Create grey scale of 200 x 200 boxes. 
  
void greyscale()
{
 
   for (
int i = 0; i < 
n; i++) {
 
      for (
int j = 0; j < 
n; j++) {
 
         TBox *
b = 
new TBox(n1*j, n1*(
n-1-i), n1*(j+1), n1*(
n-i));
 
      }
   }
   TPad *
p = 
new TPad(
"p",
"p",0.3, 0.3, 0.7,0.7);
 
   const char *guibackground = 
gEnv->
GetValue(
"Gui.BackgroundColor", 
"");
 
   TText *t = 
new TText(0.5, 0.5, 
"GUI Background Color");
 
 
}
winID h TVirtualViewer3D TVirtualGLPainter p
 
virtual void SetTextAlign(Short_t align=11)
Set the text alignment.
 
virtual void SetTextSize(Float_t tsize=1)
Set the text size.
 
static Int_t GetColor(const char *hexcolor)
Static method returning color number for color specified by hex color string of form: "#rrggbb",...
 
virtual Int_t GetValue(const char *name, Int_t dflt) const
Returns the integer value for a resource.
 
virtual void Draw(Option_t *option="")
Default Draw method for all objects.
 
The most important graphics class in the ROOT system.
 
Base class for several text objects.
 
- Author
 - Olivier Couet 
 
Definition in file greyscale.C.