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TLegend.cxx
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1// @(#)root/graf:$Id$
2// Author: Matthew.Adam.Dobbs 06/09/99
3
4/*************************************************************************
5 * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
6 * All rights reserved. *
7 * *
8 * For the licensing terms see $ROOTSYS/LICENSE. *
9 * For the list of contributors see $ROOTSYS/README/CREDITS. *
10 *************************************************************************/
11
12#include <cstdio>
13#include <iostream>
14
15#include "TStyle.h"
16#include "TLatex.h"
17#include "TLine.h"
18#include "TPolyLine.h"
19#include "TMarker.h"
20#include "TLegend.h"
21#include "TList.h"
22#include "TVirtualPad.h"
23#include "TMath.h"
24#include "TROOT.h"
25#include "TLegendEntry.h"
26#include "TMultiGraph.h"
27#include "TGraph.h"
28#include "TH1.h"
29#include "THStack.h"
30
32
33/** \class TLegend
34\ingroup BasicGraphics
35
36This class displays a legend box (TPaveText) containing several legend entries.
37
38Each legend entry is made of a reference to a ROOT object, a text label and an
39option specifying which graphical attributes (marker/line/fill) should be
40displayed.
41
42The following example shows how to create a legend. In this example the legend
43contains a histogram, a function and a graph. The histogram is put in the legend
44using its reference pointer whereas the graph and the function are added
45using their names. Note that, because `TGraph` constructors do not have the
46`TGraph` name as parameter, the graph name should be specified using the
47`SetName` method.
48
49When an object is added by name, a scan is performed on the list of objects
50contained in the current pad (`gPad`) and also in the possible
51`TMultiGraph` and `THStack` present in the pad. If a matching
52name is found, the corresponding object is added in the legend using its pointer.
53
54Begin_Macro(source)
55{
56 auto c1 = new TCanvas("c1","c1",600,500);
57 gStyle->SetOptStat(0);
58
59 auto h1 = new TH1F("h1","TLegend Example",200,-10,10);
60 h1->FillRandom("gaus",30000);
61 h1->SetFillColor(kGreen);
62 h1->SetFillStyle(3003);
63 h1->Draw();
64
65 auto f1=new TF1("f1","1000*TMath::Abs(sin(x)/x)",-10,10);
66 f1->SetLineColor(kBlue);
67 f1->SetLineWidth(4);
68 f1->Draw("same");
69
70 const Int_t n = 20;
71 Double_t x[n], y[n], ex[n], ey[n];
72 for (Int_t i=0;i<n;i++) {
73 x[i] = i*0.1;
74 y[i] = 1000*sin(x[i]+0.2);
75 x[i] = 17.8*x[i]-8.9;
76 ex[i] = 1.0;
77 ey[i] = 10.*i;
78 }
79 auto gr = new TGraphErrors(n,x,y,ex,ey);
80 gr->SetName("gr");
81 gr->SetLineColor(kRed);
82 gr->SetLineWidth(2);
83 gr->SetMarkerStyle(21);
84 gr->SetMarkerSize(1.3);
85 gr->SetMarkerColor(7);
86 gr->Draw("P");
87
88 auto legend = new TLegend(0.1,0.7,0.48,0.9);
89 legend->SetHeader("The Legend Title","C"); // option "C" allows to center the header
90 legend->AddEntry(h1,"Histogram filled with random numbers","f");
91 legend->AddEntry("f1","Function abs(#frac{sin(x)}{x})","l");
92 legend->AddEntry("gr","Graph with error bars","lep");
93 legend->Draw();
94}
95End_Macro
96
97
98`TLegend` inherits from `TAttText` therefore changing any
99text attributes (text alignment, font, color...) on a legend will changed the
100text attributes on each line.
101
102In particular it can be interesting to change the text alignement that way. In
103order to have a base-line vertical alignment instead of a centered one simply do:
104~~~ {.cpp}
105 legend->SetTextAlign(13);
106~~~
107or
108~~~ {.cpp}
109 legend->SetTextAlign(11);
110~~~
111The default value of some `TLegend` attributes can be changed using
112`gStyle`. The default settings are:
113~~~ {.cpp}
114 SetLegendBorderSize(1);
115 SetLegendFillColor(0);
116 SetLegendFont(42);
117 SetLegendTextSize(0.);
118~~~
119The global attributes change the default values for the next created legends.
120
121Text attributes can be also changed individually on each legend entry:
122~~~ {.cpp}
123 TLegendEntry *le = leg->AddEntry(h1,"Histogram filled with random numbers","f");
124 le->SetTextColor(kBlue);;
125~~~
126
127Note that the `TPad` class has a method to build automatically a legend
128for all objects in the pad. It is called `TPad::BuildLegend()`.
129
130Each item in the legend is added using the `AddEntry` method. This
131method defines the object to be added (by reference or name), the label
132associated to this object and an option which a combination of:
133
134 - L: draw line associated with TAttLine if obj inherits from TAttLine
135 - P: draw polymarker associated with TAttMarker if obj inherits from TAttMarker
136 - F: draw a box with fill associated wit TAttFill if obj inherits TAttFill
137 - E: draw vertical error bar
138
139As shown in the following example, passing a NULL pointer as first parameter in
140`AddEntry` is also valid. This allows to add text or blank lines in a
141legend.
142
143Begin_Macro(source)
144{
145 auto c2 = new TCanvas("c2","c2",500,300);
146
147 auto* legend = new TLegend(0.2, 0.2, .8, .8);
148 auto h = new TH1F("", "", 1, 0, 1);
149
150 legend->AddEntry(h, "Histogram \"h\"", "l");
151 legend->AddEntry((TObject*)0, "", "");
152 legend->AddEntry((TObject*)0, "Some text", "");
153 legend->AddEntry((TObject*)0, "", "");
154 legend->AddEntry(h, "Histogram \"h\" again", "l");
155
156 legend->Draw();
157}
158End_Macro
159
160It is possible to draw the legend entries over several columns using
161the method `SetNColumns()` like in the following example.
162
163Begin_Macro(source)
164{
165 auto c3 = new TCanvas("c2","c2",500,300);
166
167 auto legend = new TLegend(0.2, 0.2, .8, .8);
168 auto h = new TH1F("", "", 1, 0, 1);
169
170 legend->SetNColumns(2);
171
172 legend->AddEntry(h, "Column 1 line 1", "l");
173 legend->AddEntry(h, "Column 2 line 1", "l");
174 legend->AddEntry(h, "Column 1 line 2", "l");
175 legend->AddEntry(h, "Column 2 line 2", "l");
176
177 legend->Draw();
178}
179End_Macro
180
181\since **ROOT version 6.09/03**
182
183The legend can be placed automatically in the current pad in an empty space
184found at painting time.
185
186The following example illustrate this facility. Only the width and height of the
187legend is specified in percentage of the pad size.
188
189Begin_Macro(source)
190../../../tutorials/hist/legendautoplaced.C
191End_Macro
192
193*/
194
195////////////////////////////////////////////////////////////////////////////////
196/// Default constructor.
197/// This constructor allows to place automatically the legend with a default
198/// width(0.3) and a default height (0.15) in normalize coordinates.
199
200TLegend::TLegend(): TPave(0.3,0.15,0.3,0.15,4,"brNDC"),
201 TAttText(12,0,1,gStyle->GetLegendFont(),0)
202{
203 fPrimitives = 0;
204 SetDefaults();
207}
208
209////////////////////////////////////////////////////////////////////////////////
210/// Normal constructor.
211///
212/// A TLegend is a Pave with several TLegendEntry(s).
