12#ifndef ROOT_TEvePolygonSetProjectedGL
13#define ROOT_TEvePolygonSetProjectedGL
27 if (i <= j) {
fI = i;
fJ = j; }
28 else {
fI = j;
fJ = i; }
#define ClassDef(name, id)
GL-renderer for TEvePolygonSetProjected class.
virtual void SetBBox()
Setup bounding-box information.
virtual Bool_t SetModel(TObject *obj, const Option_t *opt=0)
Set model object.
void DrawOutline() const
Draw polygons outline.
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
Do GL rendering.
TEvePolygonSetProjected * fM
virtual void DrawHighlight(TGLRnrCtx &rnrCtx, const TGLPhysicalShape *pshp, Int_t lvl=-1) const
Draw polygons in highlight mode.
TEvePolygonSetProjectedGL()
Constructor.
virtual Bool_t IgnoreSizeForOfInterest() const
Return true if size of this shape should be ignored when determining if the object should be drawn.
virtual ~TEvePolygonSetProjectedGL()
A set of projected polygons.
Base-class for direct OpenGL renderers.
Concrete physical shape - a GL drawable.
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
Mother of all ROOT objects.
bool operator<(const Edge_t &e) const