16#include "TGLIncludes.h"
152 if (
x2 >
fM->GetEtaMax())
x2 =
fM->GetEtaMax();
155 if (
y2 >
fM->GetPhiMax())
y2 =
fM->GetPhiMax();
160 glNormal3f(0, 0, -1);
161 glVertex3f(
x2,
y2, z1);
162 glVertex3f(
x2,
y1, z1);
163 glVertex3f(
x1,
y1, z1);
164 glVertex3f(
x1,
y2, z1);
167 glVertex3f(
x2,
y2, z2);
168 glVertex3f(
x1,
y2, z2);
169 glVertex3f(
x1,
y1, z2);
170 glVertex3f(
x2,
y1, z2);
174 glVertex3f(
x2,
y2, z1);
175 glVertex3f(
x2,
y2, z2);
176 glVertex3f(
x2,
y1, z2);
177 glVertex3f(
x2,
y1, z1);
179 glNormal3f(-1, 0, 0);
180 glVertex3f(
x1,
y2, z1);
181 glVertex3f(
x1,
y1, z1);
182 glVertex3f(
x1,
y1, z2);
183 glVertex3f(
x1,
y2, z2);
187 glVertex3f(
x2,
y2, z1);
188 glVertex3f(
x1,
y2, z1);
189 glVertex3f(
x1,
y2, z2);
190 glVertex3f(
x2,
y2, z2);
192 glNormal3f(0, -1, 0);
193 glVertex3f(
x2,
y1, z1);
194 glVertex3f(
x2,
y1, z2);
195 glVertex3f(
x1,
y1, z2);
196 glVertex3f(
x1,
y1, z1);
212 Int_t nSlices =
fM->fData->GetNSlices();
213 for (
Int_t s = 0; s < nSlices; ++s)
215 if (dlMap.empty() || dlMap[s] == 0)
216 dlMap[s] = glGenLists(1);
218 glNewList(dlMap[s], GL_COMPILE);
220 for (
UInt_t i = 0;
i < cellList.size(); ++
i)
222 if (cellList[
i].fSlice > s)
continue;
223 if (cellList[
i].fTower != prevTower) {
225 prevTower = cellList[
i].fTower;
228 fM->fData->GetCellData(cellList[
i], cellData);
229 if (s == cellList[
i].fSlice)
231 if (selection) glLoadName(
i);
249 Int_t nSlices =
fM->fData->GetNSlices();
254 for (
Int_t s = 0; s < nSlices; ++s)
256 if (dlMap.empty() || dlMap[s] == 0)
257 dlMap[s] = glGenLists(1);
259 glNewList(dlMap[s], GL_COMPILE);
271 for (
Int_t t = 0; t < s; ++t)
278 if (selection) glLoadName(bin);
297 glGetDoublev(GL_MODELVIEW_MATRIX, mm);
298 glGetIntegerv(GL_VIEWPORT, vp);
299 GLdouble projX[4], projY[4], projZ[4];
303 cornerX[0] = x0; cornerY[0] = y0;
304 cornerX[1] =
x1; cornerY[1] = y0;
305 cornerX[2] =
x1; cornerY[2] =
y1;
306 cornerX[3] = x0; cornerY[3] =
y1;
308 gluProject(cornerX[0], cornerY[0], 0, mm, pm, vp, &projX[0], &projY[0], &projZ[0]);
309 gluProject(cornerX[1], cornerY[1], 0, mm, pm, vp, &projX[1], &projY[1], &projZ[1]);
310 gluProject(cornerX[2], cornerY[2], 0, mm, pm, vp, &projX[2], &projY[2], &projZ[2]);
311 gluProject(cornerX[3], cornerY[3], 0, mm, pm, vp, &projX[3], &projY[3], &projZ[3]);
337 if (projZ[
i] > zMin) zMin = projZ[
i];
341 Int_t xyIdx = idxFront;
342 if (zMin - zt < 1
e-2) xyIdx = 0;
389 if (projZ[
i] < zm && projZ[
i] >= zt &&
i != idxFront )
395 if (idxFront == idxLeft) idxFront =idxDepthT;
429 glGetDoublev(GL_MODELVIEW_MATRIX, mm.