213///
214/// x1,y1,x2,y2 are the coordinates of the Legend in the current pad
215/// (in normalised coordinates by default)
216///
217/// `header` is the title displayed at the top of the legend
218/// it is a TLatex string treated like a regular entry. The default
219/// is no header (header = 0).
220///
221/// The options are the same as for TPave.
222
224 const char *header, Option_t *option)
225 :TPave(x1,y1,x2,y2,4,option), TAttText(12,0,1,gStyle->GetLegendFont(),0)
226{
227 fPrimitives = new TList;
228 if ( header && strlen(header) > 0) {
229 TLegendEntry *headerEntry = new TLegendEntry( 0, header, "h" );
230 headerEntry->SetTextAlign(0);
231 headerEntry->SetTextAngle(0);
232 headerEntry->SetTextColor(0);
233 headerEntry->SetTextFont(gStyle->GetLegendFont());
234 headerEntry->SetTextSize(0);
235 fPrimitives->AddFirst(headerEntry);
236 }
237 SetDefaults();
240}
241
242////////////////////////////////////////////////////////////////////////////////
243/// Constructor with automatic placement.
244///
245/// A TLegend is a Pave with several TLegendEntry(s).
246///
247/// This constructor doesn't define the legend position. `w` and `h` are the
248/// width and height of the legend in percentage of the current pad size.
249/// The position will be automatically defined at painting time.
250///
251/// `header` is the title displayed at the top of the legend
252/// it is a TLatex string treated like a regular entry. The default
253/// is no header (header = 0).
254///
255/// The options are the same as for TPave.
256
257TLegend::TLegend( Double_t w, Double_t h, const char *header, Option_t *option)
258 :TPave(w,h,w,h,4,option), TAttText(12,0,1,gStyle->GetLegendFont(),0)
259{
260 fPrimitives = new TList;
261 if ( header && strlen(header) > 0) {
262 TLegendEntry *headerEntry = new TLegendEntry( 0, header, "h" );
263 headerEntry->SetTextAlign(0);
264 headerEntry->SetTextAngle(0);
265 headerEntry->SetTextColor(0);
266 headerEntry->SetTextFont(gStyle->GetLegendFont());
267 headerEntry->SetTextSize(0);
268 fPrimitives->AddFirst(headerEntry);
269 }
270 SetDefaults();
273}
274
275////////////////////////////////////////////////////////////////////////////////
276/// Copy constructor.
277
278TLegend::TLegend( const TLegend &legend ) : TPave(legend), TAttText(legend),
279 fPrimitives(0)
280{
281 if (legend.fPrimitives) {
282 fPrimitives = new TList();
283 TListIter it(legend.fPrimitives);
284 while (TLegendEntry *e = (TLegendEntry *)it.Next()) {
285 TLegendEntry *newentry = new TLegendEntry(*e);
286 fPrimitives->Add(newentry);
287 }
288 }
289 ((TLegend&)legend).Copy(*this);
290}
291
292////////////////////////////////////////////////////////////////////////////////
293/// Assignment operator.
294
296{
297 if(this!=&lg) {
299 TAttText::operator=(lg);
302 fMargin=lg.fMargin;
304 }
305 return *this;
306}
307
308////////////////////////////////////////////////////////////////////////////////
309/// Default destructor.
310
312{
314 delete fPrimitives;
315 fPrimitives = 0;
316}
317
318////////////////////////////////////////////////////////////////////////////////
319/// Add a new entry to this legend. "obj" is the object to be represented.
320/// "label" is the text you wish to associate with obj in the legend.
321/// If "label" is null or empty, the title of the object will be used.
322///
323/// Options are:
324///
325/// - L: draw line associated with TAttLine if obj inherits from TAttLine
326/// - P: draw polymarker associated with TAttMarker if obj inherits from TAttMarker
327/// - F: draw a box with fill associated wit TAttFill if obj inherits TAttFill
328/// - E: draw vertical error bar if option "L" is also specified
329
330TLegendEntry *TLegend::AddEntry(const TObject *obj, const char *label, Option_t *option)
331{
332 const char *lab = label;
333
334 if (obj && (!label || strlen(label)==0)) lab = obj->GetTitle();
335 TLegendEntry *newentry = new TLegendEntry( obj, lab, option );
336 if ( !fPrimitives ) fPrimitives = new TList;
337 fPrimitives->Add(newentry);
338 return newentry;
339}
340
341////////////////////////////////////////////////////////////////////////////////
342/// Add a new entry to this legend. "name" is the name of an object in the pad to
343/// be represented label is the text you wish to associate with obj in the legend
344/// if label is null or empty, the title of the object will be used.
345///
346/// Options are:
347///
348/// - L: draw line associated with TAttLine if obj inherits from TAttLine
349/// - P: draw polymarker associated with TAttMarker if obj inherits from TAttMarker
350/// - F: draw a box with fill associated wit TAttFill if obj inherits TAttFill
351/// - E: draw vertical error bar if option "L" is also specified
352
353TLegendEntry *TLegend::AddEntry(const char *name, const char *label, Option_t *option)
354{
355 if (!gPad) {
356 Error("AddEntry", "need to create a canvas first");
357 return 0;
358 }
359
360 TObject *obj = gPad->FindObject(name);
361
362 // If the object "name" has not been found, the following code tries to
363 // find it in TMultiGraph or THStack possibly present in the current pad.
364 if (!obj) {
365 TList *lop = gPad->GetListOfPrimitives();
366 if (lop) {
367 TObject *o=0;
368 TIter next(lop);
369 while( (o=next()) ) {
370 if ( o->InheritsFrom(TMultiGraph::Class() ) ) {
371 TList * grlist = ((TMultiGraph *)o)->GetListOfGraphs();
372 obj = grlist->FindObject(name);
373 if (obj) break;
374 }
375 if ( o->InheritsFrom(THStack::Class() ) ) {
376 TList * hlist = ((THStack *)o)->GetHists();
377 obj = hlist->FindObject(name);
378 if (obj) break;
379 }
380 }
381 }
382 }
383
384 return AddEntry( obj, label, option );
385}
386
387////////////////////////////////////////////////////////////////////////////////
388/// Clear all entries in this legend, including the header.
389
391{
392 if (!fPrimitives) return;
394}
395
396////////////////////////////////////////////////////////////////////////////////
397/// Copy this legend into "obj".
398
399void TLegend::Copy( TObject &obj ) const
400{
401 TPave::Copy(obj);
402 TAttText::Copy((TLegend&)obj);
403 ((TLegend&)obj).fEntrySeparation = fEntrySeparation;
404 ((TLegend&)obj).fMargin = fMargin;
405 ((TLegend&)obj).fNColumns = fNColumns;
406}
407
408////////////////////////////////////////////////////////////////////////////////
409/// Delete entry at the mouse position.
410
412{
413 if ( !fPrimitives ) return;
414 TLegendEntry* entry = GetEntry(); // get entry pointed by the mouse
415 if ( !entry ) return;
416 fPrimitives->Remove(entry);
417 delete entry;
418}
419
420////////////////////////////////////////////////////////////////////////////////
421/// Draw this legend with its current attributes.
422
423void TLegend::Draw( Option_t *option )
424{
425 AppendPad(option);
426}
427
428////////////////////////////////////////////////////////////////////////////////
429/// Edit the fill attributes for the entry pointed by the mouse.
