52 "Static geo manager used for wrapped TGeoShapes.");
101 return &localGeoHMatrixIdentity;
232 paintComponents =
gPad->GetViewer3D()->OpenComposite(buff);
243 gPad->GetViewer3D()->CloseComposite();
261 Int_t reqSec =
gPad->GetViewer3D()->AddObject(buff);
266 Warning(eh,
"Core section required again for shape='%s'. This shouldn't happen.",
GetName());
268 reqSec =
gPad->GetViewer3D()->AddObject(buff);
272 Warning(eh,
"Extra section required: reqSec=%d, shape=%s.", reqSec,
GetName());
283 Warning(
"Save()",
"This function is deprecated, use SaveExtract() instead.");
323 rgba[0] =
c->GetRed();
324 rgba[1] =
c->GetGreen();
325 rgba[2] =
c->GetBlue();
332 Float_t rgba[4] = { 1, 0, 0, 1 };
335 rgba[0] =
c->GetRed();
336 rgba[1] =
c->GetGreen();
337 rgba[2] =
c->GetBlue();
419 return TEvePolygonSetProjected::Class();
421 return TEveGeoShapeProjected::Class();
430 if (
fShape == 0)
return 0;
445 for(
Int_t k = 0; k <
n; ++k)
486 Warning(
"SetDepthLocal",
"This function only exists to fulfill an abstract interface.");
R__EXTERN TEveManager * gEve
R__EXTERN TGeoManager * gGeoManager
R__EXTERN TGeoIdentity * gGeoIdentity
void BBoxCheckPoint(Float_t x, Float_t y, Float_t z)
void BBoxZero(Float_t epsilon=0, Float_t x=0, Float_t y=0, Float_t z=0)
Create cube of volume (2*epsilon)^3 at (x,y,z).
void BBoxInit(Float_t infinity=1e6)
Dynamic Float_t[6] X(min,max), Y(min,max), Z(min,max)
Generic 3D primitive description class.
static UInt_t DecCSLevel()
Decrement CS level.
static UInt_t GetCSLevel()
Return CS level.
void SetSectionsValid(UInt_t mask)
static void IncCSLevel()
Increment CS level.
void SetAABoundingBox(const Double_t origin[3], const Double_t halfLengths[3])
Set fBBVertex in kBoundingBox section to a axis aligned (local) BB using supplied origin and box half...
TClass instances represent classes, structs and namespaces in the ROOT type system.
virtual void SetOwner(Bool_t enable=kTRUE)
Set whether this collection is the owner (enable==true) of its content.
The color creation and management class.
static Int_t GetColor(const char *hexcolor)
Static method returning color number for color specified by hex color string of form: "#rrggbb",...
Base class for TEveUtil visualization elements, providing hierarchy management, rendering control and...
virtual void InitMainTrans(Bool_t can_edit=kTRUE)
Initialize the main transformation to identity matrix.
virtual void AddElement(TEveElement *el)
Add el to the list of children.
virtual TEveTrans & RefMainTrans()
Return reference to main transformation.
Bool_t HasChildren() const
virtual Bool_t SetRnrChildren(Bool_t rnr)
Set render state of this element's children, i.e.
void SetMainColorRGB(UChar_t r, UChar_t g, UChar_t b)
Convert RGB values to Color_t and call SetMainColor.
void SetMainAlpha(Float_t alpha)
Set main-transparency via float alpha variable.
virtual Color_t GetMainColor() const
virtual void ElementChanged(Bool_t update_scenes=kTRUE, Bool_t redraw=kFALSE)
Call this after an element has been changed so that the state can be propagated around the framework.
virtual Bool_t GetRnrChildren() const
virtual Char_t GetMainTransparency() const
virtual Bool_t GetRnrSelf() const
virtual Bool_t SetRnrSelf(Bool_t rnr)
Set render state of this element, i.e.
Exception class thrown by TEve classes and macros.
Exception safe wrapper for setting gGeoManager.
static TEveGeoPolyShape * Construct(TGeoCompositeShape *cshp, Int_t n_seg)
Static constructor from a composite shape.
A 3D projected TEveGeoShape.
TEveGeoShapeProjected()
Constructor.
virtual void ComputeBBox()
Override of virtual method from TAttBBox.
virtual void UpdateProjection()
This is virtual method from base-class TEveProjected.
virtual void SetProjection(TEveProjectionManager *proj, TEveProjectable *model)
This is virtual method from base-class TEveProjected.
virtual void SetDepthLocal(Float_t d)
This should never be called as this class is only used for 3D projections.
virtual ~TEveGeoShapeProjected()
Destructor.
Wrapper for TGeoShape with absolute positioning and color attributes allowing display of extracted TG...
