13#include "TGLIncludes.h"
61#define GL_BGRA GL_BGRA_EXT
112 fCurrentCamera(&fPerspectiveCameraXOZ),
117 fStereoZeroParallax (0.03f),
118 fStereoEyeOffsetFac (1.0f),
119 fStereoFrustumAsymFac (1.0f),
123 fSelectedPShapeRef (0),
129 fPushAction(kPushStd), fDragAction(
kDragNone),
131 fMaxSceneDrawTimeHQ(5000),
132 fMaxSceneDrawTimeLQ(100),
133 fPointScale (1), fLineScale(1), fSmoothPoints(
kFALSE), fSmoothLines(
kFALSE),
135 fAxesDepthTest(
kTRUE),
137 fReferencePos(0.0, 0.0, 0.0),
138 fDrawCameraCenter(
kFALSE),
143 fPictureFileName(
"viewer.jpg"),
148 fIgnoreSizesOnUpdate(
kFALSE),
149 fResetCamerasOnUpdate(
kTRUE),
150 fResetCamerasOnNextUpdate(
kFALSE)
178 fCurrentCamera(&fPerspectiveCameraXOZ),
183 fStereoZeroParallax (0.03f),
184 fStereoEyeOffsetFac (1.0f),
185 fStereoFrustumAsymFac (1.0f),
189 fSelectedPShapeRef (0),
195 fPushAction(kPushStd), fDragAction(
kDragNone),
197 fMaxSceneDrawTimeHQ(5000),
198 fMaxSceneDrawTimeLQ(100),
199 fPointScale (1), fLineScale(1), fSmoothPoints(
kFALSE), fSmoothLines(
kFALSE),
201 fAxesDepthTest(
kTRUE),
203 fReferencePos(0.0, 0.0, 0.0),
204 fDrawCameraCenter(
kFALSE),
209 fPictureFileName(
"viewer.jpg"),
212 fGLDevice(fPad->GetGLDevice()),
214 fIgnoreSizesOnUpdate(
kFALSE),
215 fResetCamerasOnUpdate(
kTRUE),
216 fResetCamerasOnNextUpdate(
kFALSE)
230 Int_t viewport[4] = {0};
232 SetViewport(viewport[0], viewport[1], viewport[2], viewport[3]);
308 scenepad =
dynamic_cast<TGLScenePad*
>((*si)->GetScene());
309 if (scenepad && scenepad->
GetPad() == pad)
375 if (!
box.IsEmpty()) {
410 glEnable(GL_LIGHTING);
411 glEnable(GL_DEPTH_TEST);
412 glEnable(GL_CULL_FACE);
414 glClearColor(0.f, 0.f, 0.f, 0.f);
416 glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
417 glEnable(GL_COLOR_MATERIAL);
418 glMaterialf(GL_BACK, GL_SHININESS, 0.0);
419 glPolygonMode(GL_FRONT, GL_FILL);
422 glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER,
GL_TRUE);
423 Float_t lmodelAmb[] = {0.5f, 0.5f, 1.f, 1.f};
424 glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodelAmb);
425 glLightModeli(GL_LIGHT_MODEL_TWO_SIDE,
GL_FALSE);
427 glHint(GL_POINT_SMOOTH_HINT, GL_NICEST);
428 glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
451 Info(
"TGLViewer::RequestDraw",
"viewer locked - requesting another draw.");
459 gROOT->ProcessLineFast(
Form(
"((TGLViewer *)0x%lx)->DoDraw()", (
ULong_t)
this));
495 if (
fSmoothPoints) glEnable(GL_POINT_SMOOTH);
else glDisable(GL_POINT_SMOOTH);
496 if (
fSmoothLines) glEnable(GL_LINE_SMOOTH);
else glDisable(GL_LINE_SMOOTH);
499 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
528 glClear(GL_DEPTH_BUFFER_BIT);
569 Info(
"TGLViewer::DoDraw()",
"zero surface area, draw skipped.");
575 Int_t viewport[4] = {};
577 SetViewport(viewport[0], viewport[1], viewport[2], viewport[3]);
603 Info(
"TGLViewer::DoDraw()",
"Took %f msec", timer.