Arr());
430 glGetDoublev(GL_PROJECTION_MATRIX, pm);
437 + (up[1] - dn[1]) * (up[1] - dn[1])
438 + (up[2] - dn[2]) * (up[2] - dn[2]));
467 fZAxis->SetNdivisions(
fM->fNZSteps*100 + 10);
469 fZAxis->SetTitle(
fM->GetPlotEt() ?
"Et[GeV]" :
"E[GeV]");
479 fZAxis->SetLabelOffset(labelOffset);
480 fZAxis->SetTickLength(tickLength);
488 glPushAttrib(GL_ENABLE_BIT | GL_LINE_BIT);
515 glEnable(GL_LINE_STIPPLE);
516 glLineStipple(1, 0x5555);
519 for (
Int_t i = 1;
i <= ondiv; ++
i, hz += bw1) {
559 ax.
SetTitle(
fM->GetData()->GetEtaBins()->GetTitle());
569 ax.
SetTitle(
fM->GetData()->GetPhiBins()->GetTitle());
584 fM->fData->GetEtaLimits(em, eM);
585 fM->fData->GetPhiLimits(pm, pM);
586 Double_t unit = ((eM - em) < (pM - pm)) ? (eM - em) : (pM - pm);
587 sx = (eM - em) / (
fM->GetEtaRng() * unit);
588 sy = (pM - pm) / (
fM->GetPhiRng() * unit);
593 sz =
fM->GetMaxTowerH() /
fM->fMaxValAbs;
595 else if (!
fM->fData->Empty())
606 if (
fM->GetData()->Empty())
627 glGetDoublev(GL_MODELVIEW_MATRIX, mm.
Arr());
628 glGetDoublev(GL_PROJECTION_MATRIX, pm);
629 glGetIntegerv(GL_VIEWPORT, vp);
633 gluProject(
fM->GetEtaMin(),
fM->GetPhiMin(), 0, mm.
Arr(), pm, vp, &dn[0], &dn[1], &dn[2]);
634 gluProject(
fM->GetEtaMax(),
fM->GetPhiMax(), 0, mm.
Arr(), pm, vp, &up[0], &up[1], &up[2]);
636 + (up[1] - dn[1]) * (up[1] - dn[1])
637 + (up[2] - dn[2]) * (up[2] - dn[2]));
648 ax.
SetTitle(
fM->GetData()->GetEtaBins()->GetTitle());
657 glTranslatef(0,
fM->GetPhiMin(), 0);
664 ax.
SetTitle(
fM->GetData()->GetPhiBins()->GetTitle());
672 glTranslatef(
fM->GetEtaMin(), 0, 0);
691 GLint vp[4]; glGetIntegerv(GL_VIEWPORT, vp);
692 Float_t viewportD =
TMath::Sqrt((vp[1] - vp[0]) * (vp[1] - vp[0]) + (vp[3] - vp[1]) * (vp[3] - vp[1]));
693 Float_t deltaToViewport = viewportD/frustD;
697 fM->GetData()->GetEtaLimits(pm, pM);
698 fM->GetData()->GetPhiLimits(em, eM);
699 Int_t i0 =
fM->fData->GetEtaBins()->FindBin(
fM->GetEtaMin());
700 Int_t i1 =
fM->fData->GetEtaBins()->FindBin(
fM->GetEtaMax());
701 Int_t j0 =
fM->fData->GetPhiBins()->FindBin(
fM->GetPhiMin());
702 Int_t j1 =
fM->fData->GetPhiBins()->FindBin(
fM->GetPhiMax());
705 Float_t ppb = deltaToViewport*averageBinWidth;
708 if (
fM->fAutoRebin &&
fM->fPixelsPerBin > ppb)
711 Int_t maxGroup =
TMath::Min(
fM->fData->GetEtaBins()->GetNbins(),
fM->fData->GetPhiBins()->GetNbins())/4;
714 if (ngroup > maxGroup) ngroup = maxGroup;
730 if (bc > center) --idx0;
734 std::vector<Double_t> bins(nbR + 1);
739 curr->
Set(nbR, &bins[0]);
757 glVertex2f(eta0, phi0);
758 glVertex2f(eta0, phi1);
759 glVertex2f(eta1, phi0);
760 glVertex2f(eta1, phi1);
762 glVertex2f(eta0, phi0);
763 glVertex2f(eta1, phi0);
764 glVertex2f(eta0, phi1);
765 glVertex2f(eta1, phi1);
773 if (val > eta0 && val < eta1 )
775 glVertex2f(val, phi0);
776 glVertex2f(val, phi1);
784 if (val > phi0 && val < phi1)
786 glVertex2f(eta0, val);
787 glVertex2f(eta1, val);
795 glPushAttrib(GL_ENABLE_BIT | GL_LINE_BIT | GL_POLYGON_BIT);
818 glLoadName(
i->first);
820 glCallList(
i->second);
827 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
828 glDisable(GL_POLYGON_OFFSET_FILL);
831 glCallList(
i->second);
841 Int_t max_energy_slice, cellID=0;
844 TEveCaloData::vCellId_t::iterator currentCell = cellList.begin();
845 TEveCaloData::vCellId_t::iterator nextCell = currentCell;
853 fM->fData->GetCellData(*currentCell, currentCellData);
854 sum = max_energy = currentCellData.
