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TDirectory Class Reference

Describe directory structure in memory.

PyROOT

It is possible to retrieve the content of a TDirectory object just like getting items from a Python dictionary. Moreover, once a subdirectory or object is accessed for the first time, it is cached for later use. For example, assuming d is a TDirectory instance:

# Access a subdirectory
d["subdir"]
# We can go further down in the hierarchy of directories
d["subdir"]["subsubdir"]
# Access an object (e.g. a histogram) in the directory
d["obj"]
# ... or in a subdirectory
d["subdir"]["obj"]
# Wrong key: raises KeyError
d["wrongAttr"]

Furthermore, TDirectory implements a WriteObject Python method which relies on TDirectory::WriteObjectAny. This method is a no-op for TDirectory objects, but it is useful for objects of TDirectory subclasses such as TDirectoryFile and TFile, which inherit it. Please refer to the documentation of those classes for more information.

Definition at line 45 of file TDirectory.h.

Classes

class  TContext
 TDirectory::TContext keeps track and restore the current directory. More...
 

Public Member Functions

 TDirectory ()
 Directory default constructor.
 
 TDirectory (const char *name, const char *title, Option_t *option="", TDirectory *motherDir=nullptr)
 Create a new Directory.
 
virtual ~TDirectory ()
 Destructor.
 
virtual void Add (TObject *obj, Bool_t replace=kFALSE)
 
virtual void Append (TObject *obj, Bool_t replace=kFALSE)
 Append object to this directory.
 
virtual Int_t AppendKey (TKey *)
 
void Browse (TBrowser *b) override
 Browse the content of the directory.
 
virtual void Build (TFile *motherFile=nullptr, TDirectory *motherDir=nullptr)
 
virtual Bool_t cd ()
 Change current directory to "this" directory.
 
virtual Bool_t cd (const char *path)
 Change current directory to "this" directory or to the directory described by the path if given one.
 
void Clear (Option_t *option="") override
 
virtual TObjectCloneObject (const TObject *obj, Bool_t autoadd=kTRUE)
 Clone an object.
 
virtual void Close (Option_t *option="")
 
void Copy (TObject &) const override
 Copy this to obj.
 
void Delete (const char *namecycle="") override
 Delete this object.
 
virtual void DeleteAll (Option_t *option="")
 
void Draw (Option_t *option="") override
 Default Draw method for all objects.
 
virtual TKeyFindKey (const char *) const
 
virtual TKeyFindKeyAny (const char *) const
 
TObjectFindObject (const char *name) const override
 Must be redefined in derived classes.
 
TObjectFindObject (const TObject *obj) const override
 Must be redefined in derived classes.
 
virtual TObjectFindObjectAny (const char *name) const
 
virtual TObjectFindObjectAnyFile (const char *) const
 
virtual TObjectGet (const char *namecycle)
 
template<class T>
T * Get (const char *namecycle)
 See documentation of TDirectoryFile::Get(const char *namecycle)
 
virtual Int_t GetBufferSize () const
 
virtual TDirectoryGetDirectory (const char *namecycle, Bool_t printError=false, const char *funcname="GetDirectory")
 Find a directory using apath.
 
virtual TFileGetFile () const
 
virtual TKeyGetKey (const char *, Short_t=9999) const
 
virtual TListGetList () const
 
virtual TListGetListOfKeys () const
 
TObjectGetMother () const
 
TDirectoryGetMotherDir () const
 
virtual Int_t GetNbytesKeys () const
 
virtual Int_t GetNkeys () const
 
template<class T>
void GetObject (const char *namecycle, T *&ptr)
 Get an object with proper type checking.
 
virtual void * GetObjectChecked (const char *namecycle, const char *classname)
 
virtual void * GetObjectChecked (const char *namecycle, const TClass *cl)
 
virtual void * GetObjectUnchecked (const char *namecycle)
 
virtual const char * GetPath () const
 
virtual const char * GetPathStatic () const
 
virtual Long64_t GetSeekDir () const
 
virtual Long64_t GetSeekKeys () const
 
virtual Long64_t GetSeekParent () const
 
TUUID GetUUID () const
 
TClassIsA () const override
 
Bool_t IsBuilt () const
 
Bool_t IsFolder () const override
 Returns kTRUE in case object contains browsable objects (like containers or lists of other objects).
 
virtual Bool_t IsModified () const
 
virtual Bool_t IsWritable () const
 
void ls (Option_t *option="") const override
 The ls function lists the contents of a class on stdout.
 
virtual TDirectorymkdir (const char *name, const char *title="", Bool_t returnExistingDirectory=kFALSE)
 
virtual TFileOpenFile (const char *, Option_t *="", const char *="", Int_t=1, Int_t=0)
 
void Paint (Option_t *option="") override
 This method must be overridden if a class wants to paint itself.
 
void Print (Option_t *option="") const override
 This method must be overridden when a class wants to print itself.
 
virtual void Purge (Short_t=1)
 
virtual void pwd () const
 
virtual void ReadAll (Option_t *="")
 
virtual Int_t ReadKeys (Bool_t=kTRUE)
 
virtual Int_t ReadTObject (TObject *, const char *)
 
void RecursiveRemove (TObject *obj) override
 Recursively remove this object from a list.
 
virtual TObjectRemove (TObject *)
 
virtual void rmdir (const char *name)
 
virtual void Save ()
 
virtual Int_t SaveObjectAs (const TObject *, const char *="", Option_t *="") const
 
virtual void SaveSelf (Bool_t=kFALSE)
 
virtual void SetBufferSize (Int_t)
 
virtual void SetModified ()
 
virtual void SetMother (TObject *mother)
 
void SetName (const char *newname) override
 Set the name of the TNamed.
 
virtual void SetSeekDir (Long64_t)
 
virtual void SetTRefAction (TObject *, TObject *)
 
virtual void SetWritable (Bool_t)
 
Int_t Sizeof () const override
 Return size of the TNamed part of the TObject.
 
void Streamer (TBuffer &) override
 TDirectory Streamer.
 
void StreamerNVirtual (TBuffer &ClassDef_StreamerNVirtual_b)
 
virtual Int_t Write (const char *=nullptr, Int_t=0, Int_t=0) const override
 Write this object to the current directory.
 
virtual Int_t Write (const char *=nullptr, Int_t=0, Int_t=0) override
 Write this object to the current directory.
 
virtual void WriteDirHeader ()
 
virtual void WriteKeys ()
 
template<typename T>
std::enable_if_t<!std::is_base_of< TObject, T >::value, Int_tWriteObject (const T *obj, const char *name, Option_t *option="", Int_t bufsize=0)
 Write an object with proper type checking.
 
template<typename T>
std::enable_if_t< std::is_base_of< TObject, T >::value, Int_tWriteObject (const T *obj, const char *name, Option_t *option="", Int_t bufsize=0)
 Write an object with proper type checking.
 
virtual Int_t WriteObjectAny (const void *, const char *, const char *, Option_t *="", Int_t=0)
 
virtual Int_t WriteObjectAny (const void *, const TClass *, const char *, Option_t *="", Int_t=0)
 
virtual Int_t WriteTObject (const TObject *obj, const char *name=nullptr, Option_t *="", Int_t=0)
 Write an object with proper type checking.
 
- Public Member Functions inherited from TNamed
 TNamed ()
 
 TNamed (const char *name, const char *title)
 
 TNamed (const TNamed &named)
 TNamed copy ctor.
 
 TNamed (const TString &name, const TString &title)
 
virtual ~TNamed ()
 TNamed destructor.
 
void Clear (Option_t *option="") override
 Set name and title to empty strings ("").
 
TObjectClone (const char *newname="") const override
 Make a clone of an object using the Streamer facility.
 
Int_t Compare (const TObject *obj) const override
 Compare two TNamed objects.
 
void Copy (TObject &named) const override
 Copy this to obj.
 
virtual void FillBuffer (char *&buffer)
 Encode TNamed into output buffer.
 
const char * GetName () const override
 Returns name of object.
 
const char * GetTitle () const override
 Returns title of object.
 
ULong_t Hash () const override
 Return hash value for this object.
 
TClassIsA () const override
 
Bool_t IsSortable () const override
 
void ls (Option_t *option="") const override
 List TNamed name and title.
 
