Namespaces | |
namespace | Fgt |
namespace | Mc |
namespace | Pad |
Classes | |
class | PlotTranslation |
class | TGuardBase |
class | TOneArgGuard |
class | TTwoArgsGuard |
Typedefs | |
typedef std::pair< Int_t, Int_t > | BinRange_t |
typedef std::pair< Double_t, Double_t > | Range_t |
Enumerations | |
enum | EFormatOptions { kNone = 0 , kDoubleBuffer = 1 , kDepth = 2 , kAccum = 4 , kStencil = 8 , kStereo = 16 , kMultiSample = 32 } |
enum | EOverlap { kInside = 0 , kPartial , kOutside } |
Functions | |
Int_t | ColorToObjectID (const UChar_t *color, Bool_t highColor) |
void | CylindricalNormal (const Double_t *v, Double_t *normal) |
void | CylindricalNormalInv (const Double_t *v, Double_t *normal) |
void | Draw2DAxis (TAxis *axis, Double_t xMin, Double_t yMin, Double_t xMax, Double_t yMax, Double_t min, Double_t max, Bool_t log, Bool_t z=kFALSE) |
void | DrawAxes (Int_t fp, const Int_t *vp, const TGLVertex3 *box, const TGLPlotCoordinates *coord, TAxis *xAxis, TAxis *yAxis, TAxis *zAxis) |
Using front point, find, where to draw axes and which labels to use for them gVirtualX->SelectWindow(gGLManager->GetVirtualXInd(fGLDevice)); gVirtualX->SetDrawMode(TVirtualX::kCopy);//TCanvas by default sets in kInverse. | |
void | DrawBoxFront (Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax, Int_t fp) |
Draws lego's bar as a 3d box. | |
void | DrawBoxFrontTextured (Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax, Double_t texMin, Double_t texMax, Int_t fp) |
Draws lego's bar as a 3d box LULULULU. | |
void | DrawBoxWithGradientFill (Double_t y1, Double_t y2, Double_t x1, Double_t x2, const Double_t *rgba1, const Double_t *rgba2) |
void | DrawCylinder (TGLQuadric *quadric, Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax) |
Cylinder for lego3. | |
void | DrawError (Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax) |
void | DrawFaceTextured (const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, Double_t t1, Double_t t2, Double_t t3, const TGLVector3 &norm1, const TGLVector3 &norm2, const TGLVector3 &norm3) |
Draw textured triangle. | |
void | DrawFaceTextured (const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, Double_t t1, Double_t t2, Double_t t3, Double_t z, const TGLVector3 &normal) |
Draw textured triangle on a plane. | |
void | DrawMapleMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &fTS) |
Colored mesh with lighting disabled. | |
void | DrawMapleMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &fTS, const TGLBoxCut &box) |
Colored mesh with cut and disabled lighting. | |
void | DrawMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &ts) |
Call function-template. | |
void | DrawMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &ts, const TGLBoxCut &box) |
Call function-template. | |
void | DrawMesh (const std::vector< Double_t > &vs, const std::vector< UInt_t > &ts) |
Call function-template. | |
void | DrawMesh (const std::vector< Double_t > &vs, const std::vector< UInt_t > &ts, const TGLBoxCut &box) |
Call function-template. | |
void | DrawMesh (const std::vector< Float_t > &vs, const std::vector< Float_t > &ns, const std::vector< UInt_t > &ts) |
Call function-template. | |
void | DrawMesh (const std::vector< Float_t > &vs, const std::vector< Float_t > &ns, const std::vector< UInt_t > &ts, const TGLBoxCut &box) |
Call function-template. | |