Value(
fM->fPlotEt);
855 max_energy_slice = currentCell->fSlice;
856 while (nextCell != cellList.end() && currentCell->fTower == nextCell->fTower)
858 fM->fData->GetCellData(*nextCell, nextCellData);
861 if (energy > max_energy)
864 max_energy_slice = nextCell->fSlice;
871 cells2D.push_back(
Cell2D_t(cellID,
sum, max_energy_slice));
872 cells2D.back().SetGeom(currentCellData.
fEtaMin, currentCellData.
fEtaMax,
875 if (nextCell == cellList.end())
878 currentCell = nextCell;
891 std::vector<Float_t>
vec;
892 vec.assign((nEta + 2)*(nPhi + 2), 0.f);
893 std::vector<Float_t> max_e;
894 std::vector<Int_t> max_e_slice;
895 max_e.assign((nEta + 2) * (nPhi + 2), 0.f);
896 max_e_slice.assign((nEta + 2) * (nPhi + 2), -1);
900 if (rebinData.
fBinData[bin] != -1) {
904 if (val[s] > max_e[bin]) {
906 max_e_slice[bin] = s;
914 Float_t threshold =
fM->GetDataSliceThreshold(0);
915 for (
Int_t s = 1; s <
fM->fData->GetNSlices(); ++s) {
916 if (threshold >
fM->GetDataSliceThreshold(s))
917 threshold =
fM->GetDataSliceThreshold(s);
923 const Int_t bin = j * (nEta + 2) +
i;
924 if (
vec[bin] > threshold && rebinData.
fBinData[bin] != -1) {
925 cells2D.push_back(
Cell2D_t(bin,
vec[bin], max_e_slice[bin]));
948 for (
vCell2D_i i = cells2D.begin();
i != cells2D.end(); ++
i)
953 col[3] =
fM->GetData()->GetSliceTransparency(
i->fMaxSlice);
955 Float_t z =
fM->GetHasFixedHeightIn2DMode() ? baseOffset :
i->fSumVal;
956 glVertex3f(
i->fX0,
i->fY0, z);
957 glVertex3f(
i->fX1,
i->fY0, z);
958 glVertex3f(
i->fX1,
i->fY1, z);
959 glVertex3f(
i->fX0,
i->fY1, z);
969 if (
i->MinSize() < bws) bws =
i->MinSize();
970 if (
i->fSumVal > maxv) maxv =
i->fSumVal;
980 for (
vCell2D_i i = cells2D.begin();
i != cells2D.end(); ++
i)
982 glLoadName(
i->fMaxSlice);
986 Float_t z =
fM->GetHasFixedHeightIn2DMode() ? baseOffset :
i->fSumVal;
987 glVertex3f(
i->fX0,
i->fY0, z);
988 glVertex3f(
i->fX1,
i->fY0, z);
989 glVertex3f(
i->fX1,
i->fY1, z);
990 glVertex3f(
i->fX0,
i->fY1, z);
1003 for (
vCell2D_i i = cells2D.begin();
i != cells2D.end(); ++
i)
1006 Float_t z =
fM->GetHasFixedHeightIn2DMode() ? baseOffset :
i->fSumVal;
1007 glVertex3f(
i->X(),
i->Y() , z);
1013 for (
vCell2D_i i = cells2D.begin();
i != cells2D.end(); ++
i)
1019 Float_t z =
fM->GetHasFixedHeightIn2DMode() ? baseOffset :
i->fSumVal;
1020 glVertex3f(
x - bw,
y - bw, z);
1021 glVertex3f(
x + bw,
y - bw, z);
1022 glVertex3f(
x + bw,
y + bw, z);
1023 glVertex3f(
x - bw,
y + bw, z);
1029 glPushAttrib(GL_ENABLE_BIT | GL_POLYGON_BIT);
1033 for (
vCell2D_i i = cells2D.begin();
i != cells2D.end(); ++
i) {
1036 z =