TNamedoperator= (const TNamed &rhs)
 TNamed assignment operator.
 
void Print (Option_t *option="") const override
 Print TNamed name and title.
 
virtual void SetNameTitle (const char *name, const char *title)
 Set all the TNamed parameters (name and title).
 
virtual void SetTitle (const char *title="")
 Set the title of the TNamed.
 
void Streamer (TBuffer &) override
 Stream an object of class TObject.
 
void StreamerNVirtual (TBuffer &ClassDef_StreamerNVirtual_b)
 
- Public Member Functions inherited from TObject
 TObject ()
 TObject constructor.
 
 TObject (const TObject &object)
 TObject copy ctor.
 
virtual ~TObject ()
 TObject destructor.
 
void AbstractMethod (const char *method) const
 Use this method to implement an "abstract" method that you don't want to leave purely abstract.
 
virtual void AppendPad (Option_t *option="")
 Append graphics object to current pad.
 
ULong_t CheckedHash ()
 Check and record whether this class has a consistent Hash/RecursiveRemove setup (*) and then return the regular Hash value for this object.
 
virtual const char * ClassName () const
 Returns name of class to which the object belongs.
 
virtual Int_t DistancetoPrimitive (Int_t px, Int_t py)
 Computes distance from point (px,py) to the object.
 
virtual void DrawClass () const
 Draw class inheritance tree of the class to which this object belongs.
 
virtual TObjectDrawClone (Option_t *option="") const
 Draw a clone of this object in the current selected pad with: gROOT->SetSelectedPad(c1).
 
virtual void Dump () const
 Dump contents of object on stdout.
 
virtual void Error (const char *method, const char *msgfmt,...) const
 Issue error message.
 
virtual void Execute (const char *method, const char *params, Int_t *error=nullptr)
 Execute method on this object with the given parameter string, e.g.
 
virtual void Execute (TMethod *method, TObjArray *params, Int_t *error=nullptr)
 Execute method on this object with parameters stored in the TObjArray.
 
virtual void ExecuteEvent (Int_t event, Int_t px, Int_t py)
 Execute action corresponding to an event at (px,py).
 
virtual void Fatal (const char *method, const char *msgfmt,...) const
 Issue fatal error message.
 
virtual Option_tGetDrawOption () const
 Get option used by the graphics system to draw this object.
 
virtual const char * GetIconName () const
 Returns mime type name of object.
 
virtual char * GetObjectInfo (Int_t px, Int_t py) const
 Returns string containing info about the object at position (px,py).
 
virtual Option_tGetOption () const
 
virtual UInt_t GetUniqueID () const
 Return the unique object id.
 
virtual Bool_t HandleTimer (TTimer *timer)
 Execute action in response of a timer timing out.
 
Bool_t HasInconsistentHash () const
 Return true is the type of this object is known to have an inconsistent setup for Hash and RecursiveRemove (i.e.
 
virtual void Info (const char *method, const char *msgfmt,...) const
 Issue info message.
 
virtual Bool_t InheritsFrom (const char *classname) const
 Returns kTRUE if object inherits from class "classname".
 
virtual Bool_t InheritsFrom (const TClass *cl) const
 Returns kTRUE if object inherits from TClass cl.
 
virtual void Inspect () const
 Dump contents of this object in a graphics canvas.
 
void InvertBit (UInt_t f)
 
Bool_t IsDestructed () const
 IsDestructed.
 
virtual Bool_t IsEqual (const TObject *obj) const
 Default equal comparison (objects are equal if they have the same address in memory).
 
R__ALWAYS_INLINE Bool_t IsOnHeap () const
 
R__ALWAYS_INLINE Bool_t IsZombie () const
 
void MayNotUse (const char *method) const
 Use this method to signal that a method (defined in a base class) may not be called in a derived class (in principle against good design since a child class should not provide less functionality than its parent, however, sometimes it is necessary).
 
virtual Bool_t Notify ()
 This method must be overridden to handle object notification (the base implementation is no-op).
 
void Obsolete (const char *method, const char *asOfVers, const char *removedFromVers) const
 Use this method to declare a method obsolete.
 
void operator delete (void *, size_t)
 Operator delete for sized deallocation.
 
void operator delete (void *ptr)
 Operator delete.
 
void operator delete (void *ptr, void *vp)
 Only called by placement new when throwing an exception.
 
void operator delete[] (void *, size_t)
 Operator delete [] for sized deallocation.
 
void operator delete[] (void *ptr)
 Operator delete [].
 
void operator delete[] (void *ptr, void *vp)
 Only called by placement new[] when throwing an exception.
 
void * operator new (size_t sz)
 
void * operator new (size_t sz, void *vp)
 
void * operator new[] (size_t sz)
 
void * operator new[] (size_t sz, void *vp)
 
TObjectoperator= (const TObject &rhs)
 TObject assignment operator.
 
virtual void Pop ()
 Pop on object drawn in a pad to the top of the display list.
 
virtual Int_t Read (const char *name)
 Read contents of object with specified name from the current directory.
 
void ResetBit (UInt_t f)
 
virtual void SaveAs (const char *filename="", Option_t *option="") const
 Save this object in the file specified by filename.
 
virtual void SavePrimitive (std::ostream &out, Option_t *option="")
 Save a primitive as a C++ statement(s) on output stream "out".
 
void SetBit (UInt_t f)
 
void SetBit (UInt_t f, Bool_t set)
 Set or unset the user status bits as specified in f.
 
virtual void SetDrawOption (Option_t *option="")
 Set drawing option for object.
 
virtual void SetUniqueID (UInt_t uid)
 Set the unique object id.
 
void StreamerNVirtual (TBuffer &ClassDef_StreamerNVirtual_b)
 
virtual void SysError (const char *method, const char *msgfmt,...) const
 Issue system error message.
 
R__ALWAYS_INLINE Bool_t TestBit (UInt_t f) const
 
Int_t TestBits (UInt_t f) const
 
virtual void UseCurrentStyle ()
 Set current style settings in this object This function is called when either TCanvas::UseCurrentStyle or TROOT::ForceStyle have been invoked.
 
virtual void Warning (const char *method, const char *msgfmt,...) const
 Issue warning message.
 

Static Public Member Functions

static void AddDirectory (Bool_t add=kTRUE)
 Sets the flag controlling the automatic add objects like histograms, TGraph2D, etc in memory.
 
static Bool_t AddDirectoryStatus ()
 Static function: see TDirectory::AddDirectory for more comments.
 
static Bool_t Cd (const char *path)
 
static TClassClass ()
 
static const char * Class_Name ()
 
static constexpr Version_t Class_Version ()
 
static std::atomic< TDirectory * > & CurrentDirectory ()
 Return the current directory for the current thread.
 
static const char * DeclFileName ()
 
static void DecodeNameCycle (const char *namecycle, char *name, Short_t &cycle, const size_t namesize=0)
 
- Static Public Member Functions inherited from TNamed
static TClassClass ()
 
static const char * Class_Name ()
 
static constexpr Version_t Class_Version ()
 
static const char * DeclFileName ()
 
- Static Public Member Functions inherited from TObject
static TClassClass ()
 
static const char * Class_Name ()
 
static constexpr Version_t Class_Version ()
 
static const char * DeclFileName ()
 
static Longptr_t GetDtorOnly ()
 Return destructor only flag.
 
static Bool_t GetObjectStat ()
 Get status of object stat flag.
 
static void SetDtorOnly (void *obj)
 Set destructor only flag.
 
static void SetObjectStat (Bool_t stat)
 Turn on/off tracking of objects in the TObjectTable.
 

Protected Types

using SharedGDirectory_t = std::shared_ptr<std::atomic<TDirectory *>>
 Pointer to a list of TContext object pointing to this TDirectory.
 
- Protected Types inherited from TObject
enum  { kOnlyPrepStep = (1ULL << (3)) }
 

Protected Member Functions

 TDirectory (const TDirectory &directory)=delete
 
void BuildDirectory (TFile *motherFile, TDirectory *motherDir)
 Initialise directory to defaults.
 
Bool_t cd1 (const char *path)
 flag to add histograms, graphs,etc to the directory
 
void CleanTargets ()
 Clean the pointers to this object (gDirectory, TContext, etc.).
 
void FillFullPath (TString &buf) const
 
void operator= (const TDirectory &)=delete
 
void RegisterContext (TContext *ctxt)
 Register a TContext pointing to this TDirectory object.
 
void RegisterGDirectory (SharedGDirectory_t &ptr)
 Register a std::atomic<TDirectory*> that will soon be pointing to this TDirectory object.
 
void UnregisterContext (TContext *ctxt)
 UnRegister a TContext pointing to this TDirectory object.
 
