const char *clnames[ncl] = {"TH1F","TGraph","TGraphErrors","TF1","TPaveText",
      "TAxis","TF2","TH2D","TLatex","TText","TCutG","THnSparseF"};
      for (
Int_t i=0;i<nobj;i++) {
 
            MakeCrazy(slist,maxDepth-1,maxObjects,pList);
         } else {
            named->
SetName(
Form(
"%s_%d_%d",clnames[icl],maxDepth,i));
 
         }
      }
}
 
   MakeCrazy(list,maxDepth,maxObjects,pList);
   gROOT->GetListOfTasks()->Add(list);
 
   return list;
}
{
   
  const char *clnames[ncl] = {"TH1F","TGraph","TGraphErrors","TF1","TPaveText",
    "TAxis","TF2","TH2D","TLatex","TText","TCutG","THnSparseF"};
 
  for (int i = 0; i < ncl ; i++) {
  }
}
 
 
void gviz3d()
{
   
   TList* pointer = crazy(2,10);
 
   
   
   FillColorsMap(sv);
}
R__EXTERN TRandom * gRandom
 
char * Form(const char *fmt,...)
Formats a string in a circular formatting buffer.
 
void SetName(const char *name)
 
void Add(TObject *obj) override
 
The TNamed class is the base class for all named ROOT classes.
 
virtual void SetName(const char *name)
Set the name of the TNamed.
 
Double_t Rndm() override
Machine independent random number generator.
 
virtual Double_t Uniform(Double_t x1=1)
Returns a uniform deviate on the interval (0, x1).
 
virtual UInt_t Integer(UInt_t imax)
Returns a random integer uniformly distributed on the interval [ 0, imax-1 ].
 
void Draw(Option_t *option="")
Draw object if there is valid pointer.
 
void SetColor(TString name, Int_t color)
Sets color for the class "name" to color "color".