430
432{
433 TLegendEntry* entry = GetEntry(); // get entry pointed by the mouse
434 if ( !entry ) return;
435 gROOT->SetSelectedPrimitive( entry );
436 entry->SetFillAttributes();
437}
438
439////////////////////////////////////////////////////////////////////////////////
440/// Edit the line attributes for the entry pointed by the mouse.
441
443{
444 TLegendEntry* entry = GetEntry(); // get entry pointed by the mouse
445 if ( !entry ) return;
446 gROOT->SetSelectedPrimitive( entry );
447 entry->SetLineAttributes();
448}
449
450////////////////////////////////////////////////////////////////////////////////
451/// Edit the marker attributes for the entry pointed by the mouse.
452
454{
455 TLegendEntry* entry = GetEntry(); // get entry pointed by the mouse
456 if ( !entry ) return;
457 gROOT->SetSelectedPrimitive( entry );
458 entry->SetMarkerAttributes();
459}
460
461////////////////////////////////////////////////////////////////////////////////
462/// Edit the text attributes for the entry pointed by the mouse.
463
465{
466 TLegendEntry* entry = GetEntry(); // get entry pointed by the mouse
467 if ( !entry ) return;
468 gROOT->SetSelectedPrimitive( entry );
469 entry->SetTextAttributes();
470}
471
472////////////////////////////////////////////////////////////////////////////////
473/// Get entry pointed to by the mouse.
474/// This method is mostly a tool for other methods inside this class.
475
477{
478 if (!gPad) {
479 Error("GetEntry", "need to create a canvas first");
480 return 0;
481 }
482
483 Int_t nRows = GetNRows();
484 if ( nRows == 0 ) return 0;
485
486 Double_t ymouse = gPad->AbsPixeltoY(gPad->GetEventY())-fY1;
487 Double_t yspace = (fY2 - fY1)/nRows;
488
489 Int_t nColumns = GetNColumns();
490 Double_t xmouse = gPad->AbsPixeltoX(gPad->GetEventX())-fX1;
491 Double_t xspace = 0.;
492 if (nColumns > 0) xspace = (fX2 - fX1)/nColumns;
493
494 Int_t ix = 1;
495 if (xspace > 0.) ix = (Int_t)(xmouse/xspace)+1;
496 if (ix > nColumns) ix = nColumns;
497 if (ix < 1) ix = 1;
498
499 Int_t iy = nRows-(Int_t)(ymouse/yspace);
500 if (iy > nRows) iy = nRows;
501 if (iy < 1) iy = 1;
502
503 Int_t nloops = TMath::Min(ix+(nColumns*(iy-1)), fPrimitives->GetSize());
504
505 TIter next(fPrimitives);
506 TLegendEntry *entry = 0;
507
508 for (Int_t i=1; i<= nloops; i++) entry = (TLegendEntry *)next();
509
510 return entry;
511}
512
513////////////////////////////////////////////////////////////////////////////////
514/// Returns the header, which is the title that appears at the top
515/// of the legend.
516
517const char *TLegend::GetHeader() const
518{
519 if ( !fPrimitives ) return 0;
520 TIter next(fPrimitives);
521 TLegendEntry *first; // header is always the first entry
522 if (( first = (TLegendEntry*)next() )) {
523 TString opt = first->GetOption();
524 opt.ToLower();
525 if ( opt.Contains("h") ) return first->GetLabel();
526 }
527 return 0;
528}
529
530////////////////////////////////////////////////////////////////////////////////
531/// Add a new entry before the entry at the mouse position.
532
533void TLegend::InsertEntry( const char* objectName, const char* label, Option_t* option)
534{
535 if (!gPad) {
536 Error("InsertEntry", "need to create a canvas first");
537 return;
538 }
539
540 TLegendEntry* beforeEntry = GetEntry(); // get entry pointed by the mouse
541 TObject *obj = gPad->FindObject( objectName );
542
543 // note either obj OR beforeEntry may be zero at this point
544
545 TLegendEntry *newentry = new TLegendEntry( obj, label, option );
546
547 if ( !fPrimitives ) fPrimitives = new TList;
548 if ( beforeEntry ) {
549 fPrimitives->AddBefore( (TObject*)beforeEntry, (TObject*)newentry );
550 } else {
551 fPrimitives->Add((TObject*)newentry);
552 }
553}
554
555////////////////////////////////////////////////////////////////////////////////
556/// Paint this legend with its current attributes.
557
559{
560 // The legend need to be placed automatically in some empty space
561 if (fX1 == fX2 && fY1 == fY2) {
562 if (gPad->PlaceBox(this, fX1, fY1, fX1, fY1)) {
563 fY2 = fY2+fY1;
564 fX2 = fX2+fX1;
565 } else {
566 Warning("Paint", "Legend too large to be automatically placed; a default position is used");
567 fX1 = 0.5;
568 fY1 = 0.67;
569 fX2 = 0.88;
570 fY2 = 0.88;
571 }
572 }
573
574 // Paint the Legend
578}
579
580////////////////////////////////////////////////////////////////////////////////
581/// Get the number of rows.
582
584{
585 Int_t nEntries = 0;
586 if ( fPrimitives ) nEntries = fPrimitives->GetSize();
587 if ( nEntries == 0 ) return 0;
588
589 Int_t nRows;
590 if(GetHeader() != NULL) nRows = 1 + (Int_t) TMath::Ceil((Double_t) (nEntries-1)/fNColumns);
591 else nRows = (Int_t) TMath::Ceil((Double_t) nEntries/fNColumns);
592
593 return nRows;
594}
595
596////////////////////////////////////////////////////////////////////////////////
597/// Set the number of columns for the legend. The header, if set, is given
598/// its own row. After that, every nColumns entries are inserted into the
599/// same row. For example, if one calls legend.SetNColumns(2), and there
600/// is no header, then the first two TObjects added to the legend will be
601/// in the first row, the next two will appear in the second row, and so on.
602
604{
605 if(nColumns < 1) {
606 Warning("TLegend::SetNColumns", "illegal value nColumns = %d; keeping fNColumns = %d", nColumns, fNColumns);
607 return;
608 }
609 fNColumns = nColumns;
610}
611
612////////////////////////////////////////////////////////////////////////////////
613/// Paint the entries (list of primitives) for this legend.