- Protected Member Functions inherited from TObject
virtual void DoError (int level, const char *location, const char *fmt, va_list va) const
 Interface to ErrorHandler (protected).
 
void MakeZombie ()
 

Static Protected Member Functions

static Bool_t Cd1 (const char *path)
 
static SharedGDirectory_tGetSharedLocalCurrentDirectory ()
 Return the (address of) a shared pointer to the struct holding the actual thread local gDirectory pointer and the atomic_flag for its lock.
 

Protected Attributes

TContextfContext {nullptr}
 Buffer for GetPath() function.
 
std::atomic< size_t > fContextPeg {0}
 thread local gDirectory pointing to this object.
 
std::vector< SharedGDirectory_tfGDirectories
 
TListfList {nullptr}
 
TObjectfMother {nullptr}
 
TString fPathBuffer
 
std::atomic_flag fSpinLock
 Counter delaying the TDirectory destructor from finishing.
 
TUUID fUUID
 
- Protected Attributes inherited from TNamed
TString fName
 
TString fTitle
 

Static Protected Attributes

static Bool_t fgAddDirectory = kTRUE
 MSVC doesn't support = ATOMIC_FLAG_INIT;.
 

Friends

struct ROOT::Internal::TDirectoryAtomicAdapter
 
class TContext
 

Additional Inherited Members

- Public Types inherited from TObject
enum  { kSingleKey = (1ULL << (0)) , kOverwrite = (1ULL << (1)) , kWriteDelete = (1ULL << (2)) }
 
enum  {
  kIsOnHeap = 0x01000000 , kNotDeleted = 0x02000000 , kZombie = 0x04000000 , kInconsistent = 0x08000000 ,
  kBitMask = 0x00ffffff
}
 
enum  EDeprecatedStatusBits { kObjInCanvas = (1ULL << (3)) }
 
enum  EStatusBits {
  kCanDelete = (1ULL << (0)) , kMustCleanup = (1ULL << (3)) , kIsReferenced = (1ULL << (4)) , kHasUUID = (1ULL << (5)) ,
  kCannotPick = (1ULL << (6)) , kNoContextMenu = (1ULL << (8)) , kInvalidObject = (1ULL << (13))
}
 

#include <TDirectory.h>

Inheritance diagram for TDirectory:
[legend]

Member Typedef Documentation

◆ SharedGDirectory_t

using TDirectory::SharedGDirectory_t = std::shared_ptr<std::atomic<TDirectory *>>
protected

Pointer to a list of TContext object pointing to this TDirectory.

Definition at line 147 of file TDirectory.h.

Constructor & Destructor Documentation

◆ TDirectory() [1/3]

TDirectory::TDirectory ( const TDirectory & directory)
protecteddelete

◆ TDirectory() [2/3]

TDirectory::TDirectory ( )

Directory default constructor.

Definition at line 53 of file TDirectory.cxx.

◆ TDirectory() [3/3]

TDirectory::TDirectory ( const char * name,
const char * title,
Option_t * option = "",
TDirectory * initMotherDir = nullptr )

Create a new Directory.

A new directory with name,title is created in the current directory The directory header information is immediately saved in the file A new key is added in the parent directory

When this constructor is called from a class directly derived from TDirectory, the third argument classname MUST be specified. In this case, classname must be the name of the derived class.

Note that the directory name cannot contain slashes.

Definition at line 72 of file TDirectory.cxx.

◆ ~TDirectory()

TDirectory::~TDirectory ( )
virtual

Destructor.

Definition at line 97 of file TDirectory.cxx.

Member Function Documentation

◆ Add()

virtual void TDirectory::Add ( TObject * obj,
Bool_t replace = kFALSE )
inlinevirtual

Reimplemented in RooWorkspace::WSDir, and TDirectoryFile.

Definition at line 183 of file TDirectory.h.

◆ AddDirectory()

void TDirectory::AddDirectory ( Bool_t add = kTRUE)
static

Sets the flag controlling the automatic add objects like histograms, TGraph2D, etc in memory.

By default (fAddDirectory = kTRUE), these objects are automatically added to the list of objects in memory. Note that in the classes like TH1, TGraph2D supporting this facility, one object can be removed from its support directory by calling object->SetDirectory(nullptr) or object->SetDirectory(dir) to add it to the list of objects in the directory dir.

NOTE that this is a static function. To call it, use:

static void AddDirectory(Bool_t add=kTRUE)
Sets the flag controlling the automatic add objects like histograms, TGraph2D, etc in memory.

Definition at line 180 of file TDirectory.cxx.

◆ AddDirectoryStatus()

Bool_t TDirectory::AddDirectoryStatus ( )
static

Static function: see TDirectory::AddDirectory for more comments.

Definition at line 188 of file TDirectory.cxx.

◆ Append()

void TDirectory::Append ( TObject * obj,
Bool_t replace = kFALSE )
virtual

Append object to this directory.

If replace is true: remove any existing objects with the same name (if the name is not "")

Reimplemented in RooWorkspace::WSDir, TDirectoryFile, and TROOT.

Definition at line 199 of file TDirectory.cxx.

◆ AppendKey()

virtual Int_t TDirectory::AppendKey ( TKey * )
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 184 of file TDirectory.h.

◆ Browse()

void TDirectory::Browse ( TBrowser * b)
overridevirtual

Browse the content of the directory.

Reimplemented from TObject.

Reimplemented in TDirectoryFile, and TROOT.

Definition at line 227 of file TDirectory.cxx.

◆ Build()

virtual void TDirectory::Build ( TFile * motherFile = nullptr,
TDirectory * motherDir = nullptr )
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 186 of file TDirectory.h.

◆ BuildDirectory()

void TDirectory::BuildDirectory ( TFile * motherFile,
TDirectory * motherDir )
protected

Initialise directory to defaults.

If directory is created via default ctor (when dir is read from file) don't add it here to the directory since its name is not yet known. It will be added to the directory in TKey::ReadObj().

Definition at line 249 of file TDirectory.cxx.

◆ Cd()

static Bool_t TDirectory::Cd ( const char * path)
static

◆ cd() [1/2]

Bool_t TDirectory::cd ( )
virtual

Change current directory to "this" directory.

Returns kTRUE (it's guaranteed to succeed).

Reimplemented in TDirectoryFile.

Definition at line 538 of file TDirectory.cxx.

◆ cd() [2/2]

Bool_t TDirectory::cd ( const char * path)
virtual

Change current directory to "this" directory or to the directory described by the path if given one.

Using path one can change the current directory to "path". The absolute path syntax is: file.root:/dir1/dir2 where file.root is the file and /dir1/dir2 the desired subdirectory in the file.

Relative syntax is relative to "this" directory. E.g: ../aa.

Returns kTRUE in case of success.

Reimplemented in TDirectoryFile.

Definition at line 562 of file TDirectory.cxx.

◆ Cd1()

static Bool_t TDirectory::Cd1 ( const char * path)
staticprotected

◆ cd1()

Bool_t TDirectory::cd1 ( const char * apath)
protected

flag to add histograms, graphs,etc to the directory

Change current directory to "this" directory or to the directory described by the path if given one.

Using path one can change the current directory to "path". The absolute path syntax is: file.root:/dir1/dir2 where file.root is the file and /dir1/dir2 the desired subdirectory in the file.

Relative syntax is relative to "this" directory. E.g: ../aa.

Returns kFALSE in case path does not exist.

Definition at line 581 of file TDirectory.cxx.

◆ Class()

static TClass * TDirectory::Class ( )
static
Returns
TClass describing this class

◆ Class_Name()

static const char * TDirectory::Class_Name ( )
static
Returns
Name of this class

◆ Class_Version()

static constexpr Version_t TDirectory::Class_Version ( )
inlinestaticconstexpr
Returns
Version of this class

Definition at line 308 of file TDirectory.h.

◆ CleanTargets()

void TDirectory::CleanTargets ( )
protected

Clean the pointers to this object (gDirectory, TContext, etc.).

Definition at line 264 of file TDirectory.cxx.

◆ Clear()

void TDirectory::Clear ( Option_t * option = "")
overridevirtual

Reimplemented from TObject.

◆ CloneObject()

TObject * TDirectory::CloneObject ( const TObject * obj,
Bool_t autoadd = kTRUE )
virtual

Clone an object.

This function is called when the directory is not a TDirectoryFile. This version has to load the I/O package, hence via Cling.

