59 virtual const char *
GetName()
const;
60 virtual const char *
GetTitle()
const;
#define ClassDef(name, id)
Use this attribute class when an object should have 3D capabilities.
Particle definition, partly based on GEANT3 particle definition.
Mother of all ROOT objects.
Old version of a dynamic particle class created by event generators.
virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py)
Execute action corresponding to one event.
virtual Double_t GetTimeEnd() const
virtual void Print(Option_t *option="") const
Print the internals of the primary vertex particle.
virtual void Paint(Option_t *option="")
Paint a primary track.
virtual Int_t GetSecondMother() const
virtual Double_t GetXMomentum() const
virtual Int_t GetGeneration() const
TPrimary()
Primary vertex particle default constructor.
virtual Double_t GetTime() const
virtual const char * GetTitle() const
Return title of primary particle.
virtual ~TPrimary()
Primaray vertex particle default destructor.
virtual Int_t GetFirstMother() const
virtual Double_t GetZMomentum() const
virtual const char * GetType() const
virtual Double_t GetYPosition() const
virtual const TAttParticle * GetParticle() const
Returning a pointer to the particle attributes.
virtual const char * GetName() const
Return name of primary particle.
virtual void Sizeof3D() const
Return total X3D size of this primary.
virtual Double_t GetTotalEnergy() const
virtual Double_t GetXPosition() const
virtual Double_t GetYMomentum() const
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
Compute distance from point px,py to a primary track.
virtual Double_t GetZPosition() const
const char * Data() const