43 fQuadType (kQT_Undef),
54 const char*
n,
const char* t) :
57 fQuadType (kQT_Undef),
62 Reset(quadType, valIsCol, chunkSize);
89 default:
throw(eH +
"unexpected atom type.");
116 throw(eH +
"expect free quad-type.");
166 q.fC =
c;
q.fW =
w;
q.fH =
h;
194 throw(eH +
"expect axis-aligned quad-type.");
212 q.fDx =
w;
q.fDy =
h;
216 throw(eH +
"expect line quad-type.");
238 throw eH +
"expects hexagon quad-type.";
256 for (
int i=0; i<
n; ++i, bbps+=3)
477 throw(eH +
"unsupported quad-type.");
winID h TVirtualViewer3D TVirtualGLPainter p
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t r
void BBoxCheckPoint(Float_t x, Float_t y, Float_t z)
void BBoxZero(Float_t epsilon=0, Float_t x=0, Float_t y=0, Float_t z=0)
Create cube of volume (2*epsilon)^3 at (x,y,z).
void BBoxInit(Float_t infinity=1e6)
Dynamic Float_t[6] X(min,max), Y(min,max), Z(min,max)
void Reset(Int_t atom_size, Int_t chunk_size)
Empty the container and reset it with given atom and chunk sizes.
Base-class for storage of digit collections; provides transformation matrix (TEveTrans),...
void ReleaseIds()
Protected method.
DigitBase_t * NewDigit()
Function providing highlight tooltips when always-sec-select is active.
Exception class thrown by TEve classes and macros.
Int_t GetFrameSize() const
Float_t * GetFramePoints() const
Supports various internal formats that result in rendering of a set of planar (lines,...
void AddQuad(Float_t verts[12])
Add a quad specified with 4 vertices.
@ kQT_RectangleXZFixedDimY
@ kQT_RectangleXYFixedDim
@ kQT_RectangleXYFixedDimZ
@ kQT_RectangleYZFixedDimX
void ComputeBBox() override
Fill bounding-box information.
TEveQuadSet(const TEveQuadSet &)
static Int_t SizeofAtom(EQuadType_e qt)
Return size of given atom type.
void Reset(EQuadType_e quadType, Bool_t valIsCol, Int_t chunkSize)
Clear the quad-set and reset the basic parameters.
void AddLine(Float_t a, Float_t b, Float_t w, Float_t h)
Add a line with starting coordinates and displacements.
void AddHexagon(Float_t a, Float_t b, Float_t z, Float_t r)
Add a hexagon with given center (a,b,c) and radius.
Bool_t next()
Go to next atom.