If autoadd is true and if the object class has a DirectoryAutoAdd function, it will be called at the end of the function with the parameter gDirector. This usually means that the object will be appended to the current ROOT directory.

Reimplemented in TDirectoryFile.

Definition at line 364 of file TDirectory.cxx.

◆ Close()

virtual void TDirectory::Close ( Option_t * option = "")
virtual

◆ Copy()

void TDirectory::Copy ( TObject & object) const
inlineoverridevirtual

Copy this to obj.

Reimplemented from TObject.

Reimplemented in TDirectoryFile, and TFile.

Definition at line 191 of file TDirectory.h.

◆ CurrentDirectory()

std::atomic< TDirectory * > & TDirectory::CurrentDirectory ( )
static

Return the current directory for the current thread.

Definition at line 432 of file TDirectory.cxx.

◆ DeclFileName()

static const char * TDirectory::DeclFileName ( )
inlinestatic
Returns
Name of the file containing the class declaration

Definition at line 308 of file TDirectory.h.

◆ DecodeNameCycle()

void TDirectory::DecodeNameCycle ( const char * buffer,
char * name,
Short_t & cycle,
const size_t namesize = 0 )
static
Change current directory to "path". The absolute path syntax is:
`file.root:/dir1/dir2`
where file.root is the file and `/dir1/dir2 the desired subdirectory

/ in the file. / Relative syntax is relative to the current directory gDirectory, e.g.: ../aa. / / Returns kTRUE in case of success.

Bool_t TDirectory::Cd(const char *path) { return Cd1(path); }

////////////////////////////////////////////////////////////////////////////// / Change current directory to "path". The path syntax is: / file.root:/dir1/dir2 / where file.root is the file and /dir1/dir2 the desired subdirectory / in the file. / Relative syntax is relative to the current directory gDirectory, e.g.: ../aa. / / Returns kFALSE in case path does not exist.

Bool_t TDirectory::Cd1(const char *apath) { null path is always true (i.e. stay in the current directory) if (!apath || !apath[0]) return kTRUE;

TDirectory *where = (ROOT::Internal::TDirectoryAtomicAdapter{}) ->GetDirectory(apath, kTRUE, "Cd"); if (where) { where->cd(); return kTRUE; } return kFALSE; }

////////////////////////////////////////////////////////////////////////////// / Delete all objects from a Directory list.

void TDirectory::Clear(Option_t *) { if (fList) fList->Clear(); }

////////////////////////////////////////////////////////////////////////////// / Delete all objects from memory and directory structure itself. / if option is "slow", iterate through the containers in a way to can handle / 'external' modification (induced by recursions) / if option is "nodelete", write the TDirectory but do not delete the contained / objects. void TDirectory::Close(Option_t *option) { if (!fList) { return; }

Save the directory key list and header Save();

Bool_t nodelete = option ? (!strcmp(option, "nodelete") ? kTRUE : kFALSE) : kFALSE;

if (!nodelete) { Bool_t slow = option ? (!strcmp(option, "slow") ? kTRUE : kFALSE) : kFALSE; if (!slow) { Check if it is wise to use the fast deletion path. TObjLink *lnk = fList->FirstLink(); while (lnk) { if (lnk->GetObject()->IsA() == TDirectory::Class()) { slow = kTRUE; break; } lnk = lnk->Next(); } }

Delete objects from directory list, this in turn, recursively closes all sub-directories (that were allocated on the heap) if this dir contains subdirs, we must use the slow option for Delete! we must avoid "slow" as much as possible, in particular Delete("slow") with a large number of objects (eg >10^5) would take for ever. if (slow) fList->Delete("slow"); else fList->Delete(); }

TDirectory::CleanTargets(); }

////////////////////////////////////////////////////////////////////////////// / Delete all objects from memory.

void TDirectory::DeleteAll(Option_t *) { fList->Delete("slow"); }

////////////////////////////////////////////////////////////////////////////// / Delete Objects or/and keys in a directory. / / - namecycle has the format name;cycle / - namecycle = "" same as namecycle ="T*" / - name = * means all / - cycle = * means all cycles (memory and keys) / - cycle = "" or cycle = 9999 ==> apply to a memory object / When name=* use T* to delete subdirectories also / / To delete one directory, you must specify the directory cycle, / eg. file.Delete("dir1;1"); / / examples: / - foo : delete object named foo in memory / - foo* : delete all objects with a name starting with foo / - foo;1 : delete cycle 1 of foo on file / - foo;* : delete all cycles of foo on file and also from memory / - ;2 : delete all objects on file having the cycle 2 / - *; : delete all objects from memory and file / - T*;* : delete all objects from memory and file and all subdirectories

void TDirectory::Delete(const char *namecycle) { if (gDebug) Info("Delete","Call for this = %s namecycle = %s", GetName(), (namecycle ? namecycle : "null"));

TDirectory::TContext ctxt(this); Short_t cycle; char name[kMaxLen]; DecodeNameCycle(namecycle, name, cycle, kMaxLen);

Int_t deleteall = 0; Int_t deletetree = 0; if(strcmp(name,"*") == 0) deleteall = 1; if(strcmp(name,"*T") == 0){ deleteall = 1; deletetree = 1;} if(strcmp(name,"T*") == 0){ deleteall = 1; deletetree = 1;} if(namecycle==nullptr || !namecycle[0]){ deleteall = 1; deletetree = 1;} TRegexp re(name,kTRUE); TString s; Int_t deleteOK = 0;

-*------------------—Case of Object in memory------------------—

if (cycle >= 9999 ) { TNamed idcur; TIter next(fList); while ((idcur = (TNamed *) next())) { deleteOK = 0; s = idcur->GetName(); if (deleteall || s.Index(re) != kNPOS) { deleteOK = 1; if (idcur->IsA() == TDirectory::Class()) { deleteOK = 2; if (!deletetree && deleteall) deleteOK = 0; } } if (deleteOK != 0) { fList->Remove(idcur); if (deleteOK==2) { read subdirectories to correctly delete them if (deletetree) ((TDirectory) idcur)->ReadAll("dirs"); idcur->Delete(deletetree ? "T*;*" : "*"); delete idcur; } else idcur->Delete(name); } } } }

////////////////////////////////////////////////////////////////////////////// / Fill Graphics Structure and Paint. / / Loop on all objects (memory or file) and all subdirectories

void TDirectory::Draw(Option_t <em>option) { fList-> SetCurrentCollection(); TIter nxt_ TObjectDraw(TCollection::GetCurrentCollection()); TObject * obj_ TObjectDraw; while (( obj_ TObjectDraw= (TObject) nxt_ TObjectDraw())) obj_ TObjectDraw->Draw(option); }

////////////////////////////////////////////////////////////////////////////// / Find object in the list of memory objects.

TObject *TDirectoryFindObject(const TObject *obj) const { return fList->FindObject(obj); }

////////////////////////////////////////////////////////////////////////////// / Find object by name in the list of memory objects.

TObject *TDirectoryFindObject(const char *name) const { return fList->FindObject(name); }

////////////////////////////////////////////////////////////////////////////// / Find object by name in the list of memory objects of the current / directory or its sub-directories. / After this call the current directory is not changed. / To automatically set the current directory where the object is found, / use FindKeyAny(aname)->ReadObj().

TObject *TDirectoryFindObjectAny(const char *aname) const { object may be already in the list of objects in memory TObject *obj = fList->FindObject(aname); if (obj) return obj;

try with subdirectories TIter next(fList); while( (obj = next()) ) { if (obj->IsA()->InheritsFrom(TDirectory::Class())) { TDirectory* subdir = static_cast<TDirectory*>(obj); TObject *subobj = subdir->TDirectory::FindObjectAny(aname); // Explicitly recurse into this exact function. if (subobj) { return subobj; } } } return nullptr; }

////////////////////////////////////////////////////////////////////////////// / Return pointer to object identified by namecycle. / / namecycle has the format name;cycle / - name = * is illegal, cycle = * is illegal / - cycle = "" or cycle = 9999 ==> apply to a memory object / / examples: / - foo : get object named foo in memory / if object is not in memory, try with highest cycle from file / - foo;1 : get cycle 1 of foo on file / / The retrieved object should in principle derive from TObject. / If not, the function TDirectory::GetObject should be called. / However, this function will still work for a non-TObject, providing that / the calling application cast the return type to the correct type (which / is the actual type of the object). / / NOTE: / / The method GetObject offer better protection and avoid the need / for any cast: / ~~~ {.cpp} / MyClass obj; / directory->GetObject("some object",obj); / if (obj) { ... the object exist and inherits from MyClass ... } / ~~~ / / VERY IMPORTANT NOTE: / / In case the class of this object derives from TObject but not / as a first inheritance, one must use dynamic_cast<>(). / #### Example 1: Normal case: / ~~~ {.cpp} / class MyClass : public TObject, public AnotherClass / ~~~ / then on return, one can do: / ~~~ {.cpp} / MyClass *obj = (MyClass)directory->Get("some object of MyClass"); / ~~~ / #### Example 2: Special case: / ~~~ {.cpp} / class MyClass : public AnotherClass, public TObject / ~~~ / then on return, one must do: / ~~~ {.cpp} / MyClass obj = dynamic_cast<MyClass>(directory->Get("some object of MyClass")); / ~~~ / Of course, dynamic_cast<> can also be used in the example 1.