TEveGeoShape(const TEveGeoShape &)
virtual TBuffer3D * MakeBuffer3D()
Create a TBuffer3D suitable for presentation of the shape.
void SetShape(TGeoShape *s)
Set TGeoShape shown by this object.
TEveGeoShapeExtract * DumpShapeTree(TEveGeoShape *geon, TEveGeoShapeExtract *parent=0)
Export this shape and its descendants into a geoshape-extract.
void SetNSegments(Int_t s)
Set number of segments.
void Save(const char *file, const char *name="Extract")
Save the shape tree as TEveGeoShapeExtract.
static TGeoManager * GetGeoMangeur()
Return static geo-manager that is used internally to make shapes lead a happy life.
virtual void ComputeBBox()
Compute bounding-box.
virtual void Paint(Option_t *option="")
Paint object.
TGeoCompositeShape * fCompositeShape
virtual TClass * ProjectedClass(const TEveProjection *p) const
Return class for projected objects:
void SaveExtract(const char *file, const char *name)
Save the shape tree as TEveGeoShapeExtract.
static TGeoHMatrix * GetGeoHMatrixIdentity()
Return static identity matrix in homogeneous representation.
static TEveGeoShape * SubImportShapeExtract(TEveGeoShapeExtract *gse, TEveElement *parent)
Recursive version for importing a shape extract tree.
static TGeoManager * fgGeoMangeur
Temporary holder (if passed shape is composite shape).
TGeoShape * MakePolyShape()
Create derived TEveGeoShape form a TGeoCompositeShape.
static TEveGeoShape * ImportShapeExtract(TEveGeoShapeExtract *gse, TEveElement *parent=0)
Import a shape extract 'gse' under element 'parent'.
TGeoShape * GetShape() const
virtual ~TEveGeoShape()
Destructor.
void WriteExtract(const char *name)
Write the shape tree as TEveGeoShapeExtract to current directory.
Abstract base-class for non-linear projectable objects.
TEveProjectable * fProjectable
TEveProjectionManager * fManager
virtual void SetProjection(TEveProjectionManager *mng, TEveProjectable *model)
Sets projection manager and reference in the projectable object.
Manager class for steering of projections and managing projected objects.
TEveProjection * GetProjection()
Base-class for non-linear projections.
virtual Bool_t Is2D() const =0
void ProjectPointdv(Double_t *v, Float_t d)
Project double array.
Abstract base-class for 2D/3D shapes.
virtual void SetLineColor(Color_t c)
virtual void CopyVizParams(const TEveElement *el)
Copy visualization parameters from element el.
virtual Bool_t GetMiniFrame() const
virtual Bool_t GetDrawFrame() const
virtual Color_t GetFillColor() const
virtual Color_t GetLineColor() const
virtual void SetDrawFrame(Bool_t f)
virtual void SetMiniFrame(Bool_t r)
TEveTrans is a 4x4 transformation matrix for homogeneous coordinates stored internally in a column-ma...
void SetFromArray(const Double_t arr[16])
Set matrix from Double_t array.
Bool_t GetUseTrans() const
void SetBuffer3D(TBuffer3D &buff)
Fill transformation part TBuffer3D core section.
void MultiplyIP(TVector3 &v, Double_t w=1) const
Multiply vector in-place.
A ROOT file is a suite of consecutive data records (TKey instances) with a well defined format.
virtual const Double_t * GetOrigin() const
virtual Double_t GetDX() const
virtual Double_t GetDZ() const
virtual Double_t GetDY() const
void Paint(Option_t *option) override
Special schema for feeding the 3D buffers to the painter client.
Composite shapes are Boolean combinations of two or more shape components.
TGeoBoolNode * GetBoolNode() const
Matrix class used for computing global transformations Should NOT be used for node definition.
An identity transformation.
The manager class for any TGeo geometry.
Geometrical transformation package.
The shape encapsulating an assembly (union) of volumes.
Base abstract class for all shapes.
virtual const TBuffer3D & GetBuffer3D(Int_t reqSections, Bool_t localFrame) const
Stub implementation to avoid forcing implementation at this stage.
static void SetTransform(TGeoMatrix *matrix)
Set current transformation matrix that applies to shape.
static TGeoMatrix * GetTransform()
Returns current transformation matrix that applies to shape.
virtual TBuffer3D * MakeBuffer3D() const
virtual void Add(TObject *obj)
virtual const char * GetTitle() const
Returns title of object.
virtual const char * GetName() const
Returns name of object.
virtual void SetNameTitle(const char *name, const char *title)
Set all the TNamed parameters (name and title).
virtual Int_t Write(const char *name=0, Int_t option=0, Int_t bufsize=0)
Write this object to the current directory.
virtual UInt_t GetUniqueID() const
Return the unique object id.
virtual void Warning(const char *method, const char *msgfmt,...) const
Issue warning message.
virtual void SetUniqueID(UInt_t uid)
Set the unique object id.