614
616{
617 Int_t nRows = GetNRows();
618 if ( nRows == 0 ) return;
619
620 // Evaluate text size as a function of the number of entries
621 // taking into account their real size after drawing latex
622 // Note: in pixel coords y1 > y2=0, but x2 > x1=0
623 // in NDC y2 > y1, and x2 > x1
624
626 Double_t y1 = fY1NDC;
628 Double_t y2 = fY2NDC;
629 Double_t margin = fMargin*( x2-x1 )/fNColumns;
630 Double_t boxwidth = margin;
631 Double_t boxw = boxwidth*0.35;
632 Double_t yspace = (y2-y1)/nRows;
633 Double_t yspace2 = yspace/2.;
634 Double_t textsize = GetTextSize();
635 Double_t save_textsize = textsize;
636 if (textsize==0.) {
638 textsize = GetTextSize();
639 }
640 Bool_t autosize = kFALSE;
641 Double_t* columnWidths = new Double_t[fNColumns];
642 memset(columnWidths, 0, fNColumns*sizeof(Double_t));
643
644 if ( textsize == 0 ) {
645 autosize = kTRUE;
646 textsize = ( 1. - fEntrySeparation ) * yspace;
647
648 // find the max width and height (in pad coords) of one latex entry label
649 Double_t maxentrywidth = 0, maxentryheight = 0;
650 TIter nextsize(fPrimitives);
651 TLegendEntry *entrysize;
652 Int_t iColumn = 0;
653 while (( entrysize = (TLegendEntry *)nextsize() )) {
654 TLatex entrytex( 0, 0, entrysize->GetLabel() );
655 entrytex.SetNDC();
656 Style_t tfont = entrysize->GetTextFont();
657 if (tfont == 0) tfont = GetTextFont();
658 if (tfont%10 == 3) --tfont;
659 entrytex.SetTextFont(tfont);
660 entrytex.SetTextSize(textsize);
661 if ( entrytex.GetYsize() > maxentryheight ) {
662 maxentryheight = entrytex.GetYsize();
663 }
664 TString opt = entrysize->GetOption();
665 opt.ToLower();
666 if ( opt.Contains("h") ) {
667 if ( entrytex.GetXsize() > maxentrywidth ) {
668 maxentrywidth = entrytex.GetXsize();
669 }
670 } else {
671 if ( entrytex.GetXsize() > columnWidths[iColumn] ) {
672 columnWidths[iColumn] = entrytex.GetXsize();
673 }
674 iColumn++;
675 iColumn %= fNColumns;
676 }
677 Double_t tmpMaxWidth = 0.0;
678 for(int i=0; i<fNColumns; i++) tmpMaxWidth += columnWidths[i];
679 if ( tmpMaxWidth > maxentrywidth) maxentrywidth = tmpMaxWidth;
680 }
681 // make sure all labels fit in the allotted space
682 Double_t tmpsize_h = maxentryheight /(gPad->GetY2() - gPad->GetY1());
683 textsize = TMath::Min( textsize, tmpsize_h );
684 Double_t tmpsize_w = textsize*(fX2-fX1)*(1.0-fMargin)/maxentrywidth;
685 if(fNColumns > 1) tmpsize_w = textsize*(fX2-fX1)*(1.0-fMargin-fColumnSeparation)/maxentrywidth;
686 textsize = TMath::Min( textsize, tmpsize_w );
687 SetTextSize( textsize );
688 }
689
690 // Update column widths, put into NDC units
691 // block off this section of code to make sure all variables are local:
692 // don't want to ruin initialisation of these variables later on
693 {
694 TIter next(fPrimitives);
695 TLegendEntry *entry;
696 Int_t iColumn = 0;
697 memset(columnWidths, 0, fNColumns*sizeof(Double_t));
698 while (( entry = (TLegendEntry *)next() )) {
699 TLatex entrytex( 0, 0, entry->GetLabel() );
700 entrytex.SetNDC();
701 Style_t tfont = entry->GetTextFont();
702 if (tfont == 0) tfont = GetTextFont();
703 if (autosize && tfont%10 == 3) --tfont;
704 entrytex.SetTextFont(tfont);
705 if(entry->GetTextSize() == 0) entrytex.SetTextSize(textsize);
706 TString opt = entry->GetOption();
707 opt.ToLower();
708 if (!opt.Contains("h")) {
709 if ( entrytex.GetXsize() > columnWidths[iColumn] ) {
710 columnWidths[iColumn] = entrytex.GetXsize();
711 }
712 iColumn++;
713 iColumn %= fNColumns;
714 }
715 }
716 double totalWidth = 0.0;
717 for(int i=0; i<fNColumns; i++) totalWidth += columnWidths[i];
718 if(fNColumns > 1) totalWidth /= (1.0-fMargin-fColumnSeparation);
719 else totalWidth /= (1.0 - fMargin);
720 for(int i=0; i<fNColumns; i++) {
721 columnWidths[i] = columnWidths[i]/totalWidth*(x2-x1) + margin;
722 }
723 }
724
725 Double_t ytext = y2 + 0.5*yspace; // y-location of 0th entry
726
727 // iterate over and paint all the TLegendEntries
728 TIter next(fPrimitives);
729 TLegendEntry *entry;
730 Int_t iColumn = 0;
731 while (( entry = (TLegendEntry *)next() )) {
732 if(iColumn == 0) ytext -= yspace;
733
734 // Draw Label in Latexmargin
735
736 Short_t talign = entry->GetTextAlign();
737 Float_t tangle = entry->GetTextAngle();
738 Color_t tcolor = entry->GetTextColor();
739 Style_t tfont = entry->GetTextFont();
740 Size_t tsize = entry->GetTextSize();
741 // if the user hasn't set a parameter, then set it to the TLegend value
742 if (talign == 0) entry->SetTextAlign(GetTextAlign());
743 if (tangle == 0) entry->SetTextAngle(GetTextAngle());
744 if (tcolor == 0) entry->SetTextColor(GetTextColor());
745 if (tfont == 0) {
746 tfont = GetTextFont();
747 if (autosize && tfont%10 == 3) --tfont;
748 entry->SetTextFont(tfont);
749 }
750 if (tsize == 0) entry->SetTextSize(GetTextSize());
751 // set x,y according to the requested alignment
752 Double_t x=0,y=0;
753 Int_t halign = entry->GetTextAlign()/10;
754 Double_t entrymargin = margin;
755 // for the header the margin is near zero
756 TString opt = entry->GetOption();
757 opt.ToLower();
758 x1 = fX1NDC;
759 x2 = fX2NDC;
760 if ( opt.Contains("h") ) entrymargin = margin/10.;
761 else if (fNColumns > 1) {
762 for(int i=0; i<iColumn; i++) x1 += columnWidths[i] + fColumnSeparation*(fX2NDC-fX1NDC)/(fNColumns-1);
763 x2 = x1 + columnWidths[iColumn];
764 iColumn++;
765 iColumn %= fNColumns;
766 }
767 if (halign == 1) x = x1 + entrymargin;
768 if (halign == 2) x = 0.5*( (x1+entrymargin) + x2 );
769 if (halign == 3) x = x2 - entrymargin/10.;
770 Int_t valign = entry->GetTextAlign()%10;
771
772 if (valign == 1) y = ytext - (1. - fEntrySeparation)* yspace2;
773 if (valign == 3) y = ytext + (1. - fEntrySeparation)* yspace2;
774
775 // The vertical alignment "centered" is treated in a special way
776 // to ensure a better spacing between lines.
777 if (valign == 2) {
778 Float_t tsizepad = textsize;
779 if (tfont%10 == 3) tsizepad = (gPad->AbsPixeltoY(0) - gPad->AbsPixeltoY(textsize))/(gPad->GetY2() - gPad->GetY1());
780 if (yspace2 < tsizepad) {
781 entry->SetTextAlign(10*halign+1);
782 y = ytext - (1. - fEntrySeparation)* yspace2/2.;
783 } else {
784 y = ytext;
785 }
786 }
787
788 TLatex entrytex( x, y, entry->GetLabel() );
789 entrytex.SetNDC();
790 entry->TAttText::Copy(entrytex);
791 entrytex.Paint();
792
793 // reset attributes back to their original values
794 entry->SetTextAlign(talign);
795 entry->SetTextAngle(tangle);
796 entry->SetTextColor(tcolor);
797 entry->SetTextFont(tfont);
798 entry->SetTextSize(tsize);
799
800 // define x,y as the center of the symbol for this entry
801 Double_t xsym = x1 + margin/2.;
802 Double_t ysym = ytext;
803
804 TObject *eobj = entry->GetObject();
805
806 // depending on the object drawing option, the endcaps for error
807 // bar are drawn differently.
