A Pave (see TPave) with text, lines or/and boxes inside.
A PaveText (see TPaveText) with several stacked paves.
void SavePrimitive(std::ostream &out, Option_t *option="") override
Save primitive as a C++ statement(s) on output stream out.
void Paint(Option_t *option="") override
Paint this pavestext with its current attributes.
virtual Int_t GetNpaves()
~TPavesText() override
Pavestext default destructor.
virtual void SetNpaves(Int_t npaves=5)
TPavesText()
Pavestext default constructor.