12#ifndef ROOT_TEveStraightLineSetGL
13#define ROOT_TEveStraightLineSetGL
#define ClassDef(name, id)
GL-renderer for TEveStraightLineSet class.
virtual Bool_t SupportsSecondarySelect() const
virtual void ProcessSelection(TGLRnrCtx &rnrCtx, TGLSelectRecord &rec)
Process results of the secondary selection.
virtual Bool_t ShouldDLCache(const TGLRnrCtx &rnrCtx) const
Override from TGLObject.
TEveStraightLineSetGL(const TEveStraightLineSetGL &)
virtual Bool_t IgnoreSizeForOfInterest() const
Return true if size of this shape should be ignored when determining if the object should be drawn.
virtual ~TEveStraightLineSetGL()
TEveStraightLineSetGL & operator=(const TEveStraightLineSetGL &)
virtual void SetBBox()
Setup bounding box information.
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
Render the line-set with GL.
TEveStraightLineSetGL()
Constructor.
virtual Bool_t SetModel(TObject *obj, const Option_t *opt=0)
Set model object.
Set of straight lines with optional markers along the lines.
Base-class for direct OpenGL renderers.
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
TGLScene provides management and rendering of ROOT's default 3D /object representation as logical and...
Standard selection record including information about containing scene and details ob out selected ob...
Base GL viewer object - used by both standalone and embedded (in pad) GL.
Mother of all ROOT objects.