808 Int_t endcaps = 0; // no endcaps.
809 if (eobj) { // eobj == nullptr for the legend header
810 TString eobjopt = eobj->GetDrawOption();
811 eobjopt.ToLower();
812 if (eobjopt.Contains("e1") && eobj->InheritsFrom(TH1::Class())) endcaps = 1; // a bar
813 if (eobj->InheritsFrom(TGraph::Class())) {
814 endcaps = 1; // a bar, default for TGraph
815 if (eobjopt.Contains("z")) endcaps = 0; // no endcaps.
816 if (eobjopt.Contains(">")) endcaps = 2; // empty arrow.
817 if (eobjopt.Contains("|>")) endcaps = 3; // filled arrow.
818 }
819 }
820
821 // Draw fill pattern (in a box)
822
823 if ( opt.Contains("f")) {
824 if (eobj && eobj->InheritsFrom(TAttFill::Class())) {
825 dynamic_cast<TAttFill*>(eobj)->Copy(*entry);
826 }
827
828 // box total height is yspace*0.7
829 entry->TAttFill::Modify();
830 Double_t xf[4],yf[4];
831 xf[0] = xsym - boxw;
832 yf[0] = ysym - yspace*0.35;
833 xf[1] = xsym + boxw;
834 yf[1] = yf[0];
835 xf[2] = xf[1];
836 yf[2] = ysym + yspace*0.35;
837 xf[3] = xf[0];
838 yf[3] = yf[2];
839 for (Int_t i=0;i<4;i++) {
840 xf[i] = gPad->GetX1() + xf[i]*(gPad->GetX2()-gPad->GetX1());
841 yf[i] = gPad->GetY1() + yf[i]*(gPad->GetY2()-gPad->GetY1());
842 }
843 gPad->PaintFillArea(4,xf,yf);
844 }
845
846 // Get Polymarker size
847
848 Double_t symbolsize = 0.;
849 TMarker entrymarker( xsym, ysym, 0 );
850
851 if ( opt.Contains("p")) {
852 if (eobj && eobj->InheritsFrom(TAttMarker::Class())) {
853 dynamic_cast<TAttMarker*>(eobj)->Copy(*entry);
854 }
855 entrymarker.SetNDC();
856 entry->TAttMarker::Copy(entrymarker);
857 if (entrymarker.GetMarkerStyle() >= 5 ) symbolsize = entrymarker.GetMarkerSize();
858 }
859
860 // Draw line
861
862 if ( opt.Contains("l") || opt.Contains("f")) {
863
864 if (eobj && eobj->InheritsFrom(TAttLine::Class())) {
865 dynamic_cast<TAttLine*>(eobj)->Copy(*entry);
866 }
867 // line total length (in x) is margin*0.8
868 TLine entryline( xsym - boxw, ysym, xsym + boxw, ysym );
869 entryline.SetBit(TLine::kLineNDC);
870 entry->TAttLine::Copy(entryline);
871 // if the entry is filled, then surround the box with the line instead
872 if ( opt.Contains("f") && !opt.Contains("l")) {
873 // box total height is yspace*0.7
874 boxwidth = yspace*
875 (gPad->GetX2()-gPad->GetX1())/(gPad->GetY2()-gPad->GetY1());
876 if ( boxwidth > margin ) boxwidth = margin;
877
878 entryline.PaintLineNDC( xsym - boxw, ysym + yspace*0.35,
879 xsym + boxw, ysym + yspace*0.35);
880 entryline.PaintLineNDC( xsym - boxw, ysym - yspace*0.35,
881 xsym + boxw, ysym - yspace*0.35);
882 entryline.PaintLineNDC( xsym + boxw, ysym - yspace*0.35,
883 xsym + boxw, ysym + yspace*0.35);
884 entryline.PaintLineNDC( xsym - boxw, ysym - yspace*0.35,
885 xsym - boxw, ysym + yspace*0.35);
886 } else {
887 entryline.Paint();
888 if (opt.Contains("e")) {
889 if ( !opt.Contains("p")) {
890 entryline.PaintLineNDC( xsym, ysym - yspace*0.30,
891 xsym, ysym + yspace*0.30);
892 } else {
893 Double_t sy = (fY2NDC-fY1NDC)*((0.5*(gPad->PixeltoY(0) - gPad->PixeltoY(Int_t(symbolsize*8.))))/(fY2-fY1));
894 TLine entryline1(xsym, ysym + sy, xsym, ysym + yspace*0.30);
895 entryline1.SetBit(TLine::kLineNDC);
896 entry->TAttLine::Copy(entryline1);
897 entryline1.Paint();
898 TLine entryline2(xsym, ysym - sy, xsym, ysym - yspace*0.30);
899 entryline2.SetBit(TLine::kLineNDC);
900 entry->TAttLine::Copy(entryline2);
901 entryline2.Paint();
902 }
903 Double_t barw = boxw*0.1*gStyle->GetEndErrorSize();
904 if (endcaps == 1) {
905 TLine entrytop1(xsym-barw, ysym + yspace*0.30, xsym+barw, ysym + yspace*0.30);
906 entrytop1.SetBit(TLine::kLineNDC);
907 entry->TAttLine::Copy(entrytop1);
908 entrytop1.Paint();
909 TLine entrytop2(xsym-barw, ysym - yspace*0.30, xsym+barw, ysym - yspace*0.30);
910 entrytop2.SetBit(TLine::kLineNDC);
911 entry->TAttLine::Copy(entrytop2);
912 entrytop2.Paint();
913 } else if (endcaps == 2) {
914 Double_t xe1[3] = {xsym-barw, xsym ,xsym+barw};
915 Double_t ye1[3] = {ysym+yspace*0.20, ysym + yspace*0.30 ,ysym+yspace*0.20};
916 TPolyLine ple1(3,xe1,ye1);
918 entry->TAttLine::Copy(ple1);
919 ple1.Paint();
920 Double_t xe2[3] = {xsym-barw, xsym ,xsym+barw};
921 Double_t ye2[3] = {ysym-yspace*0.20, ysym - yspace*0.30 ,ysym-yspace*0.20};
922 TPolyLine ple2(3,xe2,ye2);
924 entry->TAttLine::Copy(ple2);
925 } else if (endcaps == 3) {
926 Double_t xe1[3] = {xsym-barw, xsym ,xsym+barw};
927 Double_t ye1[3] = {ysym+yspace*0.20, ysym + yspace*0.30 ,ysym+yspace*0.20};
928 Double_t xe2[3] = {xsym-barw, xsym ,xsym+barw};
929 Double_t ye2[3] = {ysym-yspace*0.20, ysym - yspace*0.30 ,ysym-yspace*0.20};
930 for (Int_t i=0;i<3;i++) {
931 xe1[i] = gPad->GetX1() + xe1[i]*(gPad->GetX2()-gPad->GetX1());
932 ye1[i] = gPad->GetY1() + ye1[i]*(gPad->GetY2()-gPad->GetY1());
933 xe2[i] = gPad->GetX1() + xe2[i]*(gPad->GetX2()-gPad->GetX1());
934 ye2[i] = gPad->GetY1() + ye2[i]*(gPad->GetY2()-gPad->GetY1());
935 }
936 TPolyLine ple1(3,xe1,ye1);
937 ple1.SetFillColor(entry->GetLineColor());
938 ple1.SetFillStyle(1001);
939 ple1.Paint("f");
940 TPolyLine ple2(3,xe2,ye2);
941 ple2.SetFillColor(entry->GetLineColor());
942 ple2.SetFillStyle(1001);
943 ple2.Paint("f");
944 }
945 }
946 }
947 }
948
949 // Draw error only
950
951 if (opt.Contains("e") && !(opt.Contains("l") || opt.Contains("f"))) {
952 if (eobj && eobj->InheritsFrom(TAttLine::Class())) {
