TEveVectorT< Float_t > TEveVector
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t r
void BBoxCheckPoint(Float_t x, Float_t y, Float_t z)
void BBoxInit(Float_t infinity=1e6)
Dynamic Float_t[6] X(min,max), Y(min,max), Z(min,max)
TAttBBox(const TAttBBox &tab)
Class used for display of a thick arrow.
void ComputeBBox() override
Compute bounding-box of the arrow.
TEveArrow(const TEveArrow &)
void Paint(Option_t *option="") override
Paint object.
Bool_t fCanEditMainTransparency
TEveElement()
Default constructor.
virtual void PaintStandard(TObject *id)
Paint object – a generic implementation for EVE elements.
Short_t Max(Short_t a, Short_t b)
Returns the largest of a and b.