12#ifndef ROOT_TEveTrackProjectedGL 
   13#define ROOT_TEveTrackProjectedGL 
GL-renderer for TEveTrack class.
 
GL-renderer for TEveTrackProjected class.
 
TEveTrackProjectedGL()
Constructor.
 
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
Draw track with GL.
 
TEveTrackProjectedGL(const TEveTrackProjectedGL &)
 
ClassDef(TEveTrackProjectedGL, 0)
 
virtual Bool_t SetModel(TObject *obj, const Option_t *opt=nullptr)
Set model object.
 
virtual ~TEveTrackProjectedGL()
 
TEveTrackProjectedGL & operator=(const TEveTrackProjectedGL &)
 
Projected copy of a TEveTrack.
 
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
 
TGLScene provides management and rendering of ROOT's default 3D /object representation as logical and...
 
Base GL viewer object - used by both standalone and embedded (in pad) GL.
 
Mother of all ROOT objects.