End());
661 Float_t gl_near, gl_far, zero_p_dist;
663 Float_t x_len_at_zero_parallax;
672 glDrawBuffer(GL_BACK_LEFT);
677 glEnable(GL_SCISSOR_TEST);
682 gl_near =
c.GetNearClip();
683 gl_far =
c.GetFarClip();
689 x_len_at_zero_parallax = 2.0f * w_half * zero_p_dist / gl_near;
695 abs_trans *=
c.RefCamTrans();
698 glTranslatef(stereo_offset*left_vec[0], stereo_offset*left_vec[1], stereo_offset*left_vec[2]);
700 glMatrixMode(GL_PROJECTION);
702 glFrustum(-w_half + frustum_asym, w_half + frustum_asym,
703 -h_half, h_half, gl_near, gl_far);
704 glMatrixMode(GL_MODELVIEW);
724 glDrawBuffer(GL_BACK_RIGHT);
737 glTranslatef(-stereo_offset*left_vec[0], -stereo_offset*left_vec[1], -stereo_offset*left_vec[2]);
739 glMatrixMode(GL_PROJECTION);
741 glFrustum(-w_half - frustum_asym, w_half - frustum_asym,
742 -h_half, h_half, gl_near, gl_far);
743 glMatrixMode(GL_MODELVIEW);
768 glDrawBuffer(GL_BACK);
772 glDisable(GL_SCISSOR_TEST);
814 if (GLEW_EXT_framebuffer_object &&
gEnv->
GetValue(
"OpenGL.SavePicturesViaFBO", 1))
835 static const TString eh(
"TGLViewer::SavePictureUsingBB");
840 Warning(eh,
"file %s cannot be saved with this extension.", fileName.
Data());
845 Error(eh,
"viewer locked - try later.");
855 gROOT->ProcessLineFast(
Form(
"((TGLViewer *)0x%lx)->DoDraw(kFALSE)", (
ULong_t)
this));
861 glReadBuffer(GL_BACK);
864 glPixelStorei(GL_PACK_ALIGNMENT, 1);
866 GL_BGRA, GL_UNSIGNED_BYTE, xx);
870 image->WriteImage(fileName);
893 static const TString eh(
"TGLViewer::SavePictureUsingFBO");
898 Warning(eh,
"file %s cannot be saved with this extension.", fileName.
Data());
903 Error(eh,
"viewer locked - try later.");
916 catch (std::runtime_error& exc)
918 Error(eh,
"%s",exc.what());
919 if (
gEnv->
GetValue(
"OpenGL.SavePictureFallbackToBB", 1)) {
920 Info(eh,
"Falling back to saving image via back-buffer. Window must be fully visible.");
922 Warning(eh,
"Back-buffer does not support image scaling, window size will be used.");
933 if (pixel_object_scale != 0)
945 gROOT->ProcessLineFast(
Form(
"((TGLViewer *)0x%lx)->DoDraw(kFALSE)", (
ULong_t)
this));
956 glPixelStorei(GL_PACK_ALIGNMENT, 1);
958 GL_BGRA, GL_UNSIGNED_BYTE, xx);
962 image->WriteImage(fileName);
968 if (pixel_object_scale != 0)
986 static const TString eh(
"TGLViewer::GetPictureUsingBB");
989 Error(eh,
"viewer locked - try later.");
999 gROOT->ProcessLineFast(
Form(
"((TGLViewer *)0x%lx)->DoDraw(kFALSE)", (
ULong_t)
this));
1005 glReadBuffer(GL_BACK);
1008 glPixelStorei(GL_PACK_ALIGNMENT, 1);
1010 GL_BGRA, GL_UNSIGNED_BYTE, xx);
1033 static const TString eh(
"TGLViewer::GetPictureUsingFBO");
1036 Error(eh,
"viewer locked - try later.");
1049 catch (std::runtime_error& exc)
1051 Error(eh,
"%s",exc.what());
1052 if (
gEnv->
GetValue(
"OpenGL.GetPictureFallbackToBB", 1)) {
1053 Info(eh,
"Falling back to saving image via back-buffer. Window must be fully visible.");
1055 Warning(eh,
"Back-buffer does not support image scaling, window size will be used.");
1066 if (pixel_object_scale != 0)
1078 gROOT->ProcessLineFast(
Form(
"((TGLViewer *)0x%lx)->DoDraw(kFALSE)", (
ULong_t)
this));
1089 glPixelStorei(GL_PACK_ALIGNMENT, 1);
1091 GL_BGRA, GL_UNSIGNED_BYTE, xx);
1099 if (pixel_object_scale != 0)