953 dynamic_cast<TAttLine*>(eobj)->Copy(*entry);
954 }
955 if ( !opt.Contains("p")) {
956 TLine entryline(xsym, ysym - yspace*0.30,
957 xsym, ysym + yspace*0.30);
958 entryline.SetBit(TLine::kLineNDC);
959 entry->TAttLine::Copy(entryline);
960 entryline.Paint();
961 } else {
962 Double_t sy = (fY2NDC-fY1NDC)*((0.5*(gPad->PixeltoY(0) - gPad->PixeltoY(Int_t(symbolsize*8.))))/(fY2-fY1));
963 TLine entryline1(xsym, ysym + sy, xsym, ysym + yspace*0.30);
964 entryline1.SetBit(TLine::kLineNDC);
965 entry->TAttLine::Copy(entryline1);
966 entryline1.Paint();
967 TLine entryline2(xsym, ysym - sy, xsym, ysym - yspace*0.30);
968 entryline2.SetBit(TLine::kLineNDC);
969 entry->TAttLine::Copy(entryline2);
970 entryline2.Paint();
971 }
972 Double_t barw = boxw*0.1*gStyle->GetEndErrorSize();
973 if (endcaps == 1) {
974 TLine entrytop1(xsym-barw, ysym + yspace*0.30, xsym+barw, ysym + yspace*0.30);
975 entrytop1.SetBit(TLine::kLineNDC);
976 entry->TAttLine::Copy(entrytop1);
977 entrytop1.Paint();
978 TLine entrytop2(xsym-barw, ysym - yspace*0.30, xsym+barw, ysym - yspace*0.30);
979 entrytop2.SetBit(TLine::kLineNDC);
980 entry->TAttLine::Copy(entrytop2);
981 entrytop2.Paint();
982 } else if (endcaps == 2) {
983 Double_t xe1[3] = {xsym-barw, xsym ,xsym+barw};
984 Double_t ye1[3] = {ysym+yspace*0.20, ysym + yspace*0.30 ,ysym+yspace*0.20};
985 TPolyLine ple1(3,xe1,ye1);
987 entry->TAttLine::Copy(ple1);
988 ple1.Paint();
989 Double_t xe2[3] = {xsym-barw, xsym ,xsym+barw};
990 Double_t ye2[3] = {ysym-yspace*0.20, ysym - yspace*0.30 ,ysym-yspace*0.20};
991 TPolyLine ple2(3,xe2,ye2);
993 entry->TAttLine::Copy(ple2);
994 ple2.Paint();
995 } else if (endcaps == 3) {
996 Double_t xe1[3] = {xsym-barw, xsym ,xsym+barw};
997 Double_t ye1[3] = {ysym+yspace*0.20, ysym + yspace*0.30 ,ysym+yspace*0.20};
998 Double_t xe2[3] = {xsym-barw, xsym ,xsym+barw};
999 Double_t ye2[3] = {ysym-yspace*0.20, ysym - yspace*0.30 ,ysym-yspace*0.20};
1000 for (Int_t i=0;i<3;i++) {
1001 xe1[i] = gPad->GetX1() + xe1[i]*(gPad->GetX2()-gPad->GetX1());
1002 ye1[i] = gPad->GetY1() + ye1[i]*(gPad->GetY2()-gPad->GetY1());
1003 xe2[i] = gPad->GetX1() + xe2[i]*(gPad->GetX2()-gPad->GetX1());
1004 ye2[i] = gPad->GetY1() + ye2[i]*(gPad->GetY2()-gPad->GetY1());
1005 }
1006 TPolyLine ple1(3,xe1,ye1);
1007 ple1.SetFillColor(entry->GetLineColor());
1008 ple1.SetFillStyle(1001);
1009 ple1.Paint("f");
1010 TPolyLine ple2(3,xe2,ye2);
1011 ple2.SetFillColor(entry->GetLineColor());
1012 ple2.SetFillStyle(1001);
1013 ple2.Paint("f");
1014 }
1015 }
1016
1017 // Draw Polymarker
1018 if ( opt.Contains("p")) entrymarker.Paint();
1019 }
1020 SetTextSize(save_textsize);
1021 delete [] columnWidths;
1022}
1023
1024////////////////////////////////////////////////////////////////////////////////
1025/// Dump this TLegend and its contents.
1026
1027void TLegend::Print( Option_t* option ) const
1028{
1029 TPave::Print( option );
1031}
1032
1033////////////////////////////////////////////////////////////////////////////////
1034/// Reset the legend entries pointing to "obj".
1035
1037{
1038 TIter next(fPrimitives);
1039 TLegendEntry *entry;
1040 while (( entry = (TLegendEntry *)next() )) {
1041 if (entry->GetObject() == obj) entry->SetObject((TObject*)0);
1042 }
1043}
1044
1045////////////////////////////////////////////////////////////////////////////////
1046/// Save this legend as C++ statements on output stream out
1047/// to be used with the SaveAs .C option.
1048
1049void TLegend::SavePrimitive(std::ostream &out, Option_t* )
1050{
1051
1052 out << " " << std::endl;
1053 char quote = '"';
1054 if ( gROOT->ClassSaved( TLegend::Class() ) ) {
1055 out << " ";
1056 } else {
1057 out << " TLegend *";
1058 }
1059 // note, we can always use NULL header, since its included in primitives
1060 out << "leg = new TLegend("<<GetX1NDC()<<","<<GetY1NDC()<<","
1061 <<GetX2NDC()<<","<<GetY2NDC()<<","
1062 << "NULL" << "," <<quote<< fOption <<quote<<");" << std::endl;
1063 if (fBorderSize != 4) {
1064 out<<" leg->SetBorderSize("<<fBorderSize<<");"<<std::endl;
1065 }
1066 SaveTextAttributes(out,"leg",12,0,1,42,0);
1067 SaveLineAttributes(out,"leg",-1,-1,-1);
1068 SaveFillAttributes(out,"leg",-1,-1);
1069 if ( fPrimitives ) {
1070 TIter next(fPrimitives);
1071 TLegendEntry *entry;
1072 while (( entry = (TLegendEntry *)next() )) entry->SaveEntry(out,"leg");
1073 }
1074 out << " leg->Draw();"<<std::endl;
1075}
1076
1077////////////////////////////////////////////////////////////////////////////////
1078/// Edit the label of the entry pointed to by the mouse.
1079
1080void TLegend::SetEntryLabel( const char* label )
1081{
1082 TLegendEntry* entry = GetEntry(); // get entry pointed by the mouse
1083 if ( entry ) entry->SetLabel( label );
1084}
1085
1086////////////////////////////////////////////////////////////////////////////////
1087/// Edit the option of the entry pointed to by the mouse.
1088
1090{
1091 TLegendEntry* entry = GetEntry(); // get entry pointed by the mouse
1092 if ( entry ) entry->SetOption( option );
1093}
1094
1095////////////////////////////////////////////////////////////////////////////////
1096/// Sets the header, which is the "title" that appears at the top of the legend.
1097/// If `option` contains `C`, the title will be centered.