void | DrawMesh (const std::vector< Float_t > &vs, const std::vector< UInt_t > &ts) |
Call function-template. | |
void | DrawMesh (const std::vector< Float_t > &vs, const std::vector< UInt_t > &ts, const TGLBoxCut &box) |
Call function-template. | |
template<class V > | |
void | DrawMesh (GLenum type, const std::vector< V > &vs, const std::vector< UInt_t > &fTS) |
Only vertices, no normal (no lighting and material). | |
template<class V > | |
void | DrawMesh (GLenum type, const std::vector< V > &vs, const std::vector< V > &ns, const std::vector< UInt_t > &fTS) |
Surface with material and lighting. | |
template<class V , class GLN , class GLV > | |
void | DrawMesh (GLN normal3, GLV vertex3, const std::vector< V > &vs, const std::vector< V > &ns, const std::vector< UInt_t > &fTS, const TGLBoxCut &box) |
Mesh with cut. | |
template<class V , class GLV > | |
void | DrawMesh (GLV vertex3, const std::vector< V > &vs, const std::vector< UInt_t > &fTS, const TGLBoxCut &box) |
Mesh with cut. | |
void | DrawPalette (const TGLPlotCamera *camera, const TGLLevelPalette &palette) |
Draw. Palette. | |
void | DrawPalette (const TGLPlotCamera *camera, const TGLLevelPalette &palette, const std::vector< Double_t > &levels) |
Draw. Palette. | |
void | DrawPaletteAxis (const TGLPlotCamera *camera, const Range_t &minMax, Bool_t logZ) |
void | DrawQuadFilled (const Double_t *v0, const Double_t *v1, const Double_t *v2, const Double_t *v3, const Double_t *normal) |
Draw quad face. | |
void | DrawQuadFilled (const TGLVertex3 &v0, const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, const TGLVector3 &normal) |
Draw quad face. | |
void | DrawQuadOutline (const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, const TGLVertex3 &v4) |
Draw quad outline. | |
void | DrawQuadStripWithRadialGradientFill (unsigned nPoints, const Double_t *inner, const Double_t *innerRGBA, const Double_t *outer, const Double_t *outerRGBA) |
TODO: is it possible to use GLdouble to avoid problems with Double_t/GLdouble if they are not the same type? | |
void | DrawSmoothFace (const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, const TGLVector3 &norm1, const TGLVector3 &norm2, const TGLVector3 &norm3) |
Draws triangle face, each vertex has its own averaged normal. | |
void | DrawSphere (TGLQuadric *quadric, Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax) |
Cylinder for lego3. | |
void | DrawTransparentBox (Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax, Int_t fp) |
Draws lego's bar as a 3d box. | |
void | DrawTrapezoid (const Double_t ver[][2], Double_t zMin, Double_t zMax, Bool_t color=kTRUE) |
void | DrawTrapezoid (const Double_t ver[][3]) |
void | DrawTrapezoidTextured (const Double_t ver[][2], Double_t zMin, Double_t zMax, Double_t texMin, Double_t texMax) |
In polar coordinates, box became trapezoid. | |
void | DrawTrapezoidTextured (const Double_t ver[][3], Double_t texMin, Double_t texMax) |
void | DrawTrapezoidTextured2 (const Double_t ver[][2], Double_t zMin, Double_t zMax, Double_t texMin, Double_t texMax) |
In polar coordinates, box became trapezoid. | |
void | GetColor (Float_t v, Float_t vmin, Float_t vmax, Int_t type, Float_t *rgba) |
This function creates color for parametric surface's vertex, using its 'u' value. | |
template<class Func , class Arg > | |
TOneArgGuard< Func, Arg > | make_guard (Func f, Arg a) |
template<class Func , class Arg1 , class Arg2 > | |