1116 Bool_t pixel_object_scale)
1130 Bool_t pixel_object_scale)
1144 Bool_t pixel_object_scale)
1160 glDisable(GL_DEPTH_TEST);
1166 glDisable(GL_DEPTH_TEST);
1168 const UChar_t rgba[4] = { 0, 255, 255, 255 };
1174 glEnable(GL_DEPTH_TEST);
1179 glDisable(GL_DEPTH_TEST);
1184 glEnable(GL_DEPTH_TEST);
1194 glDisable(GL_LIGHTING);
1198 glColor3d(0.0, 1.0, 0.0);
1202 glDisable(GL_DEPTH_TEST);
1207 glEnable(GL_DEPTH_TEST);
1209 glEnable(GL_LIGHTING);
1226 color->
GetRGB(rgb[0], rgb[1], rgb[2]);
1228 rgb[0] = rgb[1] = rgb[2] = 0.0f;
1230 glClearColor(rgb[0], rgb[1], rgb[2], 0.0f);
1233 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
1253 static const Float_t z = -1.0f;
1255 glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity();
1256 glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity();
1261 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1264 glVertex3f(-1, -1, z); glVertex3f( 1, -1, z);
1265 glVertex3f( 1, 1, z); glVertex3f(-1, 1, z);
1269 glMatrixMode(GL_PROJECTION); glPopMatrix();
1270 glMatrixMode(GL_MODELVIEW); glPopMatrix();
1343 glRenderMode(GL_SELECT);
1349 Int_t nHits = glRenderMode(GL_RENDER);
1353 if (
gDebug > 0)
Info(
"TGLViewer::DoSelect",
"Primary select nHits=%d.", nHits);
1388 return Bool_t(
gROOT->ProcessLineFast(
Form(
"((TGLViewer *)0x%lx)->DoSecondarySelect(%d, %d)", (
ULong_t)
this,
x,
y)));
1413 Info(
"TGLViewer::SecondarySelect",
"Skipping secondary selection "
1414 "(sinfo=0x%lx, pshape=0x%lx).\n",
1427 foo.push_back(sinfo);
1431 glRenderMode(GL_SELECT);
1438 glPushName(pshp->
ID());
1446 Int_t nSecHits = glRenderMode(GL_RENDER);
1450 if (
gDebug > 0)
Info(
"TGLViewer::DoSelect",
"Secondary select nSecHits=%d.", nSecHits);
1523 glRenderMode(GL_SELECT);
1529 Int_t nHits = glRenderMode(GL_RENDER);
1583 delete this;
return;
1598 "TGLFaderHelper",
this,
"MakeFadeStep()");
1636 Info(
"SwitchColorSet()",
"Global color-set is in use, switch not supported.");
1735 Info(
"TGLViewer::SetViewport",
"updated - corner %d,%d dimensions %d,%d",
x,
y,
width, height);
1756 switch(cameraType) {
1780 Error(
"TGLViewer::SetCurrentCamera",
"invalid camera type");
1847 Error(
"TGLViewer::SetCurrentCamera",
"invalid camera type");
1927 Error(
"TGLViewer::SetOrthoCamera",
"invalid camera type");
1975 Error(
"TGLViewer::SetPerspectiveCamera",
"invalid camera type");
2096 Emit(
"MouseOver(TGLPhysicalShape*)", (
Long_t)shape);
2107 Emit(
"MouseOver(TGLPhysicalShape*,UInt_t)", args);
2118 Emit(
"MouseOver(TObject*,UInt_t)", args);
2129 Emit(
"ReMouseOver(TObject*,UInt_t)", args);
2141 Emit(
"UnMouseOver(TObject*,UInt_t)", args);
2161 Emit(
"Clicked(TObject*,UInt_t,UInt_t)", args);
2174 Emit(
"ReClicked(TObject*,UInt_t,UInt_t)", args);
2186 Emit(
"UnClicked(TObject*,UInt_t,UInt_t)", args);
2195 static UInt_t oldx = 0, oldy = 0;
2197 if (oldx != posx || oldy != posy) {
2201 Emit(
"MouseIdle(TGLPhysicalShape*,UInt_t,UInt_t)", args);
2218 gPad->SetSelected(
this);
include TDocParser_001 C image html pict1_TDocParser_001 png width
R__EXTERN TVirtualMutex * gROOTMutex
char * Form(const char *fmt,...)
#define R__LOCKGUARD(mutex)
virtual Color_t GetFillColor() const
Return the fill area color.
virtual Color_t GetLineColor() const
Return the line color.
