46   fSmartRefresh (
kTRUE),
 
   65   fSmartRefresh (
kTRUE),
 
   95   scenes.push_back(
this);
 
  120      if (elm && li->second->Ref() == 1)
 
  153   static const TEveException eh(
"TEveScene::RetransHierarchicallyRecurse ");
 
  168         if ((*i)->GetRnrAnything())
 
  201   static const TEveException eh(
"TEveScene::DestroyElementRenderers ");
 
  280      ((
TEveScene*) *i)->Repaint(dropLogicals);
 
  289   static const TEveException eh(
"TEveSceneList::DestroyElementRenderers ");
 
  294      ((
TEveScene*)*i)->DestroyElementRenderers(obj);
 
  313   static const TEveException eh(
"TEveSceneList::ProcessSceneChanges ");
 
  315   typedef std::map<TObject*, TEveElement*> mObjectElement_t;
 
  316   typedef mObjectElement_t::iterator       mObjectElement_i;
 
  318   mObjectElement_t changed_objects;
 
  322      while (stamped_elements.
Next(key, 
value))
 
  349         mObjectElement_i ei = changed_objects.begin();
 
  351         while (li != logs.end() && ei != changed_objects.end())
 
  353            if (li->first == ei->first)
 
  355               if (li->second->Ref() != 1)
 
  356                  Warning(
"TEveSceneList::ProcessSceneChanges",
 
  357                          "Expect one physical, cnt=%u.", li->second->Ref());
 
  376                  incTimeStamp = 
kTRUE;
 
  377                  transbboxChg = 
kTRUE;
 
  386               updateViewers = 
kTRUE;
 
  388            else if (li->first < ei->first)
 
R__EXTERN TEveManager * gEve
 
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void value
 
void SetChildClass(TClass *c)
 
Base class for TEveUtil visualization elements, providing hierarchy management, rendering control and...
 
virtual TEveTrans * PtrMainTrans(Bool_t create=kTRUE)
Return pointer to main transformation.
 
virtual UChar_t GetSelectedLevel() const
Get selection level, needed for rendering selection and highlight feedback.
 
virtual TEveTrans & RefMainTrans()
Return reference to main transformation.
 
std::list< TEveElement * > List_t
 
virtual Bool_t GetRnrState() const
 
virtual void DestroyElements()
Destroy all children of this element.
 
virtual Color_t GetMainColor() const
 
virtual TObject * GetRenderObject(const TEveException &eh) const
 
virtual void RemoveElement(TEveElement *el)
Remove el from the list of children.
 
virtual Bool_t GetRnrChildren() const
 
static const TGPicture * fgListTreeIcons[9]
 
virtual Char_t GetMainTransparency() const
 
virtual void DestroyOrWarn()
Destroy this element. Prints a warning if deny-destroy is in force.
 
virtual Bool_t GetRnrSelf() const
 
UChar_t GetChangeBits() const
 
virtual Bool_t HasMainTrans() const
 
Exception class thrown by TEve classes and macros.
 
TEveViewerList * GetViewers() const
 
TEveSceneList * GetScenes() const
 
This was intended as a TPad wrapper to allow smart updates of groups of pads.
 
List of Scenes providing common operations on TEveScene collections.
 
void DestroyScenes()
Destroy all scenes and their contents.
 
void DestroyElementRenderers(TEveElement *element)
Loop over all scenes and remove all instances of element from them.
 
void RepaintAllScenes(Bool_t dropLogicals)
Repaint all scenes.
 
TEveSceneList(const TEveSceneList &)
 
void ProcessSceneChanges(Bool_t dropLogicals, TExMap *stampMap)
Loop over all scenes and update them accordingly:
 
void RepaintChangedScenes(Bool_t dropLogicals)
Repaint scenes that are tagged as changed.
 
Eve representation of TGLScene.
 
void DestroyElementRenderers(TEveElement *element)
Remove element from the scene.
 
virtual void SetName(const char *n)
Set scene's name.
 
void RetransHierarchicallyRecurse(TEveElement *el, const TEveTrans &tp)
Set transformation matrix for physical shape of element el in the GL-scene and recursively descend in...
 
virtual const TGPicture * GetListTreeIcon(Bool_t open=kFALSE)
Return icon for scene.
 
void Repaint(Bool_t dropLogicals=kFALSE)
Repaint the scene.
 
void RetransHierarchically()
Entry point for hierarchical transformation update.
 
TEveScene(const TEveScene &)
 
Bool_t GetHierarchical() const
 
virtual ~TEveScene()
Destructor.
 
virtual void CollectSceneParents(List_t &scenes)
Virtual from TEveElement; here we simply append this scene to the list.
 
TGLScenePad * GetGLScene() const
 
virtual void Paint(Option_t *option="")
Paint the scene. Iterate over children and calls PadPaint().
 
TEveTrans is a 4x4 transformation matrix for homogeneous coordinates stored internally in a column-ma...
 
void SceneDestructing(TEveScene *scene)
Callback done from a TEveScene destructor allowing proper removal of the scene from affected viewers.
 
Bool_t Next(ULong64_t &hash, Long64_t &key, Long64_t &value)
Get next entry from TExMap. Returns kFALSE at end of map.
 
This class stores a (key,value) pair using an external hash.
 
Abstract logical shape - a GL 'drawable' - base for all shapes - faceset sphere etc.
 
virtual void UpdateBoundingBox()
 
virtual void DLCacheClear()
Clear all entries for all LODs for this drawable from the display list cache but keeping the reserved...
 
const TGLPhysicalShape * GetFirstPhysical() const
 
Concrete physical shape - a GL drawable.
 
void SetTransform(const TGLMatrix &transform)
 
void SetDiffuseColor(const Float_t rgba[4])
Set color from ROOT color index and transparency [0,100].
 
void Select(UChar_t select)
 
void SetAutoDestruct(Bool_t a)
 
virtual void SetName(const char *name)
 
Implements VirtualViewer3D interface and fills the base-class visualization structures from pad conte...
 
virtual void PadPaint(TVirtualPad *pad)
Entry point for updating scene contents via VirtualViewer3D interface.
 
void SetSmartRefresh(Bool_t smart_ref)
 
void SetPad(TVirtualPad *p)
 
virtual Bool_t BeginUpdate()
Put scene in update mode, return true if lock acquired.
 
virtual void EndUpdate(Bool_t minorChange=kTRUE, Bool_t sceneChanged=kTRUE, Bool_t updateViewers=kTRUE)
Exit scene update mode.
 
virtual Bool_t DestroyLogical(TObject *logid, Bool_t mustFind=kTRUE)
Destroy logical shape defined by unique 'ID'.
 
LogicalShapeMap_t::iterator LogicalShapeMapIt_t
 
std::map< TObject *, TGLLogicalShape * > LogicalShapeMap_t
 
virtual void UpdatePhysioLogical(TObject *logid, Double_t *trans, UChar_t *col)
Reposition/recolor physical for given logical (assume TGLObject and a single physical).
 
LogicalShapeMap_t & RefLogicalShapes()
 
The TGPicture class implements pictures and icons used in the different GUI elements and widgets.
 
void Add(TObject *obj) override
 
virtual void SetName(const char *name)
Set the name of the TNamed.
 
Mother of all ROOT objects.
 
virtual void Warning(const char *method, const char *msgfmt,...) const
Issue warning message.
 
TList * GetListOfPrimitives() const override