TTwoArgsGuard< Func, Arg1, Arg2 > | make_guard (Func f, Arg1 a1, Arg2 a2) |
void | NormalToColor (Double_t *rfColor, const Double_t *n) |
NormalToColor generates a color from a given normal. | |
void | ObjectIDToColor (Int_t objectID, Bool_t highColor) |
Object id encoded as rgb triplet. | |
void | SetZLevels (TAxis *zAxis, Double_t zMin, Double_t zMax, Double_t zScale, std::vector< Double_t > &zLevels) |
void | SphericalNormal (const Double_t *v, Double_t *normal) |
void | SphericalNormalInv (const Double_t *v, Double_t *normal) |
Variables | |
const Int_t | gAxisType [][2] = {{1, 0}, {0, 1}, {1, 0}, {0, 1}} |
const Float_t | gBlueEmission [] = {0.f, 0.f, 1.f, 1.f} |
const Double_t | gBoxBackNormals [][3] = {{0., -1., 0.}, {-1., 0., 0.}, {0., 1., 0.}, {1., 0., 0.}} |
const Int_t | gBoxBackPlanes [][2] = {{0, 1}, {3, 0}, {2, 3}, {1, 2}} |
const Int_t | gBoxBackQuads [][4] = {{7, 1, 2, 6}, {4, 7, 6, 5}, {0, 4, 5, 3}, {0, 3, 2, 1}} |
const Double_t | gBoxFrontNormals [][3] = {{-1., 0., 0.}, {0., -1., 0.}, {1., 0., 0.}, {0., 1., 0.}} |
const Int_t | gBoxFrontPlanes [][2] = {{0, 1}, {1, 2}, {2, 3}, {3, 0}} |
const Int_t | gBoxFrontQuads [][4] = {{0, 1, 2, 3}, {4, 0, 3, 5}, {4, 5, 6, 7}, {7, 6, 2, 1}} |
const Int_t | gFramePoints [][2] = {{3, 1}, {0, 2}, {1, 3}, {2, 0}} |
const Float_t | gGrayEmission [] = {0.3f,0.3f, 0.3f,1.f} |
const Float_t | gGreenEmission [] = {0.f, 1.f, 0.f, 1.f} |
const Double_t | gH2PolyScaleXY = 1.2 |
const Float_t | gNullEmission [] = {0.f, 0.f, 0.f, 1.f} |
const Float_t | gOrangeEmission [] = {1.f, 0.4f, 0.f, 1.f} |
const Float_t | gRedEmission [] = {1.f, 0.f, 0.f, 1.f} |
const Float_t | gWhiteEmission [] = {1.f, 1.f, 1.f, 1.f} |
typedef std::pair<Int_t, Int_t> Rgl::BinRange_t |
typedef std::pair<Double_t, Double_t> Rgl::Range_t |
enum Rgl::EFormatOptions |
Enumerator | |
---|---|
kNone | |
kDoubleBuffer | |
kDepth | |
kAccum | |
kStencil | |
kStereo | |
kMultiSample |
Definition at line 126 of file TVirtualGL.h.
enum Rgl::EOverlap |
Definition at line 2926 of file TGLUtil.cxx.
Definition at line 3329 of file TGLUtil.cxx.
Definition at line 3343 of file TGLUtil.cxx.
void Rgl::Draw2DAxis | ( | TAxis * | axis, |
Double_t | xMin, | ||
Double_t | yMin, | ||
Double_t | xMax, | ||
Double_t | yMax, | ||
Double_t | min, | ||
Double_t | max, | ||
Bool_t | log, | ||
Bool_t | z = kFALSE |
||
) |
Definition at line 3712 of file TGLUtil.cxx.
void Rgl::DrawAxes | ( | Int_t | frontPoint, |
const Int_t * | viewport, | ||
const TGLVertex3 * | box2D, | ||
const TGLPlotCoordinates * | plotCoord, | ||
TAxis * | xAxis, | ||
TAxis * | yAxis, | ||
TAxis * | zAxis | ||
) |
Using front point, find, where to draw axes and which labels to use for them gVirtualX->SelectWindow(gGLManager->GetVirtualXInd(fGLDevice)); gVirtualX->SetDrawMode(TVirtualX::kCopy);//TCanvas by default sets in kInverse.
Definition at line 3768 of file TGLUtil.cxx.
void Rgl::DrawBoxFront | ( | Double_t | xMin, |
Double_t | xMax, | ||
Double_t | yMin, | ||
Double_t | yMax, | ||
Double_t | zMin, | ||
Double_t | zMax, | ||
Int_t | fp | ||
) |
Draws lego's bar as a 3d box.
Definition at line 3016 of file TGLUtil.cxx.
void Rgl::DrawBoxFrontTextured | ( | Double_t | xMin, |
Double_t | xMax, | ||
Double_t | yMin, | ||
Double_t | yMax, | ||
Double_t | zMin, | ||
Double_t | zMax, | ||
Double_t | tMin, | ||
Double_t | tMax, | ||
Int_t | front | ||
) |
Draws lego's bar as a 3d box LULULULU.