TObject *TDirectoryGet(const char *namecycle) { Short_t cycle; char name[kMaxLen];

DecodeNameCycle(namecycle, name, cycle, kMaxLen); char namobj = name; Int_t nch = strlen(name); for (Int_t i = nch-1; i > 0; i–) { if (name[i] == '/') { name[i] = 0; TDirectory dirToSearch=GetDirectory(name); namobj = name + i + 1; name[i] = '/'; return dirToSearch ? dirToSearch->Get(namobj) : nullptr; } }

-*------------------—Case of Object in memory------------------—

TObject *idcur = fList->FindObject(namobj); if (idcur) { if (idcur==this && strlen(namobj)!=0) { The object has the same name has the directory and that's what we picked-up! We just need to ignore it ... idcur = nullptr; } else if (cycle == 9999) { return idcur; } else { if (idcur->InheritsFrom(TCollection::Class())) idcur->Delete(); // delete also list elements delete idcur; idcur = nullptr; } } return idcur; }

////////////////////////////////////////////////////////////////////////////// / Return pointer to object identified by namecycle. / The returned object may or may not derive from TObject. / / - namecycle has the format name;cycle / - name = * is illegal, cycle = * is illegal / - cycle = "" or cycle = 9999 ==> apply to a memory object / / VERY IMPORTANT NOTE: / / The calling application must cast the returned object to / the final type, e.g. / ~~~ {.cpp} / MyClass obj = (MyClass)directory->GetObject("some object of MyClass"); / ~~~

void *TDirectoryGetObjectUnchecked(const char *namecycle) { return GetObjectChecked(namecycle,(TClass *)nullptr); }

////////////////////////////////////////////////////////////////////////////// / See documentation of TDirectory::GetObjectCheck(const char *namecycle, const TClass *cl)

void TDirectory::GetObjectChecked(const char *namecycle, const char classname) { return GetObjectChecked(namecycle, TClass::GetClass(classname)); }

////////////////////////////////////////////////////////////////////////////// / Return pointer to object identified by namecycle if and only if the actual / object is a type suitable to be stored as a pointer to a "expectedClass" / If expectedClass is null, no check is performed. / / namecycle has the format name;cycle / - name = * is illegal, cycle = * is illegal / - cycle = "" or cycle = 9999 ==> apply to a memory object / / VERY IMPORTANT NOTE: / / The calling application must cast the returned pointer to / the type described by the 2 arguments (i.e. cl): / ~~~ {.cpp} / MyClass obj = (MyClass)directory->GetObjectChecked("some object of MyClass","MyClass")); / ~~~ / Note: We recommend using the method TDirectory::GetObject: / ~~~ {.cpp} / MyClass *obj = nullptr; / directory->GetObject("some object inheriting from MyClass",obj); / if (obj) { ... we found what we are looking for ... } / ~~~

void TDirectory::GetObjectChecked(const char *namecycle, const TClass expectedClass) { Short_t cycle; char name[kMaxLen];

DecodeNameCycle(namecycle, name, cycle, kMaxLen); char namobj = name; Int_t nch = strlen(name); for (Int_t i = nch-1; i > 0; i–) { if (name[i] == '/') { name[i] = 0; TDirectory dirToSearch=GetDirectory(name); namobj = name + i + 1; name[i] = '/'; if (dirToSearch) { return dirToSearch->GetObjectChecked(namobj, expectedClass); } else { return nullptr; } } }

-*------------------—Case of Object in memory------------------—

if (!expectedClass || expectedClass->IsTObject()) { TObject *objcur = fList->FindObject(namobj); if (objcur) { if (objcur==this && strlen(namobj)!=0) { The object has the same name has the directory and that's what we picked-up! We just need to ignore it ... objcur = nullptr; } else if (cycle == 9999) { Check type if (expectedClass && objcur->IsA()->GetBaseClassOffset(expectedClass) == -1) return nullptr; else return objcur; } else { if (objcur->InheritsFrom(TCollection::Class())) objcur->Delete(); // delete also list elements delete objcur; objcur = nullptr; } } }

return nullptr; }

////////////////////////////////////////////////////////////////////////////// / Returns the full path of the directory. E.g. file:/dir1/dir2. / The returned path will be re-used by the next call to GetPath().

const char *TDirectoryGetPathStatic() const { static char *path = nullptr; const int kMAXDEPTH = 128; const TDirectory *d[kMAXDEPTH]; const TDirectory *cur = this; int depth = 0, len = 0;

d[depth++] = cur; len = strlen(cur->GetName()) + 1; // +1 for the /

while (cur->fMother && depth < kMAXDEPTH) { cur = (TDirectory *)cur->fMother; d[depth++] = cur; len += strlen(cur->GetName()) + 1; }

if (path) delete [] path; path = new char[len+2];

for (int i = depth-1; i >= 0; i–) { if (i == depth-1) { // file or TROOT name strlcpy(path, d[i]->GetName(),len+2); strlcat(path, ":",len+2); if (i == 0) strlcat(path, "/",len+2); } else { strlcat(path, "/",len+2); strlcat(path, d[i]->GetName(),len+2); } }

return path; }

////////////////////////////////////////////////////////////////////////////// / Returns the full path of the directory. E.g. file:/dir1/dir2. / The returned path will be re-used by the next call to GetPath().

const char *TDirectoryGetPath() const { FillFullPath(fPathBuffer);

if (!GetMotherDir()) // case of file fPathBuffer.Append("/");

return fPathBuffer.Data(); }

////////////////////////////////////////////////////////////////////////////// / Recursive method to fill full path for directory.

void TDirectory::FillFullPath(TString& buf) const { TDirectory* mom = GetMotherDir(); if (mom) { mom->FillFullPath(buf); buf += "/"; buf += GetName(); } else { buf = GetName(); buf += ":"; } }

////////////////////////////////////////////////////////////////////////////// / Create a sub-directory "a" or a hierarchy of sub-directories "a/b/c/...". / / Returns 0 in case of error or if a sub-directory (hierarchy) with the requested / name already exists. / returnExistingDirectory returns a pointer to an already existing sub-directory with the same name. / Returns a pointer to the created sub-directory or to the top sub-directory of / the hierarchy (in the above example, the returned TDirectory * always points / to "a"). / In particular, the steps to create first a/b/c and then a/b/d without receiving / errors are: / ~~~ {.cpp} / TFile * file = new TFile("afile","RECREATE"); / file->mkdir("a"); / file->cd("a"); / gDirectory->mkdir("b/c"); / gDirectory->cd("b"); / gDirectory->mkdir("d"); / ~~~ / or / ~~~ {.cpp} / TFile * file = new TFile("afile","RECREATE"); / file->mkdir("a"); / file->cd("a"); / gDirectory->mkdir("b/c"); / gDirectory->mkdir("b/d", "", true); / ~~~

TDirectory *TDirectorymkdir(const char *name, const char *title, Bool_t returnExistingDirectory) { if (returnExistingDirectory) { auto existingdir = GetDirectory(name); if (existingdir) return existingdir; } if (!name || !title || !name[0]) return nullptr; if (!title[0]) title = name; if (const char *slash = strchr(name,'/')) { Long_t size = Long_t(slash-name); char *workname = new char[size+1]; strncpy(workname, name, size); workname[size] = 0; TDirectory *tmpdir; GetObject(workname,tmpdir); if (!tmpdir) tmpdir = mkdir(workname,title); delete[] workname; if (!tmpdir) return nullptr; return tmpdir->mkdir(slash+1); }

