#include "mesh.h"
Functions | |
void | __gl_renderBoundary (GLUtesselator *tess, GLUmesh *mesh) |
GLboolean | __gl_renderCache (GLUtesselator *tess) |
void | __gl_renderMesh (GLUtesselator *tess, GLUmesh *mesh) |
void __gl_renderBoundary | ( | GLUtesselator * | tess, |
GLUmesh * | mesh | ||
) |
GLboolean __gl_renderCache | ( | GLUtesselator * | tess | ) |
void __gl_renderMesh | ( | GLUtesselator * | tess, |
GLUmesh * | mesh | ||
) |