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arrow_standalone.C File Reference

Detailed Description

How to use EVE without the standard window.

Type gEve->GetBrowser()->MapWindow() to bring it up for object interaction, debugging, etc.

void arrow_standalone()
{
// ----------------------------------------------------------------------
auto mf = new TGMainFrame(gClient->GetRoot(), 800, 400,
mf->SetWindowName("Arrow Foo");
// ----------------------------------------------------------------------
auto evf = new TGCompositeFrame(mf, 400, 400);
mf->AddFrame(evf, new TGLayoutHints(kLHintsNormal |
auto ev = new TGLEmbeddedViewer(evf);
evf->AddFrame(ev->GetFrame(),
auto eve_v = new TEveViewer("YourViewer");
eve_v->SetGLViewer(ev, ev->GetFrame());
eve_v->IncDenyDestroy();
eve_v->AddScene(gEve->GetEventScene());
// ----------------------------------------------------------------------
// To create embedded canvas ... no menus on top.
// TRootEmbeddedCanvas* ec =
// new TRootEmbeddedCanvas("EmbeddedCanvas", mf, 400, 400);
// mf->AddFrame(ec, new TGLayoutHints(kLHintsNormal |
// kLHintsExpandX | kLHintsExpandY));
// --------------------------------
// This one is tricky - must be after embedded canvas but before std canvas!
mf->MapSubwindows();
// --------------------------------
// To create full canvas with menus.
mf->SetEditable();
auto c = new TCanvas("Foo", "Bar", 400, 400);
mf->SetEditable(kFALSE);
// ----------------------------------------------------------------------
mf->Layout();
mf->MapWindow();
// ----------------------------------------------------------------------
// Populate the viewer ... here we just call the arrow.C.
TEveUtil::Macro("arrow.C");
}
@ kHorizontalFrame
Definition GuiTypes.h:382
#define c(i)
Definition RSha256.hxx:101
const Bool_t kFALSE
Definition RtypesCore.h:101
R__EXTERN TEveManager * gEve
#define gClient
Definition TGClient.h:157
@ kLHintsExpandY
Definition TGLayout.h:31
@ kLHintsNormal
Definition TGLayout.h:32
@ kLHintsExpandX
Definition TGLayout.h:30
The Canvas class.
Definition TCanvas.h:23
TEveViewerList * GetViewers() const
static TEveManager * Create(Bool_t map_window=kTRUE, Option_t *opt="FIV")
If global TEveManager* gEve is not set initialize it.
TEveScene * GetEventScene() const
static void Macro(const char *mac)
Execute macro 'mac'. Do not reload the macro.
Definition TEveUtil.cxx:164
virtual void AddElement(TEveElement *el)
Call base-class implementation.
Eve representation of TGLViewer.
Definition TEveViewer.h:31
The base class for composite widgets (menu bars, list boxes, etc.).
Definition TGFrame.h:287
Minimal GL-viewer that can be embedded in a standard ROOT frames.
This class describes layout hints used by the layout classes.
Definition TGLayout.h:50
Defines top level windows that interact with the system Window Manager.
Definition TGFrame.h:398
Author
Matevz Tadel

Definition in file arrow_standalone.C.