fM->GetHasFixedHeightIn2DMode() ? baseOffset :
i->fSumVal;
1038 glVertex3f(
i->fX0,
i->fY0, z);
1039 glVertex3f(
i->fX1,
i->fY0, z);
1040 glVertex3f(
i->fX1,
i->fY1, z);
1041 glVertex3f(
i->fX0,
i->fY1, z);
1045 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
1047 for (
vCell2D_i i = cells2D.begin();
i != cells2D.end(); ++
i) {
1049 z =
fM->GetHasFixedHeightIn2DMode() ? baseOffset :
i->fSumVal;
1051 glVertex3f(
i->fX0,
i->fY0, z);
1052 glVertex3f(
i->fX1,
i->fY0, z);
1053 glVertex3f(
i->fX1,
i->fY1, z);
1054 glVertex3f(
i->fX0,
i->fY1, z);
1070 for (
vCell2D_i i = cells2D.begin();
i != cells2D.end(); ++
i) {
1076 txt =
Form(
"%.1f", val);
1077 else if (val > 0.01 )
1092 if (
fM->fData->GetCellsSelected().empty() &&
fM->fData->GetCellsHighlighted().empty())
1101 glScalef(sx, sy, sz);
1102 glTranslatef(-
fM->GetEta(), -
fM->fPhi, 0);
1106 glPushAttrib(GL_ENABLE_BIT | GL_LINE_BIT | GL_POLYGON_BIT);
1107 glDisable(GL_LIGHTING);
1108 glDisable(GL_CULL_FACE);
1109 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
1114 if (!
fM->fData->GetCellsHighlighted().empty())
1119 if (!
fM->fData->GetCellsSelected().empty())
1145 fM->fData->GetCellData((*
i), cellData);
1146 if (
fM->CellInEtaPhiRng(cellData))
1147 cellsSelected.push_back(*
i);
1155 if (
fM->fNormalizeRebin) {
1157 for (std::vector<Float_t>::iterator it = rebinDataSelected.
fSliceData.begin();
1158 it != rebinDataSelected.
fSliceData.end(); ++it)
1172 Int_t orig_slice = j->fSlice;
1173 for (
Int_t s = 0; s < orig_slice; ++s)
1176 fM->fData->GetCellData(*j, cellData);
1179 j->fSlice = orig_slice;
1181 fM->fData->GetCellData(*j, cellData);
1192 Int_t nSlices =
fM->fData->GetNSlices();
1198 if (rebinDataSelected.
fBinData[bin] !=-1)
1203 for (
Int_t s = 0; s < nSlices; ++s)
1228 std::set<Int_t> towers;
1231 towers.insert(j->fTower);
1238 if (towers.find(cell.
fTower) != towers.end())
1240 cells2DSelected.push_back(*
i);
1257 if (!
fM->fData || !
fM->fData->GetEtaBins() || !
fM->fData->GetPhiBins())
1272 if (
fM->AssertCellIdCache() ||
fBinStep != new_bin_step)
1296 if (
fM->fNormalizeRebin)
1299 for (std::vector<Float_t>::iterator it =
fRebinData.fSliceData.begin(); it !=
fRebinData.fSliceData.end();
1316 glScalef(sx, sy, sz);
1317 glTranslatef(-
fM->GetEta(), -
fM->fPhi, 0);
1329 c1->GetGreen()*
f1 +
c2->GetGreen()*f2,
1330 c1->GetBlue() *
f1 +
c2->GetBlue() *f2);
1335 c1->GetGreen()*
f1 +
c2->GetGreen()*f2,
1336 c1->GetBlue() *
f1 +
c2->GetBlue() *f2);
1340 glPushAttrib(GL_ENABLE_BIT | GL_LINE_BIT | GL_POLYGON_BIT);
1343 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1344 if (!
