12#ifndef ROOT_TGLManipSet 
   13#define ROOT_TGLManipSet 
#define ClassDef(name, id)
 
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Combine all available manipulators in a collection.
 
virtual Bool_t Handle(TGLRnrCtx &rnrCtx, TGLOvlSelectRecord &selRec, Event_t *event)
Handle overlay event.
 
virtual ~TGLManipSet()
Destructor.
 
virtual Bool_t MouseEnter(TGLOvlSelectRecord &selRec)
Mouse has entered this element.
 
TGLManipSet & operator=(const TGLManipSet &)
 
Int_t GetManipType() const
 
Bool_t GetDrawBBox() const
 
EManip fType
manipulator store
 
void SetManipType(Int_t type)
Set manipulator type, range checked.
 
void SetDrawBBox(Bool_t bb)
 
TGLManipSet(const TGLManipSet &)
 
TGLManipSet()
also draw bounding-box around physical
 
Bool_t fDrawBBox
current manipulator
 
virtual void MouseLeave()
Mouse has left the element.
 
virtual void SetPShape(TGLPhysicalShape *shape)
Set phys-shape, override of virtual from TGLPShapeRef.
 
TGLManip * GetCurrentManip() const
 
virtual void Render(TGLRnrCtx &rnrCtx)
Render the manipulator and bounding-box.
 
Abstract base class for viewer manipulators, which allow direct in viewer manipulation of a (TGlPhysi...
 
Selection record for overlay objects.
 
Base class for references to TGLPysicalShape that need to be notified when the shape is destroyed.
 
Concrete physical shape - a GL drawable.
 
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...