TDirectory::TContext ctxt(this);

return new TDirectory(name, title, "", this); }

////////////////////////////////////////////////////////////////////////////// / List Directory contents. / / Indentation is used to identify the directory tree / Subdirectories are listed first, then objects in memory. / / The option can has the following format: / / [<regexp>] / / The <regexp> will be used to match the name of the objects. / By default memory and disk objects are listed.

void TDirectory::ls(Option_t *option) const { TROOT::IndentLevel(); TROOT::IncreaseDirLevel();

TString opta = option; TString opt = opta.Strip(TString::kBoth); Bool_t memobj = kTRUE; TString reg = "*"; if (opt.BeginsWith("-m")) { if (opt.Length() > 2) reg = opt(2,opt.Length()); } else if (opt.BeginsWith("-d")) { memobj = kFALSE; if (opt.Length() > 2) reg = opt(2,opt.Length()); } else if (!opt.IsNull()) reg = opt;

TRegexp re(reg, kTRUE);

if (memobj) { TObject obj; TIter nextobj(fList); while ((obj = (TObject *) nextobj())) { TString s = obj->GetName(); if (s.Index(re) == kNPOS) continue; obj->ls(option); //-* Loop on all the objects in memory } } TROOT::DecreaseDirLevel(); }

////////////////////////////////////////////////////////////////////////////// / Paint all objects in the directory.

void TDirectory::Paint(Option_t <em>option) { fList-> SetCurrentCollection(); TIter nxt_ TObjectPaint(TCollection::GetCurrentCollection()); TObject * obj_ TObjectPaint; while (( obj_ TObjectPaint= (TObject) nxt_ TObjectPaint())) obj_ TObjectPaint->Paint(option); }

////////////////////////////////////////////////////////////////////////////// / Print all objects in the directory.

void TDirectory::Print(Option_t <em>option) const { fList-> SetCurrentCollection(); TIter nxt_ TObjectPrint(TCollection::GetCurrentCollection()); TObject * obj_ TObjectPrint; while (( obj_ TObjectPrint= (TObject) nxt_ TObjectPrint())) obj_ TObjectPrint->Print(option); }

////////////////////////////////////////////////////////////////////////////// / Print the path of the directory.

void TDirectory::pwd() const { Printf("%s", GetPath()); }

////////////////////////////////////////////////////////////////////////////// / Recursively remove object from a Directory.

void TDirectory::RecursiveRemove(TObject *obj) { if (fList) fList->RecursiveRemove(obj); }

////////////////////////////////////////////////////////////////////////////// / Remove an object from the in-memory list.

TObject TDirectory::Remove(TObject obj) { TObject *p = nullptr; if (fList) { p = fList->Remove(obj); } return p; }

////////////////////////////////////////////////////////////////////////////// / Removes subdirectory from the directory / When directory is deleted, all keys in all subdirectories will be / read first and deleted from file (if exists) / Equivalent call is Delete("name;*");

void TDirectory::rmdir(const char *name) { if ((name==nullptr) || (*name==0)) return;

TString mask(name); mask+=";*"; Delete(mask); }

////////////////////////////////////////////////////////////////////////////// / Save object in filename, / if filename is nullptr or "", a file with "<objectname>.root" is created. / The name of the key is the object name. / By default new file will be created. Using option "a", one can append object / to the existing ROOT file. / If the operation is successful, it returns the number of bytes written to the file / otherwise it returns 0. / By default a message is printed. Use option "q" to not print the message. / If filename contains ".json" extension, JSON representation of the object / will be created and saved in the text file. Such file can be used in / JavaScript ROOT (https://root.cern/js/) to display object in web browser / When creating JSON file, option string may contain compression level from 0 to 3 (default 0)

Int_t TDirectory::SaveObjectAs(const TObject *obj, const char *filename, Option_t *option) const { option can contain single letter args: "a" for append, "q" for quiet in any combinations

if (!obj) return 0; Int_t nbytes = 0; TString fname, opt = option, cmd; if (filename && *filename) fname = filename; else fname.Form("%s.root", obj->GetName()); opt.ToLower();

if (fname.Index(".json") > 0) { cmd.Form("TBufferJSON::ExportToFile(\"%s\", (TObject *) 0x%zx, \"%s\");", fname.Data(), (size_t) obj, (option ? option : "")); nbytes = (ROOT::GetROOT()) ->ProcessLine(cmd); } else { cmd.Form("TFile::Open(\"%s\",\"%s\");", fname.Data(), opt.Contains("a") ? "update" : "recreate"); TContext ctxt; // The TFile::Open will change the current directory. TDirectory local = (TDirectory) (ROOT::GetROOT()) ->ProcessLine(cmd); if (!local) return 0; nbytes = obj->Write(); delete local; } if (!opt.Contains("q") && !gSystem->AccessPathName(fname.Data())) obj->Info("SaveAs", "ROOT file %s has been created", fname.Data()); return nbytes; }

////////////////////////////////////////////////////////////////////////////// / Set the name for directory / If the directory name is changed after the directory was written once, / ROOT currently would NOT change the name of correspondent key in the / mother directory. / DO NOT use this method to 'rename a directory'. / Renaming a directory is currently NOT supported.

void TDirectory::SetName(const char* newname) { TNamed::SetName(newname); }

////////////////////////////////////////////////////////////////////////////// / Decode a namecycle "aap;2" into name "aap" and cycle "2". Destination / buffer size for name (including string terminator) should be specified in / namesize. /

Note
Edge cases: / - If the number after the ; is larger than SHORT_MAX, cycle is set to 0. / - If name ends with ;*, cycle is set to 10000.
  • In all other cases, i.e. when number is not a digit or buffer is a nullptr, cycle is set to
9999`.

Definition at line 1301 of file TDirectory.cxx.

◆ Delete()

void TDirectory::Delete ( const char * option = "")
overridevirtual

Delete this object.

Typically called as a command via the interpreter. Normally use "delete" operator when object has been allocated on the heap.

Reimplemented from TObject.

Reimplemented in TDirectoryFile, and TFile.

◆ DeleteAll()

virtual void TDirectory::DeleteAll ( Option_t * option = "")
virtual

◆ Draw()

void TDirectory::Draw ( Option_t * option = "")
overridevirtual

Default Draw method for all objects.

Reimplemented from TObject.

Reimplemented in TFile.

◆ FillFullPath()

void TDirectory::FillFullPath ( TString & buf) const
protected

◆ FindKey()

virtual TKey * TDirectory::FindKey ( const char * ) const
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 197 of file TDirectory.h.

◆ FindKeyAny()

virtual TKey * TDirectory::FindKeyAny ( const char * ) const
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 198 of file TDirectory.h.

◆ FindObject() [1/2]

TObject * TDirectory::FindObject ( const char * name) const
overridevirtual

Must be redefined in derived classes.

This function is typically used with TCollections, but can also be used to find an object by name inside this object.

Reimplemented from TObject.

Reimplemented in TROOT.

◆ FindObject() [2/2]

TObject * TDirectory::FindObject ( const TObject * obj) const
overridevirtual

Must be redefined in derived classes.

This function is typically used with TCollections, but can also be used to find an object inside this object.

Reimplemented from TObject.

Reimplemented in TROOT.

◆ FindObjectAny()

virtual TObject * TDirectory::FindObjectAny ( const char * name) const
virtual

Reimplemented in TDirectoryFile, and TROOT.

◆ FindObjectAnyFile()

virtual TObject * TDirectory::FindObjectAnyFile ( const char * ) const
inlinevirtual

Reimplemented in TDirectoryFile, and TROOT.

Definition at line 202 of file TDirectory.h.

◆ Get() [1/2]

virtual TObject * TDirectory::Get ( const char * namecycle)
virtual

Reimplemented in TDirectoryFile, and TDirectoryFile.

◆ Get() [2/2]

template<class T>
T * TDirectory::Get ( const char * namecycle)
inline

See documentation of TDirectoryFile::Get(const char *namecycle)

Definition at line 205 of file TDirectory.h.

◆ GetBufferSize()

virtual Int_t TDirectory::GetBufferSize ( ) const
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 219 of file TDirectory.h.

◆ GetDirectory()

TDirectory * TDirectory::GetDirectory ( const char * apath,
Bool_t printError = false,
const char * funcname = "GetDirectory" )
virtual

Find a directory using apath.

It apath is null or empty, returns "this" directory. Otherwise use apath to find a directory. The absolute path syntax is: file.root:/dir1/dir2

where file.root is the file and /dir1/dir2 the desired subdirectory in the file. Relative syntax is relative to "this" directory. E.g: ../aa. Returns 0 in case path does not exist. If printError is true, use Error with 'funcname' to issue an error message.

