12#ifndef ROOT_TGuiBldNameFrame
13#define ROOT_TGuiBldNameFrame
#define ClassDef(name, id)
winID h TVirtualViewer3D TVirtualGLPainter p
A frame containing two scrollbars (a horizontal and a vertical) and a viewport.
The base class for composite widgets (menu bars, list boxes, etc.).
A subclasses of TGWindow, and is used as base class for some simple widgets (buttons,...
This class handles GUI labels.
A list tree is a widget that can contain a number of items arranged in a tree structure.
A TGTextEntry is a one line text input widget.
ROOT GUI Window base class.
Drag and drop manager used by the ROOT GUI Builder.
void Reset()
Reset name frame.
Bool_t CheckItems(TGCompositeFrame *main)
Check if items are in the list tree and at the same place.
TGListTreeItem * FindItemByName(TGListTree *tree, const char *name, TGListTreeItem *item=nullptr)
Find item with GetText == name. Search tree downwards starting at item.
void UpdateName()
Set new name of frame, if it doesn't already exist in the same MDI frame.
void RemoveFrame(TGFrame *frame)
Remove a frame.
TRootGuiBuilder * fBuilder
TGCompositeFrame * fTitleFrame
void MapItems(TGCompositeFrame *main)
Map all the frames and subframes in mdi frame to the list tree.
void SelectFrameByItem(TGListTreeItem *item, Int_t i=0)
When list tree item is clicked, frame with that name is selected.
void DoRedraw()
Redraw frame (just a prototype).
TGCompositeFrame * GetMdi(TGFrame *frame)
Find the parent mdi frame.
TGuiBldDragManager * fManager
virtual ~TGuiBldNameFrame()
void ChangeSelected(TGFrame *frame)
Change selected frame.