1098
1099void TLegend::SetHeader( const char *header, Option_t* option )
1100{
1101 TString opt;
1102
1103 if ( !fPrimitives ) fPrimitives = new TList;
1104 TIter next(fPrimitives);
1105 TLegendEntry *first; // header is always the first entry
1106 if (( first = (TLegendEntry*)next() )) {
1107 opt = first->GetOption();
1108 opt.ToLower();
1109 if ( opt.Contains("h") ) {
1110 first->SetLabel(header);
1111 opt = option;
1112 opt.ToLower();
1113 if ( opt.Contains("c") ) first->SetTextAlign(22);
1114 else first->SetTextAlign(0);
1115 return;
1116 }
1117 }
1118 first = new TLegendEntry( 0, header, "h" );
1119 opt = option;
1120 opt.ToLower();
1121 if ( opt.Contains("c") ) first->SetTextAlign(22);
1122 else first->SetTextAlign(0);
1123 first->SetTextAngle(0);
1124 first->SetTextColor(0);
1125 first->SetTextFont(GetTextFont()); // default font is TLegend font for the header
1126 first->SetTextSize(0);
1128}
#define h(i)
Definition RSha256.hxx:106
#define e(i)
Definition RSha256.hxx:103
static const double x2[5]
static const double x1[5]
int Int_t
Definition RtypesCore.h:45
float Size_t
Definition RtypesCore.h:87
const Bool_t kFALSE
Definition RtypesCore.h:92
short Short_t
Definition RtypesCore.h:39
double Double_t
Definition RtypesCore.h:59
short Color_t
Definition RtypesCore.h:83
short Style_t
Definition RtypesCore.h:80
float Float_t
Definition RtypesCore.h:57
const Bool_t kTRUE
Definition RtypesCore.h:91
const char Option_t
Definition RtypesCore.h:66
#define ClassImp(name)
Definition Rtypes.h:364
char name[80]
Definition TGX11.cxx:110
#define gROOT
Definition TROOT.h:406
R__EXTERN TStyle * gStyle
Definition TStyle.h:412
#define gPad
Fill Area Attributes class.
Definition TAttFill.h:19
virtual void SetFillColor(Color_t fcolor)
Set the fill area color.
Definition TAttFill.h:37
virtual void SetFillAttributes()
Invoke the DialogCanvas Fill attributes.
Definition TAttFill.cxx:251
virtual void SetFillStyle(Style_t fstyle)
Set the fill area style.
Definition TAttFill.h:39
virtual void SaveFillAttributes(std::ostream &out, const char *name, Int_t coldef=1, Int_t stydef=1001)
Save fill attributes as C++ statement(s) on output stream out.
Definition TAttFill.cxx:234
Line Attributes class.
Definition TAttLine.h:18
virtual Color_t GetLineColor() const
Return the line color.
Definition TAttLine.h:33
virtual void SetLineAttributes()
Invoke the DialogCanvas Line attributes.
Definition TAttLine.cxx:290
virtual void SaveLineAttributes(std::ostream &out, const char *name, Int_t coldef=1, Int_t stydef=1, Int_t widdef=1)
Save line attributes as C++ statement(s) on output stream out.
Definition TAttLine.cxx:270
Marker Attributes class.
Definition TAttMarker.h:19
virtual Style_t GetMarkerStyle() const
Return the marker style.
Definition TAttMarker.h:32
virtual Size_t GetMarkerSize() const
Return the marker size.
Definition TAttMarker.h:33
virtual void SetMarkerAttributes()
Invoke the DialogCanvas Marker attributes.
Text Attributes class.
Definition TAttText.h:18
virtual Float_t GetTextSize() const
Return the text size.
Definition TAttText.h:36
virtual void SetTextAlign(Short_t align=11)
Set the text alignment.
Definition TAttText.h:41
virtual Short_t GetTextAlign() const
Return the text alignment.
Definition TAttText.h:32
virtual Font_t GetTextFont() const
Return the text font.
Definition TAttText.h:35
virtual Color_t GetTextColor() const
Return the text color.
Definition TAttText.h:34
virtual void SetTextAngle(Float_t tangle=0)
Set the text angle.
Definition TAttText.h:42
virtual Float_t GetTextAngle() const
Return the text angle.
Definition TAttText.h:33
virtual void SetTextAttributes()
Invoke the DialogCanvas Text attributes.
Definition TAttText.cxx:372
virtual void SetTextColor(Color_t tcolor=1)
Set the text color.
Definition TAttText.h:43
virtual void SetTextFont(Font_t tfont=62)
Set the text font.
Definition TAttText.h:45
virtual void SaveTextAttributes(std::ostream &out, const char *name, Int_t alidef=12, Float_t angdef=0, Int_t coldef=1, Int_t fondef=61, Float_t sizdef=1)
Save text attributes as C++ statement(s) on output stream out.
Definition TAttText.cxx:344
virtual void SetTextSize(Float_t tsize=1)
Set the text size.
Definition TAttText.h:46
void Copy(TAttText &atttext) const
Copy this text attributes to a new TAttText.
Definition TAttText.cxx:291
Double_t fX1
X of 1st point.
Definition TBox.h:28
Double_t fY2
Y of 2nd point.
Definition TBox.h:31
Double_t fX2
X of 2nd point.
Definition TBox.h:30
Double_t fY1
Y of 1st point.
Definition TBox.h:29
virtual void Print(Option_t *option="") const
Default print for collections, calls Print(option, 1).
virtual Int_t GetSize() const
Return the capacity of the collection, i.e.
The Histogram stack class.
Definition THStack.h:38
To draw Mathematical Formula.
Definition TLatex.h:18
Double_t GetXsize()
Return size of the formula along X in pad coordinates.
Definition TLatex.cxx:2522
Double_t GetYsize()
Return size of the formula along Y in pad coordinates.
Definition TLatex.cxx:2609
virtual void Paint(Option_t *option="")
Paint.
Definition TLatex.cxx:2030
Storage class for one entry of a TLegend.
virtual TObject * GetObject() const
virtual void SetLabel(const char *label="")
virtual void SetOption(Option_t *option="lpf")
virtual void SaveEntry(std::ostream &out, const char *name)
Save this TLegendEntry as C++ statements on output stream out to be used with the SaveAs ....
virtual const char * GetLabel() const
virtual void SetObject(TObject *obj)
(re)set the obj pointed to by this entry
virtual Option_t * GetOption() const
This class displays a legend box (TPaveText) containing several legend entries.
Definition TLegend.h:23
virtual void Clear(Option_t *option="")
Clear all entries in this legend, including the header.
Definition TLegend.cxx:390
TLegendEntry * AddEntry(const TObject *obj, const char *label="", Option_t *option="lpf")
Add a new entry to this legend.
Definition TLegend.cxx:330
void SetNColumns(Int_t nColumns)
Set the number of columns for the legend.
Definition TLegend.cxx:603
virtual void SavePrimitive(std::ostream &out, Option_t *option="")
Save this legend as C++ statements on output stream out to be used with the SaveAs ....
Definition TLegend.cxx:1049
virtual void SetHeader(const char *header="", Option_t *option="")
Sets the header, which is the "title" that appears at the top of the legend.
Definition TLegend.cxx:1099
virtual void DeleteEntry()
Delete entry at the mouse position.
Definition TLegend.cxx:411
TLegendEntry * GetEntry() const
Get entry pointed to by the mouse.
Definition TLegend.cxx:476
Float_t fEntrySeparation
Separation between entries, as a fraction of The space allocated to one entry.
Definition TLegend.h:74
virtual void EditEntryAttMarker()
Edit the marker attributes for the entry pointed by the mouse.
Definition TLegend.cxx:453
virtual void RecursiveRemove(TObject *obj)
Reset the legend entries pointing to "obj".
Definition TLegend.cxx:1036
virtual void Draw(Option_t *option="")
Draw this legend with its current attributes.
Definition TLegend.cxx:423
virtual void Copy(TObject &obj) const
Copy this legend into "obj".