Reimplemented in TDirectoryFile.

Definition at line 448 of file TDirectory.cxx.

◆ GetFile()

virtual TFile * TDirectory::GetFile ( ) const
inlinevirtual

Reimplemented in TDirectoryFile, and TROOT.

Definition at line 220 of file TDirectory.h.

◆ GetKey()

virtual TKey * TDirectory::GetKey ( const char * ,
Short_t = 9999 ) const
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 221 of file TDirectory.h.

◆ GetList()

virtual TList * TDirectory::GetList ( ) const
inlinevirtual

Definition at line 222 of file TDirectory.h.

◆ GetListOfKeys()

virtual TList * TDirectory::GetListOfKeys ( ) const
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 223 of file TDirectory.h.

◆ GetMother()

TObject * TDirectory::GetMother ( ) const
inline

Definition at line 224 of file TDirectory.h.

◆ GetMotherDir()

TDirectory * TDirectory::GetMotherDir ( ) const
inline

Definition at line 225 of file TDirectory.h.

◆ GetNbytesKeys()

virtual Int_t TDirectory::GetNbytesKeys ( ) const
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 226 of file TDirectory.h.

◆ GetNkeys()

virtual Int_t TDirectory::GetNkeys ( ) const
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 227 of file TDirectory.h.

◆ GetObject()

template<class T>
void TDirectory::GetObject ( const char * namecycle,
T *& ptr )
inline

Get an object with proper type checking.

If the object doesn't exist in the file or if the type doesn't match, a nullptr is returned. Also see TDirectory::Get().

Definition at line 212 of file TDirectory.h.

◆ GetObjectChecked() [1/2]

virtual void * TDirectory::GetObjectChecked ( const char * namecycle,
const char * classname )
virtual

Reimplemented in TDirectoryFile.

◆ GetObjectChecked() [2/2]

virtual void * TDirectory::GetObjectChecked ( const char * namecycle,
const TClass * cl )
virtual

Reimplemented in TDirectoryFile.

◆ GetObjectUnchecked()

virtual void * TDirectory::GetObjectUnchecked ( const char * namecycle)
virtual

Reimplemented in TDirectoryFile.

◆ GetPath()

virtual const char * TDirectory::GetPath ( ) const
virtual

◆ GetPathStatic()

virtual const char * TDirectory::GetPathStatic ( ) const
virtual

◆ GetSeekDir()

virtual Long64_t TDirectory::GetSeekDir ( ) const
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 228 of file TDirectory.h.

◆ GetSeekKeys()

virtual Long64_t TDirectory::GetSeekKeys ( ) const
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 230 of file TDirectory.h.

◆ GetSeekParent()

virtual Long64_t TDirectory::GetSeekParent ( ) const
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 229 of file TDirectory.h.

◆ GetSharedLocalCurrentDirectory()

TDirectory::SharedGDirectory_t & TDirectory::GetSharedLocalCurrentDirectory ( )
staticprotected

Return the (address of) a shared pointer to the struct holding the actual thread local gDirectory pointer and the atomic_flag for its lock.

Definition at line 416 of file TDirectory.cxx.

◆ GetUUID()

TUUID TDirectory::GetUUID ( ) const
inline

Definition at line 233 of file TDirectory.h.

◆ IsA()

TClass * TDirectory::IsA ( ) const
inlineoverridevirtual
Returns
TClass describing current object

Reimplemented from TObject.

Reimplemented in RooWorkspace::WSDir, TDirectoryFile, TFile, TMemFile, TNetFile, TNetXNGFile, TParallelMergingFile, TROOT, TS3WebFile, TSQLFile, TWebFile, TXMLFile, and TXNetFile.

Definition at line 308 of file TDirectory.h.

◆ IsBuilt()

Bool_t TDirectory::IsBuilt ( ) const
inline

Definition at line 234 of file TDirectory.h.

◆ IsFolder()

Bool_t TDirectory::IsFolder ( ) const
inlineoverridevirtual

Returns kTRUE in case object contains browsable objects (like containers or lists of other objects).

Reimplemented from TObject.

Reimplemented in TROOT.

Definition at line 235 of file TDirectory.h.

◆ IsModified()

virtual Bool_t TDirectory::IsModified ( ) const
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 236 of file TDirectory.h.

◆ IsWritable()

virtual Bool_t TDirectory::IsWritable ( ) const
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 237 of file TDirectory.h.

◆ ls()

void TDirectory::ls ( Option_t * option = "") const
overridevirtual

The ls function lists the contents of a class on stdout.

Ls output is typically much less verbose then Dump().

Reimplemented from TObject.

Reimplemented in TDirectoryFile, TFile, and TROOT.

◆ mkdir()

virtual TDirectory * TDirectory::mkdir ( const char * name,
const char * title = "",
Bool_t returnExistingDirectory = kFALSE )
virtual

Reimplemented in TDirectoryFile.

◆ OpenFile()

virtual TFile * TDirectory::OpenFile ( const char * ,
Option_t * = "",
const char * = "",
Int_t = 1,
Int_t = 0 )
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 240 of file TDirectory.h.

◆ operator=()

void TDirectory::operator= ( const TDirectory & )
protecteddelete

◆ Paint()

void TDirectory::Paint ( Option_t * option = "")
overridevirtual

This method must be overridden if a class wants to paint itself.

The difference between Paint() and Draw() is that when a object draws itself it is added to the display list of the pad in which it is drawn (and automatically redrawn whenever the pad is redrawn). While paint just draws the object without adding it to the pad display list.

Reimplemented from TObject.

Reimplemented in TFile, TSQLFile, and TXMLFile.

◆ Print()

void TDirectory::Print ( Option_t * option = "") const
overridevirtual

This method must be overridden when a class wants to print itself.

Reimplemented from TObject.

Reimplemented in TFile, TMemFile, TNetFile, TSQLFile, TXMLFile, and TXNetFile.

◆ Purge()

virtual void TDirectory::Purge ( Short_t = 1)
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 245 of file TDirectory.h.

◆ pwd()

virtual void TDirectory::pwd ( ) const
virtual

◆ ReadAll()

virtual void TDirectory::ReadAll ( Option_t * = "")
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 247 of file TDirectory.h.

◆ ReadKeys()

virtual Int_t TDirectory::ReadKeys ( Bool_t = kTRUE)
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 248 of file TDirectory.h.

◆ ReadTObject()

virtual Int_t TDirectory::ReadTObject ( TObject * ,
const char *  )
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 249 of file TDirectory.h.

◆ RecursiveRemove()

void TDirectory::RecursiveRemove ( TObject * obj)
overridevirtual

Recursively remove this object from a list.

Typically implemented by classes that can contain multiple references to a same object.

Reimplemented from TObject.

Reimplemented in TROOT.

◆ RegisterContext()

void TDirectory::RegisterContext ( TContext * ctxt)
protected

Register a TContext pointing to this TDirectory object.

Definition at line 1365 of file TDirectory.cxx.

◆ RegisterGDirectory()

void TDirectory::RegisterGDirectory ( TDirectory::SharedGDirectory_t & gdirectory_ptr)
protected

Register a std::atomic<TDirectory*> that will soon be pointing to this TDirectory object.

Definition at line 1385 of file TDirectory.cxx.

◆ Remove()

virtual TObject * TDirectory::Remove ( TObject * )
virtual

Reimplemented in TROOT.

◆ rmdir()

virtual void TDirectory::rmdir ( const char * name)
virtual

Reimplemented in TDirectoryFile.

◆ Save()

virtual void TDirectory::Save ( )
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 253 of file TDirectory.h.

◆ SaveObjectAs()

virtual Int_t TDirectory::SaveObjectAs ( const TObject * ,
const char * = "",
Option_t * = "" ) const
virtual

Reimplemented in TDirectoryFile.

◆ SaveSelf()

virtual void TDirectory::SaveSelf ( Bool_t = kFALSE)
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 255 of file TDirectory.h.

◆ SetBufferSize()

virtual void TDirectory::SetBufferSize ( Int_t )
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 256 of file TDirectory.h.

◆ SetModified()

virtual void TDirectory::SetModified ( )
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 257 of file TDirectory.h.

◆ SetMother()

virtual void TDirectory::SetMother ( TObject * mother)
inlinevirtual

Definition at line 258 of file TDirectory.h.

◆ SetName()

void TDirectory::SetName ( const char * name)
overridevirtual

Set the name of the TNamed.

