11#ifndef ROOT_TGeoMaterialEditor 
   12#define ROOT_TGeoMaterialEditor 
ULong_t Pixel_t
Pixel value.
 
#define ClassDef(name, id)
 
winID h TVirtualViewer3D TVirtualGLPainter p
 
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t height
 
A frame containing two scrollbars (a horizontal and a vertical) and a viewport.
 
A combobox (also known as a drop down listbox) allows the selection of one item out of a list of item...
 
The base class for composite widgets (menu bars, list boxes, etc.).
 
static Pixel_t GetDefaultFrameBackground()
Get default frame background.
 
This class handles GUI labels.
 
TGNumberEntry is a number entry input widget with up/down buttons.
 
A tab widget contains a set of composite frames each with a little tab with a name (like a set of fol...
 
Yield an action as soon as it is clicked.
 
A TGTextEntry is a one line text input widget.
 
ROOT GUI Window base class.
 
Common base class for geombuilder editors.
 
void DoState(Int_t state)
Slot for material state.
 
TGTextEntry * fMaterialName
 
void DoTemperature()
Slot for material temperature.
 
void DoRadAbs()
Slot for radiation/absorption length.
 
void DoPressure()
Slot for material pressure.
 
virtual ~TGeoMaterialEditor()
Destructor.
 
void DoZ()
Slot for charge.
 
TGNumberEntry * fMatDensity
 
TGNumberEntry * fMatAbsLen
 
TGNumberEntry * fMatTemperature
 
virtual void ConnectSignals2Slots()
Connect signals to slots.
 
void DoModified()
Slot for signaling modifications.
 
TGNumberEntry * fMatPressure
 
void DoA()
Slot for atomic mass.
 
void DoName()
Perform name change.
 
TGNumberEntry * fMatRadLen
 
void DoUndo()
Slot for cancelling current modifications.
 
virtual void SetModel(TObject *obj)
Connect to the selected material.
 
void DoDensity()
Slot for density.
 
void DoApply()
Slot for applying modifications.
 
Bool_t fIsMaterialEditable
 
Base class describing materials.
 
void DoAddElem()
Slot for adding an element. No undo.
 
TGNumberEntry * fNENatoms
 
void DoNatoms()
Natoms changed.
 
virtual ~TGeoMixtureEditor()
 
void UpdateElements()
Update the list of elements in the TGCanvas.
 
TGCheckButton * fChkNatoms
 
virtual void SetModel(TObject *obj)
Connect to the selected mixture.
 
void DoUndo1()
Slot for undoing all changes.
 
void DoChkNatoms()
Check button state changed for natoms.
 
TGCompositeFrame * fComps
 
void DoApply1()
Slot for applying modifications.
 
TGNumberEntry * fNEFraction
 
TGCheckButton * fChkFraction
 
void DoChkFraction()
Check button state changed for fraction.
 
void DoFraction()
Fraction changed.
 
virtual void ConnectSignals2Slots()
Connect signals to slots.
 
void DoSelectElement(Int_t iel)
Slot for selecting an element.
 
Manager for all editor tabs.
 
Mother of all ROOT objects.