fM->fData->Empty())
1357 glEnable(GL_NORMALIZE);
1358 glEnable(GL_POLYGON_OFFSET_FILL);
1359 glPolygonOffset(0.8, 1);
1365 glDisable(GL_LIGHTING);
1382 glPushAttrib(GL_ENABLE_BIT | GL_LINE_BIT | GL_POLYGON_BIT);
1383 glDisable(GL_LIGHTING);
1385 if (
fM->fDrawHPlane) {
1386 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1387 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
1388 glDisable(GL_CULL_FACE);
1392 glVertex3f(
fM->fEtaMin,
fM->GetPhiMin(), zhp);
1393 glVertex3f(
fM->fEtaMax,
fM->GetPhiMin(), zhp);
1394 glVertex3f(
fM->fEtaMax,
fM->GetPhiMax(), zhp);
1395 glVertex3f(
fM->fEtaMin,
fM->GetPhiMax(), zhp);
1412 Int_t slice = rec.GetItem(1);
1413 Int_t cell = rec.GetItem(2);
1417 Int_t tower =
fM->fCellList[cell].fTower;
1418 while (cell > 0 && tower ==
fM->fCellList[cell].fTower)
1420 sel.push_back(
fM->fCellList[cell]);
1431 Int_t etaBin = cell - phiBin*(nEta+2);
1433 fM->fData->GetCellList(
fEtaAxis->GetBinCenter(etaBin),
fEtaAxis->GetBinWidth(etaBin),
1440 if ((*it).fSlice == slice )
sel.push_back(*it);
1442 if ((*it).fSlice <= slice )
sel.push_back(*it);
1448 fM->fData->ProcessSelection(
sel, rec);
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t Float_t Float_t Int_t Int_t UInt_t UInt_t Rectangle_t Int_t Int_t Window_t TString Int_t GCValues_t GetPrimarySelectionOwner GetDisplay GetScreen GetColormap GetNativeEvent const char const char dpyName wid window const char font_name cursor keysym reg const char only_if_exist regb h Point_t winding char text const char depth char const char Int_t count const char ColorStruct_t color const char Pixmap_t Pixmap_t PictureAttributes_t attr const char char ret_data h unsigned char height h Atom_t Int_t ULong_t ULong_t unsigned char prop_list Atom_t sel
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t Float_t Float_t Int_t Int_t UInt_t UInt_t Rectangle_t Int_t Int_t Window_t TString Int_t GCValues_t GetPrimarySelectionOwner GetDisplay GetScreen GetColormap GetNativeEvent const char const char dpyName wid window const char font_name cursor keysym reg const char only_if_exist regb h Point_t winding char text const char depth char const char Int_t count const char ColorStruct_t color const char Pixmap_t Pixmap_t PictureAttributes_t attr const char char ret_data h unsigned char height h offset
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t r
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t Float_t Float_t Int_t Int_t UInt_t UInt_t Rectangle_t Int_t Int_t Window_t TString Int_t GCValues_t GetPrimarySelectionOwner GetDisplay GetScreen GetColormap GetNativeEvent const char const char dpyName wid window const char font_name cursor keysym reg const char only_if_exist regb h Point_t winding char text const char depth char const char Int_t count const char ColorStruct_t color const char Pixmap_t Pixmap_t PictureAttributes_t attr const char char ret_data h unsigned char height h Atom_t Int_t ULong_t ULong_t unsigned char prop_list Atom_t Atom_t Atom_t Time_t UChar_t len
Option_t Option_t TPoint TPoint const char x2
Option_t Option_t TPoint TPoint const char x1
Option_t Option_t TPoint TPoint const char y2
Option_t Option_t TPoint TPoint const char y1
char * Form(const char *fmt,...)
Formats a string in a circular formatting buffer.
virtual Float_t GetLabelOffset() const
virtual void SetAxisColor(Color_t color=1, Float_t alpha=1.)
Set color of the line axis and tick marks.
virtual void SetTitleFont(Style_t font=62)
Set the title font.
virtual void SetLabelOffset(Float_t offset=0.005)
Set distance between the axis and the labels.
virtual void SetTitleSize(Float_t size=0.04)
Set size of axis title.
virtual void SetTitleColor(Color_t color=1)
Set color of axis title.
virtual Float_t GetTickLength() const
virtual void SetTickLength(Float_t length=0.03)
Set tick mark length.
virtual void SetNdivisions(Int_t n=510, Bool_t optim=kTRUE)
Set the number of divisions for this axis.
virtual void SetLabelColor(Color_t color=1, Float_t alpha=1.)
