU time and memory resources used during compression. Level 0 means no compression.
Recommendation for the compression algorithm's levels:
Definition at line 45 of file Compression.h.
Classes | |
struct | EAlgorithm |
struct | EDefaults |
struct | ELevel |
Static Public Member Functions | |
static std::string | AlgorithmToString (EAlgorithm::EValues algorithm) |
#include <Compression.h>
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static |