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class | ROOT::Math::GSLRandomEngine |
| GSLRandomEngine Base class for all GSL random engines, normally user instantiate the derived classes which creates internally the generator. More...
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class | ROOT::Math::GSLRngCMRG |
| Combined multiple recursive generator (L'Ecuyer) see here More...
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class | ROOT::Math::GSLRngGFSR4 |
| Lagged Fibonacci generator by Ziff see here More...
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class | ROOT::Math::GSLRngMinStd |
| MINSTD generator (Park and Miller) see here More...
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class | ROOT::Math::GSLRngMixMax |
| MixMax generator based on ROOT::Math::MixMaxEngine of N=240. More...
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class | ROOT::Math::GSLRngMRG |
| 5-th order multiple recursive generator (L'Ecuyer, Blouin and Coutre) see here More...
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class | ROOT::Math::GSLRngMT |
| Mersenne-Twister generator gsl_rng_mt19937 from here More...
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class | ROOT::Math::GSLRngRand |
| BSD rand() generator gsl_rmg_rand from here More...
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class | ROOT::Math::GSLRngRanLux |
| Old Ranlux generator (James, Luscher) (default luxury level, p = 223) (This is eequivalent to TRandom1 with default luxury level) see here More...
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class | ROOT::Math::GSLRngRanLuxD1 |
| Double precision (48 bits) version of Second generation of Ranlux generator with luxury level of 1 (It throws away 202 value for every 12 used) see here More...
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class | ROOT::Math::GSLRngRanLuxD2 |
| Double precision (48 bits) version of Second generation of Ranlux generator with luxury level of 2 (It throws away 397 value for every 12 used) see here More...
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class | ROOT::Math::GSLRngRanLuxS1 |
| Second generation of Ranlux generator for single precision with luxury level of 1 (It throws away 202 values for every 12 used) see here More...
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class | ROOT::Math::GSLRngRanLuxS2 |
| Second generation of Ranlux generator for Single precision with luxury level of 2 (It throws away 397 value for every 12 used) see here More...
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class | ROOT::Math::GSLRngRanMar |
| RANMAR generator see here More...
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class | ROOT::Math::GSLRngTaus |
| Tausworthe generator by L'Ecuyer see here More...
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