Set color of labels.
Class to manage histogram axis.
virtual Double_t GetBinCenter(Int_t bin) const
Return center of bin.
virtual Int_t FindBin(Double_t x)
Find bin number corresponding to abscissa x.
virtual void Set(Int_t nbins, Double_t xmin, Double_t xmax)
Initialize axis with fix bins.
virtual void SetLimits(Double_t xmin, Double_t xmax)
virtual Double_t GetBinUpEdge(Int_t bin) const
Return up edge of bin.
The color creation and management class.
static Int_t GetColor(const char *hexcolor)
Static method returning color number for color specified by hex color string of form: "#rrggbb",...
std::vector< CellId_t > vCellId_t
std::vector< CellId_t >::iterator vCellId_i
OpenGL renderer class for TEveCaloLego.
std::vector< Cell2D_t > vCell2D_t
void MakeQuad(Float_t x, Float_t y, Float_t z, Float_t xw, Float_t yw, Float_t zh) const
Draw an axis-aligned box using quads.
TEveVector fBackPlaneYConst[2]
TEveVector fZAxisTitlePos
void WrapTwoPi(Float_t &min, Float_t &max) const
void PrepareCell2DData(TEveCaloData::vCellId_t &cellList, vCell2D_t &cells2D) const
Prepare cells 2D data non-rebinned for drawing.
void DLCacheDrop() override
Drop all display-list definitions.
Int_t fCurrentPixelsPerBin
void DrawSelectedCells(TGLRnrCtx &rnrCtx, TEveCaloData::vCellId_t cells) const
Draw selected cells in highlight mode.
void DrawCells3D(TGLRnrCtx &rnrCtx) const
Render the calo lego-plot with OpenGL.
void DrawHistBase(TGLRnrCtx &rnrCtx) const
Draw basic histogram components: x-y grid.
TEveVector fXAxisTitlePos
void DrawCells2D(TGLRnrCtx &rnrCtx, vCell2D_t &cells2D) const
Draw cells in top view.
void DrawAxis3D(TGLRnrCtx &rnrCtx) const
Draw z-axis and z-box at the appropriate grid corner-point including tick-marks and labels.
Bool_t SetModel(TObject *obj, const Option_t *opt=nullptr) override
Set model object.
void RebinAxis(TAxis *orig, TAxis *curr) const
Rebin eta, phi axis.
void ProcessSelection(TGLRnrCtx &rnrCtx, TGLSelectRecord &rec) override
Processes tower selection from TGLViewer.
Int_t GetGridStep(TGLRnrCtx &rnrCtx) const
Calculate view-dependent grid density.
void DLCachePurge() override
Unregister all display-lists.
void DirectDraw(TGLRnrCtx &rnrCtx) const override
Draw the object.
std::vector< Cell2D_t >::iterator vCell2D_i
void GetScaleForMatrix(Float_t &sx, Float_t &sy, Float_t &sz) const
Get scale for matrix.
TEveVector fBackPlaneXConst[2]
~TEveCaloLegoGL() override
Destructor.
void SetBBox() override
Set bounding box.
void Make3DDisplayListRebin(TEveCaloData::RebinData_t &rebinData, SliceDLMap_t &map, Bool_t select) const
Create display-list that draws histogram bars for rebinned data.
void DrawHighlight(TGLRnrCtx &rnrCtx, const TGLPhysicalShape *ps, Int_t lvl=-1) const override
Draw highligted cells.
void SetAxis3DTitlePos(TGLRnrCtx &rnrCtx, Float_t x0, Float_t x1, Float_t y0, Float_t y1) const
Set the axis 3D title position.
TEveCaloLegoGL()
Constructor.
void DrawAxis2D(TGLRnrCtx &rnrCtx) const
Draw XY axis.
void Make3DDisplayList(TEveCaloData::vCellId_t &cellList, SliceDLMap_t &map, Bool_t select) const
Create display-list that draws histogram bars for non-rebinned data.
TGLAxisPainter fAxisPainter
std::map< Int_t, UInt_t > SliceDLMap_t
TEveVector fYAxisTitlePos
std::map< Int_t, UInt_t >::iterator SliceDLMap_i
void PrepareCell2DDataRebin(TEveCaloData::RebinData_t &rebinData, vCell2D_t &cells2D) const
Prepare cells 2D rebinned data for drawing.