WARNING: if the object is a member of a THashTable or THashList container the container must be Rehash()'ed after SetName(). For example the list of objects in the current directory is a THashList.

Reimplemented from TNamed.

◆ SetSeekDir()

virtual void TDirectory::SetSeekDir ( Long64_t )
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 261 of file TDirectory.h.

◆ SetTRefAction()

virtual void TDirectory::SetTRefAction ( TObject * ,
TObject *  )
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 260 of file TDirectory.h.

◆ SetWritable()

virtual void TDirectory::SetWritable ( Bool_t )
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 262 of file TDirectory.h.

◆ Sizeof()

Int_t TDirectory::Sizeof ( ) const
inlineoverridevirtual

Return size of the TNamed part of the TObject.

Reimplemented from TNamed.

Reimplemented in TDirectoryFile, TFile, TSQLFile, and TXMLFile.

Definition at line 263 of file TDirectory.h.

◆ Streamer()

void TDirectory::Streamer ( TBuffer & R__b)
overridevirtual

◆ StreamerNVirtual()

void TDirectory::StreamerNVirtual ( TBuffer & ClassDef_StreamerNVirtual_b)
inline

Definition at line 308 of file TDirectory.h.

◆ UnregisterContext()

void TDirectory::UnregisterContext ( TContext * ctxt)
protected

UnRegister a TContext pointing to this TDirectory object.

Definition at line 1412 of file TDirectory.cxx.

◆ Write() [1/2]

virtual Int_t TDirectory::Write ( const char * name = nullptr,
Int_t option = 0,
Int_t bufsize = 0 ) const
inlineoverridevirtual

Write this object to the current directory.

The data structure corresponding to this object is serialized. The corresponding buffer is written to the current directory with an associated key with name "name".

Writing an object to a file involves the following steps:

  • Creation of a support TKey object in the current directory. The TKey object creates a TBuffer object.
  • The TBuffer object is filled via the class::Streamer function.
  • If the file is compressed (default) a second buffer is created to hold the compressed buffer.
  • Reservation of the corresponding space in the file by looking in the TFree list of free blocks of the file.
  • The buffer is written to the file.

Bufsize can be given to force a given buffer size to write this object. By default, the buffersize will be taken from the average buffer size of all objects written to the current file so far.

If a name is specified, it will be the name of the key. If name is not given, the name of the key will be the name as returned by GetName().

The option can be a combination of: kSingleKey, kOverwrite or kWriteDelete Using the kOverwrite option a previous key with the same name is overwritten. The previous key is deleted before writing the new object. Using the kWriteDelete option a previous key with the same name is deleted only after the new object has been written. This option is safer than kOverwrite but it is slower. NOTE: Neither kOverwrite nor kWriteDelete reduces the size of a TFile– the space is simply freed up to be overwritten; in the case of a TTree, it is more complicated. If one opens a TTree, appends some entries, then writes it out, the behaviour is effectively the same. If, however, one creates a new TTree and writes it out in this way, only the metadata is replaced, effectively making the old data invisible without deleting it. TTree::Delete() can be used to mark all disk space occupied by a TTree as free before overwriting its metadata this way. The kSingleKey option is only used by TCollection::Write() to write a container with a single key instead of each object in the container with its own key.

An object is read from the file into memory via TKey::Read() or via TObject::Read().

The function returns the total number of bytes written to the file. It returns 0 if the object cannot be written.

Reimplemented from TObject.

Reimplemented in TDirectoryFile, TFile, TParallelMergingFile, TSQLFile, and TXMLFile.

Definition at line 265 of file TDirectory.h.

◆ Write() [2/2]

virtual Int_t TDirectory::Write ( const char * name = nullptr,
Int_t option = 0,
Int_t bufsize = 0 )
inlineoverridevirtual

Write this object to the current directory.

For more see the const version of this method.

Reimplemented from TObject.

Reimplemented in ROOT::TBufferMergerFile, TDirectoryFile, TFile, TParallelMergingFile, TSQLFile, and TXMLFile.

Definition at line 264 of file TDirectory.h.

◆ WriteDirHeader()

virtual void TDirectory::WriteDirHeader ( )
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 302 of file TDirectory.h.

◆ WriteKeys()

virtual void TDirectory::WriteKeys ( )
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 303 of file TDirectory.h.

◆ WriteObject() [1/2]

template<typename T>
std::enable_if_t<!std::is_base_of< TObject, T >::value, Int_t > TDirectory::WriteObject ( const T * obj,
const char * name,
Option_t * option = "",
Int_t bufsize = 0 )
inline

Write an object with proper type checking.

Parameters
[in]objPointer to an object to be written.
[in]nameName of the object in the file.
[in]optionOptions. See TDirectory::WriteTObject.
[in]bufsizeBuffer size. See TDirectory::WriteTObject.

This overload takes care of instances of classes that are not derived from TObject. The method redirects to TDirectory::WriteObjectAny.

Definition at line 282 of file TDirectory.h.

◆ WriteObject() [2/2]

template<typename T>
std::enable_if_t< std::is_base_of< TObject, T >::value, Int_t > TDirectory::WriteObject ( const T * obj,
const char * name,
Option_t * option = "",
Int_t bufsize = 0 )
inline

Write an object with proper type checking.

Parameters
[in]objPointer to an object to be written.
[in]nameName of the object in the file.
[in]optionOptions. See TDirectory::WriteTObject.
[in]bufsizeBuffer size. See TDirectory::WriteTObject.

This overload takes care of instances of classes that are derived from TObject. The method redirects to TDirectory::WriteTObject.

Definition at line 296 of file TDirectory.h.

◆ WriteObjectAny() [1/2]

virtual Int_t TDirectory::WriteObjectAny ( const void * ,
const char * ,
const char * ,
Option_t * = "",
Int_t = 0 )
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 300 of file TDirectory.h.

◆ WriteObjectAny() [2/2]

virtual Int_t TDirectory::WriteObjectAny ( const void * ,
const TClass * ,
const char * ,
Option_t * = "",
Int_t = 0 )
inlinevirtual

Reimplemented in TDirectoryFile.

Definition at line 301 of file TDirectory.h.

◆ WriteTObject()

Int_t TDirectory::WriteTObject ( const TObject * obj,
const char * name = nullptr,
Option_t * = "",
Int_t = 0 )
virtual

Write an object with proper type checking.

Parameters
[in]objPointer to an object to be written.
[in]nameName of the object in the file.
[in]optionOptions. See TDirectory::WriteTObject.
[in]bufsizeBuffer size. See TDirectory::WriteTObject.

This overload takes care of instances of classes that are not derived from TObject. The method redirects to TDirectory::WriteObjectAny.

Reimplemented in TDirectoryFile.

Definition at line 1400 of file TDirectory.cxx.

Friends And Related Symbol Documentation

◆ ROOT::Internal::TDirectoryAtomicAdapter

Definition at line 169 of file TDirectory.h.

◆ TContext

friend class TContext
friend

Definition at line 168 of file TDirectory.h.

Member Data Documentation

◆ fContext

TContext* TDirectory::fContext {nullptr}
protected

Buffer for GetPath() function.

Definition at line 145 of file TDirectory.h.

◆ fContextPeg

std::atomic<size_t> TDirectory::fContextPeg {0}
protected

thread local gDirectory pointing to this object.

Definition at line 153 of file TDirectory.h.

◆ fgAddDirectory

Bool_t TDirectory::fgAddDirectory = kTRUE
staticprotected

MSVC doesn't support = ATOMIC_FLAG_INIT;.

Definition at line 156 of file TDirectory.h.

◆ fGDirectories

std::vector<SharedGDirectory_t> TDirectory::fGDirectories
protected

Definition at line 151 of file TDirectory.h.

◆ fList

TList* TDirectory::fList {nullptr}
protected

Definition at line 142 of file TDirectory.h.

◆ fMother

TObject* TDirectory::fMother {nullptr}
protected

Definition at line 141 of file TDirectory.h.

◆ fPathBuffer

TString TDirectory::fPathBuffer
mutableprotected

Definition at line 144 of file TDirectory.h.

◆ fSpinLock

std::atomic_flag TDirectory::fSpinLock
mutableprotected

Counter delaying the TDirectory destructor from finishing.

Definition at line 154 of file TDirectory.h.

◆ fUUID

TUUID TDirectory::fUUID
protected

Definition at line 143 of file TDirectory.h.

  • core/base/inc/TDirectory.h
  • core/base/src/TDirectory.cxx