Definition TLegend.cxx:399
virtual void EditEntryAttText()
Edit the text attributes for the entry pointed by the mouse.
Definition TLegend.cxx:464
Int_t GetNColumns() const
Definition TLegend.h:52
void SetDefaults()
Definition TLegend.h:61
Float_t fMargin
Fraction of total width used for symbol.
Definition TLegend.h:77
Int_t GetNRows() const
Get the number of rows.
Definition TLegend.cxx:583
TList * fPrimitives
List of TLegendEntries.
Definition TLegend.h:73
virtual ~TLegend()
Default destructor.
Definition TLegend.cxx:311
Int_t fNColumns
Number of columns in the legend.
Definition TLegend.h:78
Float_t fColumnSeparation
Separation between columns, as a fraction of The space allowed to one column.
Definition TLegend.h:79
virtual void Paint(Option_t *option="")
Paint this legend with its current attributes.
Definition TLegend.cxx:558
TLegend()
Default constructor.
Definition TLegend.cxx:200
virtual void EditEntryAttLine()
Edit the line attributes for the entry pointed by the mouse.
Definition TLegend.cxx:442
virtual void SetEntryOption(Option_t *option)
Edit the option of the entry pointed to by the mouse.
Definition TLegend.cxx:1089
TLegend & operator=(const TLegend &)
Assignment operator.
Definition TLegend.cxx:295
virtual void SetEntryLabel(const char *label)
Edit the label of the entry pointed to by the mouse.
Definition TLegend.cxx:1080
virtual void Print(Option_t *option="") const
Dump this TLegend and its contents.
Definition TLegend.cxx:1027
virtual void PaintPrimitives()
Paint the entries (list of primitives) for this legend.
Definition TLegend.cxx:615
virtual void EditEntryAttFill()
Edit the fill attributes for the entry pointed by the mouse.
Definition TLegend.cxx:431
virtual const char * GetHeader() const
Returns the header, which is the title that appears at the top of the legend.
Definition TLegend.cxx:517
virtual void InsertEntry(const char *objectName="", const char *label="", Option_t *option="lpf")
Add a new entry before the entry at the mouse position.
Definition TLegend.cxx:533
A simple line.
Definition TLine.h:22
virtual void PaintLineNDC(Double_t u1, Double_t v1, Double_t u2, Double_t v2)
Draw this line with new coordinates in NDC.
Definition TLine.cxx:393
@ kLineNDC
Use NDC coordinates.
Definition TLine.h:33
virtual void Paint(Option_t *option="")
Paint this line with its current attributes.
Definition TLine.cxx:375
Iterator of linked list.
Definition TList.h:200
TObject * Next()
Return next object in the list. Returns 0 when no more objects in list.
Definition TList.cxx:1113
A doubly linked list.
Definition TList.h:44
virtual void Add(TObject *obj)
Definition TList.h:87
virtual TObject * Remove(TObject *obj)
Remove object from the list.
Definition TList.cxx:822
virtual void AddFirst(TObject *obj)
Add object at the beginning of the list.
Definition TList.cxx:100
virtual TObject * FindObject(const char *name) const
Find an object in this list using its name.
Definition TList.cxx:578
virtual void AddBefore(const TObject *before, TObject *obj)
Insert object before object before in the list.
Definition TList.cxx:196
virtual void Delete(Option_t *option="")
Remove all objects from the list AND delete all heap based objects.
Definition TList.cxx:470
Manages Markers.
Definition TMarker.h:22
virtual void SetNDC(Bool_t isNDC=kTRUE)
Set NDC mode on if isNDC = kTRUE, off otherwise.
Definition TMarker.cxx:348
virtual void Paint(Option_t *option="")
Paint this marker with its current attributes.
Definition TMarker.cxx:288
A TMultiGraph is a collection of TGraph (or derived) objects.
Definition TMultiGraph.h:36
Mother of all ROOT objects.
Definition TObject.h:37
virtual Option_t * GetDrawOption() const
Get option used by the graphics system to draw this object.
Definition TObject.cxx:343
virtual void Warning(const char *method, const char *msgfmt,...) const
Issue warning message.
Definition TObject.cxx:879
virtual TObject * FindObject(const char *name) const
Must be redefined in derived classes.
Definition TObject.cxx:323
virtual void AppendPad(Option_t *option="")
Append graphics object to current pad.
Definition TObject.cxx:107
void SetBit(UInt_t f, Bool_t set)
Set or unset the user status bits as specified in f.
Definition TObject.cxx:696
virtual Bool_t InheritsFrom(const char *classname) const
Returns kTRUE if object inherits from class "classname".
Definition TObject.cxx:445
virtual void Error(const char *method, const char *msgfmt,...) const
Issue error message.
Definition TObject.cxx:893
virtual const char * GetTitle() const
Returns title of object.
Definition TObject.cxx:403
A TBox with a bordersize and a shadow option.
Definition TPave.h:19
virtual void Print(Option_t *option="") const
Dump this pave with its attributes.
Definition TPave.cxx:614
Double_t GetY2NDC() const
Definition TPave.h:62
Int_t GetBorderSize() const
Definition TPave.h:54
TPave & operator=(const TPave &src)
Assignment operator.
Definition TPave.cxx:129
virtual void ConvertNDCtoPad()
Convert pave coordinates from NDC to Pad coordinates.
Definition TPave.cxx:139
Double_t GetX2NDC() const
Definition TPave.h:60
Int_t fBorderSize
window box bordersize in pixels
Definition TPave.h:26
Double_t fX2NDC
X2 point in NDC coordinates.
Definition TPave.h:24
Double_t GetY1NDC() const
Definition TPave.h:61
virtual void SetBorderSize(Int_t bordersize=4)
Definition TPave.h:73
TString fOption
Pave style.
Definition TPave.h:30
Double_t fY2NDC
Y2 point in NDC coordinates.
Definition TPave.h:25
void Copy(TObject &pave) const
Copy this pave to pave.
Definition TPave.cxx:186
Double_t fX1NDC
X1 point in NDC coordinates.
Definition TPave.h:22
Double_t fY1NDC
Y1 point in NDC coordinates.
Definition TPave.h:23
Double_t GetX1NDC() const
Definition TPave.h:59
virtual void PaintPave(Double_t x1, Double_t y1, Double_t x2, Double_t y2, Int_t bordersize=4, Option_t *option="br")
Draw this pave with new coordinates.
Definition TPave.cxx:313
Defined by an array on N points in a 2-D space.
Definition TPolyLine.h:23
virtual void Paint(Option_t *option="")
Paint this polyline with its current attributes.
Basic string class.
Definition TString.h:136
void ToLower()
Change string to lower-case.
Definition TString.cxx:1145
Bool_t Contains(const char *pat, ECaseCompare cmp=kExact) const
Definition TString.h:624
Width_t GetLegendBorderSize() const
Definition TStyle.h:194
Double_t GetLegendTextSize() const
Definition TStyle.h:197
Float_t GetEndErrorSize() const
Definition TStyle.h:177
Style_t GetLegendFont() const
Definition TStyle.h:196
Color_t GetLegendFillColor() const
Definition TStyle.h:195
virtual void SetNDC(Bool_t isNDC=kTRUE)
Set NDC mode on if isNDC = kTRUE, off otherwise.
Definition TText.cxx:813
Double_t y[n]
Definition legend1.C:17
Double_t x[n]
Definition legend1.C:17
Double_t Ceil(Double_t x)
Definition TMath.h:695
Short_t Min(Short_t a, Short_t b)
Definition TMathBase.h:180
Definition first.py:1