Definition at line 3143 of file TGLUtil.cxx.
void Rgl::DrawBoxWithGradientFill | ( | Double_t | y1, |
Double_t | y2, | ||
Double_t | x1, | ||
Double_t | x2, | ||
const Double_t * | rgba1, | ||
const Double_t * | rgba2 | ||
) |
Definition at line 3206 of file TGLUtil.cxx.
void Rgl::DrawCylinder | ( | TGLQuadric * | quadric, |
Double_t | xMin, | ||
Double_t | xMax, | ||
Double_t | yMin, | ||
Double_t | yMax, | ||
Double_t | zMin, | ||
Double_t | zMax | ||
) |
Cylinder for lego3.
Definition at line 3253 of file TGLUtil.cxx.
void Rgl::DrawError | ( | Double_t | xMin, |
Double_t | xMax, | ||
Double_t | yMin, | ||
Double_t | yMax, | ||
Double_t | zMin, | ||
Double_t | zMax | ||
) |
Definition at line 3307 of file TGLUtil.cxx.
void Rgl::DrawFaceTextured | ( | const TGLVertex3 & | v1, |
const TGLVertex3 & | v2, | ||
const TGLVertex3 & | v3, | ||
Double_t | t1, | ||
Double_t | t2, | ||
Double_t | t3, | ||
const TGLVector3 & | norm1, | ||
const TGLVector3 & | norm2, | ||
const TGLVector3 & | norm3 | ||
) |
Draw textured triangle.
Definition at line 3845 of file TGLUtil.cxx.
void Rgl::DrawFaceTextured | ( | const TGLVertex3 & | v1, |
const TGLVertex3 & | v2, | ||
const TGLVertex3 & | v3, | ||
Double_t | t1, | ||
Double_t | t2, | ||
Double_t | t3, | ||
Double_t | z, | ||
const TGLVector3 & | planeNormal | ||
) |
Draw textured triangle on a plane.
Definition at line 3865 of file TGLUtil.cxx.
void Rgl::DrawMapleMesh | ( | const std::vector< Double_t > & | vs, |
const std::vector< Double_t > & | ns, | ||
const std::vector< UInt_t > & | ts | ||
) |
Colored mesh with lighting disabled.
Definition at line 192 of file TGLIsoMesh.cxx.
void Rgl::DrawMapleMesh | ( | const std::vector< Double_t > & | vs, |
const std::vector< Double_t > & | ns, | ||
const std::vector< UInt_t > & | ts, | ||
const TGLBoxCut & | box | ||
) |
Colored mesh with cut and disabled lighting.
Definition at line 224 of file TGLIsoMesh.cxx.
void Rgl::DrawMesh | ( | const std::vector< Double_t > & | vs, |
const std::vector< Double_t > & | ns, | ||
const std::vector< UInt_t > & | ts | ||
) |
Call function-template.
Definition at line 48 of file TGLIsoMesh.cxx.
void Rgl::DrawMesh | ( | const std::vector< Double_t > & | vs, |
const std::vector< Double_t > & | ns, | ||
const std::vector< UInt_t > & | ts, | ||
const TGLBoxCut & | box | ||
) |
Call function-template.
Definition at line 127 of file TGLIsoMesh.cxx.
Call function-template.
Definition at line 77 of file TGLIsoMesh.cxx.
void Rgl::DrawMesh | ( | const std::vector< Double_t > & | vs, |
const std::vector< UInt_t > & | ts, | ||
const TGLBoxCut & | box | ||
) |
Call function-template.
Definition at line 171 of file TGLIsoMesh.cxx.
void Rgl::DrawMesh | ( | const std::vector< Float_t > & | vs, |
const std::vector< Float_t > & | ns, | ||
const std::vector< UInt_t > & | ts | ||
) |
Call function-template.
Definition at line 39 of file TGLIsoMesh.cxx.
void Rgl::DrawMesh | ( | const std::vector< Float_t > & | vs, |
const std::vector< Float_t > & | ns, | ||
const std::vector< UInt_t > & | ts, | ||
const TGLBoxCut & | box | ||
) |
Call function-template.
Definition at line 118 of file TGLIsoMesh.cxx.
Call function-template.
Definition at line 69 of file TGLIsoMesh.cxx.
void Rgl::DrawMesh | ( | const std::vector< Float_t > & | vs, |
const std::vector< UInt_t > & | ts, | ||
const TGLBoxCut & | box | ||
) |
Call function-template.
