12#ifndef ROOT_TEveTrackProjectedGL
13#define ROOT_TEveTrackProjectedGL
GL-renderer for TEveTrack class.
GL-renderer for TEveTrackProjected class.
TEveTrackProjectedGL()
Constructor.
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
Draw track with GL.
TEveTrackProjectedGL(const TEveTrackProjectedGL &)
ClassDef(TEveTrackProjectedGL, 0)
virtual Bool_t SetModel(TObject *obj, const Option_t *opt=nullptr)
Set model object.
virtual ~TEveTrackProjectedGL()
TEveTrackProjectedGL & operator=(const TEveTrackProjectedGL &)
Projected copy of a TEveTrack.
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
TGLScene provides management and rendering of ROOT's default 3D /object representation as logical and...
Base GL viewer object - used by both standalone and embedded (in pad) GL.
Mother of all ROOT objects.