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TEveBoxSetGL.h
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1// @(#)root/eve:$Id$
2// Authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007
3
4/*************************************************************************
5 * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
6 * All rights reserved. *
7 * *
8 * For the licensing terms see $ROOTSYS/LICENSE. *
9 * For the list of contributors see $ROOTSYS/README/CREDITS. *
10 *************************************************************************/
11
12#ifndef ROOT_TEveBoxSetGL
13#define ROOT_TEveBoxSetGL
14
15#include "TEveDigitSetGL.h"
16#include "TEveBoxSet.h"
17
19{
20 TEveBoxSetGL(const TEveBoxSetGL&); // Not implemented
21 TEveBoxSetGL& operator=(const TEveBoxSetGL&); // Not implemented
22
23protected:
24 TEveBoxSet *fM; // Model object.
25
26 mutable UInt_t fBoxDL; // Display-list id for a box atom.
27
28 Int_t PrimitiveType() const;
29 void MakeOriginBox(Float_t p[8][3], Float_t dx, Float_t dy, Float_t dz) const;
30 void RenderBoxStdNorm(const Float_t p[8][3]) const;
31 void RenderBoxAutoNorm(const Float_t p[8][3]) const;
32 void MakeDisplayList() const;
33
34 void RenderBoxes(TGLRnrCtx& rnrCtx) const;
35
36public:
38 virtual ~TEveBoxSetGL();
39
40 virtual Bool_t ShouldDLCache(const TGLRnrCtx& rnrCtx) const;
41 virtual void DLCacheDrop();
42 virtual void DLCachePurge();
43
44 virtual Bool_t SetModel(TObject* obj, const Option_t *opt = nullptr);
45 virtual void DirectDraw(TGLRnrCtx& rnrCtx) const;
46
47 virtual void Render(TGLRnrCtx& rnrCtx);
48
49 ClassDef(TEveBoxSetGL, 0); // GL-renderer for TEveBoxSet class.
50};
51
52#endif
float Float_t
Definition RtypesCore.h:57
const char Option_t
Definition RtypesCore.h:66
#define ClassDef(name, id)
Definition Rtypes.h:337
winID h TVirtualViewer3D TVirtualGLPainter p
A GL rendering class for TEveBoxSet.
TEveBoxSetGL()
Default constructor.
virtual Bool_t ShouldDLCache(const TGLRnrCtx &rnrCtx) const
Determines if display-list will be used for rendering.
TEveBoxSetGL & operator=(const TEveBoxSetGL &)
virtual void DLCachePurge()
Called when display-lists need to be returned to the system.
void MakeDisplayList() const
Create a display-list for rendering a single box, based on the current box-type.
TEveBoxSetGL(const TEveBoxSetGL &)
void RenderBoxAutoNorm(const Float_t p[8][3]) const
Render box, calculate normals on the fly from first three points.
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
Actual rendering code.
virtual void Render(TGLRnrCtx &rnrCtx)
Interface for direct rendering from classes that include TEveBoxSet as a member.
void RenderBoxes(TGLRnrCtx &rnrCtx) const
GL rendering for all box-types.
TEveBoxSet * fM
Int_t PrimitiveType() const
Return GL primitive used to render the boxes, based on the render-mode specified in the model object.
void MakeOriginBox(Float_t p[8][3], Float_t dx, Float_t dy, Float_t dz) const
Fill array p to represent a box (0,0,0) - (dx,dy,dz).
virtual Bool_t SetModel(TObject *obj, const Option_t *opt=nullptr)
Set model object.
virtual ~TEveBoxSetGL()
Destructor.
virtual void DLCacheDrop()
Called when display lists have been destroyed externally and the internal display-list data needs to ...
void RenderBoxStdNorm(const Float_t p[8][3]) const
Render a box specified by points in array p with standard axis-aligned normals.
Collection of 3D primitives (fixed-size boxes, boxes of different sizes, or arbitrary sexto-epipeds,...
Definition TEveBoxSet.h:22
OpenGL renderer class for TEveDigitSet.
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
Definition TGLRnrCtx.h:41
Mother of all ROOT objects.
Definition TObject.h:41