40   return std::to_string(
hash);
 
 
virtual void BuildFullId(const std::string &prefix)
Build full id, including prefix and object index.
 
void SetObjectID(const std::string &id)
 
void SetObjectIDAsPtr(const void *ptr)
Assign id using arbitrary pointer value Typically drawable pointer should be used here.
 
static std::string ObjectIDFromPtr(const void *ptr)
Construct fillid using pointer value.
 
std::string GetObjectID() const
 
unsigned GetIndex() const
 
const RDrawable * fDrawable
drawable
 
~RDrawableDisplayItem() override
destructor
 
Base class for drawable entities: objects that can be painted on a RPad.
 
RIndirectDisplayItem()=default
 
const std::string * fId
pointer on drawable id
 
const std::string * fCssClass
pointer on drawable class
 
const RAttrMap * fAttr
pointer on drawable attributes
 
UInt_t Hash(ECaseCompare cmp=kExact) const
Return hash value.