12#ifndef ROOT_TEveProjectionAxes 
   13#define ROOT_TEveProjectionAxes 
#define ClassDef(name, id)
 
Use this attribute class when an object should have 3D capabilities.
 
Manages histogram axis attributes.
 
Helper for management of bounding-box information.
 
Base class for TEveUtil visualization elements, providing hierarchy management, rendering control and...
 
OpenGL renderer class for TEveProjectionAxes.
 
Axes for non-linear projections.
 
void SetDrawOrigin(Bool_t x)
 
TEveProjectionAxes(const TEveProjectionAxes &)
 
virtual const TGPicture * GetListTreeIcon(Bool_t open=kFALSE)
Return TEveProjectionAxes icon.
 
void SetLabMode(ELabMode x)
 
Bool_t GetDrawOrigin() const
 
virtual ~TEveProjectionAxes()
Destructor.
 
virtual void ComputeBBox()
Virtual from TAttBBox; fill bounding-box information.
 
EAxesMode GetAxesMode() const
 
TEveProjectionAxes & operator=(const TEveProjectionAxes &)
 
TEveProjectionManager * fManager
 
void SetAxesMode(EAxesMode x)
 
TEveProjectionManager * GetManager()
 
Bool_t GetDrawCenter() const
 
ELabMode GetLabMode() const
 
virtual void Paint(Option_t *option="")
Paint this object. Only direct rendering is supported.
 
void SetDrawCenter(Bool_t x)
 
Manager class for steering of projections and managing projected objects.
 
The TGPicture class implements pictures and icons used in the different GUI elements and widgets.
 
The TNamed class is the base class for all named ROOT classes.