Definition at line 163 of file TGLIsoMesh.cxx.
void Rgl::DrawMesh | ( | GLenum | type, |
const std::vector< V > & | vs, | ||
const std::vector< UInt_t > & | fTS | ||
) |
Only vertices, no normal (no lighting and material).
Definition at line 58 of file TGLIsoMesh.cxx.
void Rgl::DrawMesh | ( | GLenum | type, |
const std::vector< V > & | vs, | ||
const std::vector< V > & | ns, | ||
const std::vector< UInt_t > & | fTS | ||
) |
Surface with material and lighting.
Definition at line 24 of file TGLIsoMesh.cxx.
void Rgl::DrawPalette | ( | const TGLPlotCamera * | camera, |
const TGLLevelPalette & | palette | ||
) |
Draw. Palette.
Definition at line 2116 of file TGLPlotPainter.cxx.
void Rgl::DrawPalette | ( | const TGLPlotCamera * | camera, |
const TGLLevelPalette & | palette, | ||
const std::vector< Double_t > & | levels | ||
) |
Draw. Palette.
Definition at line 2165 of file TGLPlotPainter.cxx.
void Rgl::DrawPaletteAxis | ( | const TGLPlotCamera * | camera, |
const Range_t & | minMax, | ||
Bool_t | logZ | ||
) |
Definition at line 2222 of file TGLPlotPainter.cxx.
void Rgl::DrawQuadFilled | ( | const Double_t * | v0, |
const Double_t * | v1, | ||
const Double_t * | v2, | ||
const Double_t * | v3, | ||
const Double_t * | normal | ||
) |
Draw quad face.
Definition at line 2977 of file TGLUtil.cxx.
void Rgl::DrawQuadFilled | ( | const TGLVertex3 & | v0, |
const TGLVertex3 & | v1, | ||
const TGLVertex3 & | v2, | ||
const TGLVertex3 & | v3, | ||
const TGLVector3 & | normal | ||
) |
Draw quad face.
Definition at line 2962 of file TGLUtil.cxx.
void Rgl::DrawQuadOutline | ( | const TGLVertex3 & | v1, |
const TGLVertex3 & | v2, | ||
const TGLVertex3 & | v3, | ||
const TGLVertex3 & | v4 | ||
) |
Draw quad outline.
Definition at line 2948 of file TGLUtil.cxx.
void Rgl::DrawQuadStripWithRadialGradientFill | ( | unsigned | nPoints, |
const Double_t * | inner, | ||
const Double_t * | innerRGBA, | ||
const Double_t * | outer, | ||
const Double_t * | outerRGBA | ||
) |
TODO: is it possible to use GLdouble to avoid problems with Double_t/GLdouble if they are not the same type?
Definition at line 3226 of file TGLUtil.cxx.
void Rgl::DrawSmoothFace | ( | const TGLVertex3 & | v1, |
const TGLVertex3 & | v2, | ||
const TGLVertex3 & | v3, | ||
const TGLVector3 & | norm1, | ||
const TGLVector3 & | norm2, | ||
const TGLVector3 & | norm3 | ||
) |
Draws triangle face, each vertex has its own averaged normal.
Definition at line 2992 of file TGLUtil.cxx.
void Rgl::DrawSphere | ( | TGLQuadric * | quadric, |
Double_t | xMin, | ||
Double_t | xMax, | ||
Double_t | yMin, | ||
Double_t | yMax, | ||
Double_t | zMin, | ||
Double_t | zMax | ||
) |
Cylinder for lego3.
Definition at line 3284 of file TGLUtil.cxx.
void Rgl::DrawTransparentBox | ( | Double_t | xMin, |
Double_t | xMax, | ||
Double_t | yMin, | ||
Double_t | yMax, | ||
Double_t | zMin, | ||
Double_t | zMax, | ||
Int_t | fp | ||
) |
Draws lego's bar as a 3d box.
