13   auto c1 = 
new TCanvas(
"c1",
"Candle Decay",800,600);
 
   16   auto h1 = 
new TH2I(
"h1",
"Decay",1000,0,1000,20,0,20);
 
   19   for (
int i = 0; i < 19; i++) {
 
   20      for (
int j = 0; j < 1000000; j++) {
 
   21         myRand = rng->Gaus(350+i*8,20+2*i);
 
   33   h1->
Draw(
"violiny(112000000)");
 
   37   h2->DrawCopy(
"candley2");
 
virtual void SetFillColor(Color_t fcolor)
Set the fill area color.
 
virtual void SetFillStyle(Style_t fstyle)
Set the fill area style.
 
virtual void SetLineColor(Color_t lcolor)
Set the line color.
 
virtual Int_t Fill(Double_t x)
Increment bin with abscissa X by 1.
 
void Draw(Option_t *option="") override
Draw this histogram with options.
 
TObject * Clone(const char *newname="") const override
Make a complete copy of the underlying object.
 
virtual void SetBarWidth(Float_t width=0.5)
Set the width of bars as fraction of the bin width for drawing mode "B".
 
2-D histogram with an int per channel (see TH1 documentation)}
 
virtual void SetTitle(const char *title="")
Set the title of the TNamed.
 
This is the base class for the ROOT Random number generators.