45 fRnrLine->
Connect(
"Toggled(Bool_t)",
"TEveLineEditor",
this,
"DoRnrLine()");
51 fSmooth->
Connect(
"Toggled(Bool_t)",
"TEveLineEditor",
this,
"DoSmooth()");
ULong_t Pixel_t
Pixel value.
winID h TVirtualViewer3D TVirtualGLPainter p
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t height
Editor for TEveLine class.
void DoSmooth()
Slot for anti-alias.
TEveLineEditor(const TEveLineEditor &)
void DoRnrPoints()
Slot for RnrPoints.
void DoRnrLine()
Slot for RnrLine.
TGCheckButton * fRnrPoints
virtual void SetModel(TObject *obj)
Set model object.
An arbitrary polyline with fixed line and marker attributes.
void SetRnrLine(Bool_t r)
Set rendering of line. Propagate to projected lines.
void SetSmooth(Bool_t r)
Set smooth rendering. Propagate to projected lines.
void SetRnrPoints(Bool_t r)
Set rendering of points. Propagate to projected lines.
virtual void AddFrame(TGFrame *f, TGLayoutHints *l=nullptr)
Add frame to the composite frame using the specified layout hints.
A composite frame that layout their children in horizontal way.
This class describes layout hints used by the layout classes.
ROOT GUI Window base class.
Base frame for implementing GUI - a service class.
virtual void Update()
Update the current pad when an attribute is changed via GUI.
Int_t fPriority
location in GedEditor
Mother of all ROOT objects.
Bool_t Connect(const char *signal, const char *receiver_class, void *receiver, const char *slot)
Non-static method is used to connect from the signal of this object to the receiver slot.