TEveCaloData::RebinData_t fRebinData
Visualization of calorimeter data as eta/phi histogram.
Abstract base camera class - concrete classes for orthographic and perspective cameras derive from it...
TGLMatrix & RefLastNoPickProjM() const
const TGLMatrix & GetCamBase() const
TGLVector3 ViewportDeltaToWorld(const TGLVertex3 &worldRef, Double_t viewportXDelta, Double_t viewportYDelta, TGLMatrix *modviewMat=nullptr) const
Apply a 2D viewport delta (shift) to the projection of worldRef onto viewport, returning the resultan...
const TGLPlane & FrustumPlane(EFrustumPlane plane) const
TGLColor & Selection(Int_t i)
const UChar_t * CArr() const
Color_t GetColorIndex() const
Returns color-index representing the color.
A wrapper class for FTFont.
void Render(const char *txt, Double_t x, Double_t y, Double_t angle, Double_t mgn) const
virtual void DLCachePurge()
Purge all entries for all LODs for this drawable from the display list cache, returning the reserved ...
TObject * fExternalObj
first replica
virtual void DLCacheDrop()
Drop all entries for all LODs for this drawable from the display list cache, WITHOUT returning the re...
void PurgeDLRange(UInt_t base, Int_t size) const
External object is a fake.
Bool_t fDLCache
display-list validity bit-field
16 component (4x4) transform matrix - column MAJOR as per GL.
TGLVector3 GetBaseVec(Int_t b) const
const Double_t * CArr() const
TT * SetModelDynCast(TObject *obj)
void SetAxisAlignedBBox(Float_t xmin, Float_t xmax, Float_t ymin, Float_t ymax, Float_t zmin, Float_t zmax)
Set axis-aligned bounding-box.
Concrete physical shape - a GL drawable.
const Int_t * CArr() const
Int_t Diagonal() const
Return the diagonal of the rectangle.
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
Short_t SceneStyle() const
Bool_t SecSelection() const
void RegisterFontNoScale(Int_t size, Int_t file, Int_t mode, TGLFont &out)
Get font in the GL rendering context.
Bool_t IsDrawPassFilled() const
Returns true if current render-pass uses filled polygon style.
TGLColorSet & ColorSet()
Return reference to current color-set (top of the stack).
Standard selection record including information about containing scene and details ob out selected ob...
static void Color4ubv(const UChar_t *rgba)
Wrapper for glColor4ubv.
static UInt_t LockColor()
Prevent further color changes.
static void ColorTransparency(Color_t color_index, Char_t transparency=0)
Set color from color_index and ROOT-style transparency (default 0).
static UInt_t UnlockColor()
Allow color changes.
static void Color(const TGLColor &color)
Set color from TGLColor.
static Float_t LineWidth()
Get the line-width, taking the global scaling into account.
3 component (x/y/z) vector class.
3 component (x/y/z) vertex class.
void Set(Double_t x, Double_t y, Double_t z)
static void Optimize(Double_t A1, Double_t A2, Int_t nold, Double_t &BinLow, Double_t &BinHigh, Int_t &nbins, Double_t &BWID, Option_t *option="")
Static function to compute reasonable axis limits.
virtual void SetTitle(const char *title="")
Set the title of the TNamed.
Mother of all ROOT objects.
Int_t Nint(T x)
Round to nearest integer. Rounds half integers to the nearest even integer.
Short_t Max(Short_t a, Short_t b)
Returns the largest of a and b.
constexpr Double_t Sqrt2()
Int_t FloorNint(Double_t x)
Returns the nearest integer of TMath::Floor(x).
Double_t Sqrt(Double_t x)
Returns the square root of x.
Short_t Min(Short_t a, Short_t b)
Returns the smallest of a and b.
Double_t Hypot(Double_t x, Double_t y)
Returns sqrt(x*x + y*y)
Double_t Log10(Double_t x)
Returns the common (base-10) logarithm of x.
Cell data inner structure.
Float_t Value(Bool_t) const
Return energy value associated with the cell, usually Et.
std::vector< Float_t > fSliceData
std::vector< Int_t > fBinData
Float_t * GetSliceVals(Int_t bin)
static uint64_t sum(uint64_t i)