Definition at line 3066 of file TGLUtil.cxx.
void Rgl::DrawTrapezoid | ( | const Double_t | ver[][2], |
Double_t | zMin, | ||
Double_t | zMax, | ||
Bool_t | color = kTRUE |
||
) |
Definition at line 3357 of file TGLUtil.cxx.
void Rgl::DrawTrapezoid | ( | const Double_t | ver[][3] | ) |
Definition at line 3600 of file TGLUtil.cxx.
void Rgl::DrawTrapezoidTextured | ( | const Double_t | ver[][2], |
Double_t | zMin, | ||
Double_t | zMax, | ||
Double_t | texMin, | ||
Double_t | texMax | ||
) |
In polar coordinates, box became trapezoid.
Four faces need normal calculations.
Definition at line 3427 of file TGLUtil.cxx.
Definition at line 3658 of file TGLUtil.cxx.
void Rgl::DrawTrapezoidTextured2 | ( | const Double_t | ver[][2], |
Double_t | zMin, | ||
Double_t | zMax, | ||
Double_t | tMin, | ||
Double_t | tMax | ||
) |
In polar coordinates, box became trapezoid.
Definition at line 3504 of file TGLUtil.cxx.
This function creates color for parametric surface's vertex, using its 'u' value.
I've found it in one of Apple's Carbon tutorials , and it's based on Paul Bourke work. Very nice colors!!! :)
Definition at line 3886 of file TGLUtil.cxx.
TOneArgGuard< Func, Arg > Rgl::make_guard | ( | Func | f, |
Arg | a | ||
) |
TTwoArgsGuard< Func, Arg1, Arg2 > Rgl::make_guard | ( | Func | f, |
Arg1 | a1, | ||
Arg2 | a2 | ||
) |
NormalToColor generates a color from a given normal.
Definition at line 179 of file TGLIsoMesh.cxx.
Object id encoded as rgb triplet.
Definition at line 2900 of file TGLUtil.cxx.
void Rgl::SetZLevels | ( | TAxis * | zAxis, |
Double_t | zMin, | ||
Double_t | zMax, | ||
Double_t | zScale, | ||
std::vector< Double_t > & | zLevels | ||
) |
Definition at line 3829 of file TGLUtil.cxx.
Definition at line 3568 of file TGLUtil.cxx.
Definition at line 3584 of file TGLUtil.cxx.
const Int_t Rgl::gAxisType[][2] = {{1, 0}, {0, 1}, {1, 0}, {0, 1}} |
Definition at line 3761 of file TGLUtil.cxx.
Definition at line 2852 of file TGLUtil.cxx.
const Double_t Rgl::gBoxBackNormals[][3] = {{0., -1., 0.}, {-1., 0., 0.}, {0., 1., 0.}, {1., 0., 0.}} |
Definition at line 3010 of file TGLUtil.cxx.
const Int_t Rgl::gBoxBackPlanes[][2] = {{0, 1}, {3, 0}, {2, 3}, {1, 2}} |
Definition at line 3011 of file TGLUtil.cxx.
const Int_t Rgl::gBoxBackQuads[][4] = {{7, 1, 2, 6}, {4, 7, 6, 5}, {0, 4, 5, 3}, {0, 3, 2, 1}} |
Definition at line 3009 of file TGLUtil.cxx.
const Double_t Rgl::gBoxFrontNormals[][3] = {{-1., 0., 0.}, {0., -1., 0.}, {1., 0., 0.}, {0., 1., 0.}} |
Definition at line 3006 of file TGLUtil.cxx.
const Int_t Rgl::gBoxFrontPlanes[][2] = {{0, 1}, {1, 2}, {2, 3}, {3, 0}} |
Definition at line 3007 of file TGLUtil.cxx.
const Int_t Rgl::gBoxFrontQuads[][4] = {{0, 1, 2, 3}, {4, 0, 3, 5}, {4, 5, 6, 7}, {7, 6, 2, 1}} |
Definition at line 3005 of file TGLUtil.cxx.
const Int_t Rgl::gFramePoints[][2] = {{3, 1}, {0, 2}, {1, 3}, {2, 0}} |
Definition at line 3759 of file TGLUtil.cxx.
Definition at line 2855 of file TGLUtil.cxx.
Definition at line 2851 of file TGLUtil.cxx.
const Double_t Rgl::gH2PolyScaleXY = 1.2 |
Definition at line 2262 of file TGLPlotPainter.cxx.
Definition at line 2856 of file TGLUtil.cxx.
Definition at line 2853 of file TGLUtil.cxx.