12#ifndef ROOT_TEveGridStepper
13#define ROOT_TEveGridStepper
#define ClassDefOverride(name, id)
winID h TVirtualViewer3D TVirtualGLPainter p
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Sub-editor for TEveGridStepper class.
Provide discrete position coordinates for placement of objects on regular grids.
Bool_t Step()
Move to the next grid position.
TEveGridStepper & operator=(const TEveGridStepper &)
TEveGridStepper(const TEveGridStepper &)
Internal traversal variables.
~TEveGridStepper() override
void GetPosition(Float_t *p)
Get current position.
void SetTransAdvance(TEveTrans *mx)
Set position into the translation part of mx and advance to the next grid position.
void Subtract(TEveGridStepper &s)
Subtract current position of 's' from origin of this.
void SetDs(Float_t dx, Float_t dy, Float_t dz=0)
void Reset()
Reset position to origin.
void SetOs(Float_t ox, Float_t oy, Float_t oz=0)
void SetNs(Int_t nx, Int_t ny, Int_t nz=1)
void SetTrans(TEveTrans *mx)
Set position into the translation part of mx.
TEveTrans is a 4x4 transformation matrix for homogeneous coordinates stored internally in a column-ma...
Mother of all ROOT objects.