The color creation and management class.
virtual void GetRGB(Float_t &r, Float_t &g, Float_t &b) const
static Int_t GetColor(const char *hexcolor)
Static method returning color number for color specified by hex color string of form: "#rrggbb",...
virtual Int_t GetValue(const char *name, Int_t dflt) const
Returns the integer value for a resource.
Automatically rotates GL camera.
void Start()
Start the auto-rotator.
TGLCamera * GetCamera() const
void Stop()
Stop the auto-rotator.
Concrete class describing an orientated (free) or axis aligned box of 8 vertices.
TGLVector3 Extents() const
TGLVertex3 Center() const
void Draw(Bool_t solid=kFALSE) const
Draw the bounding box as either wireframe (default) of solid using current GL color.
A GL overlay element which displays camera furstum.
Abstract base camera class - concrete classes for orthographic and perspective cameras derive from it...
virtual Bool_t IsPerspective() const
Double_t * GetCenterVec()
void DrawDebugAids() const
Draw out some debugging aids for the camera:
virtual void Setup(const TGLBoundingBox &box, Bool_t reset=kTRUE)=0
void SetViewport(const TGLRect &viewport)
Set viewport extents from passed 'viewport' rect.
TGLVector3 ViewportDeltaToWorld(const TGLVertex3 &worldRef, Double_t viewportXDelta, Double_t viewportYDelta, TGLMatrix *modviewMat=0) const
Apply a 2D viewport delta (shift) to the projection of worldRef onto viewport, returning the resultan...
A collection of concrete TGLClip objects to be selected from.
TGLClip * GetCurrentClip() const
void SetupCurrentClip(const TGLBoundingBox &sceneBBox)
Setup current clipping object for given scene bounding box.
void SetupCurrentClipIfInvalid(const TGLBoundingBox &sceneBBox)
Setup current clipping object for given scene bounding box.
Class encapsulating a set of colors used throughout standard rendering.
void StdLightBackground()
Set defaults for light (white) background.
void SetColor(Int_t r, Int_t g, Int_t b, Int_t a=255)
Set color with Int_t values.
Color_t GetColorIndex() const
Returns color-index representing the color.
Identifier of a shared GL-context.
void DeleteGLResources()
Delete GL resources registered for destruction.
void Release(TGLContext *ctx)
Remove context ctx from the list of references.
void AddRef(TGLContext *ctx)
Add context ctx to the list of references.
void Unbind()
Unbind the frame-buffer object.
void Init(int w, int h, int ms_samples=0)
Acquire GL resources for given width, height and number of multi-sampling samples.
void Bind()
Bind the frame-buffer object.
void MakeFadeStep()
Make one fading step and request redraw.
Encapsulates a set of lights for OpenGL.
void StdSetupLights(const TGLBoundingBox &bbox, const TGLCamera &camera, Bool_t debug=kFALSE)
Setup lights for current given bounding box and camera.
Bool_t TakeLock(ELock lock) const
Lock the object in mode 'lock'.
ELock CurrentLock() const
Bool_t ReleaseLock(ELock lock) const
Release current lock, make sure it the same as the 'lock' argument.
static const char * LockName(ELock lock)
Return name-string for given lock-type.
Bool_t IsDrawOrSelectLock() const
virtual Bool_t SupportsSecondarySelect() const
Combine all available manipulators in a collection.
void SetDrawBBox(Bool_t bb)
virtual void SetPShape(TGLPhysicalShape *shape)
Set phys-shape, override of virtual from TGLPShapeRef.
16 component (4x4) transform matrix - column MAJOR as per GL.
void Set(const TGLVertex3 &origin, const TGLVector3 &zAxis, const TGLVector3 &xAxis=0)
Set matrix which when applied puts local origin at 'origin' and the local Z axis in direction 'z'.
TGLVector3 GetBaseVec(Int_t b) const
TGLVector3 GetTranslation() const
Return the translation component of matrix.
Orthographic projection camera.
virtual void Setup(const TGLBoundingBox &box, Bool_t reset=kTRUE)
Setup camera limits suitable to view the world volume defined by 'box' and call Reset() to initialise...
virtual void Configure(Double_t zoom, Double_t dolly, Double_t center[3], Double_t hRotate, Double_t vRotate)
Configure the camera state.
static Bool_t Capture(TGLViewer &viewer, EFormat format, const char *filePath=0)
Capture viewer to file.
virtual Bool_t MouseEnter(TGLOvlSelectRecord &selRec)
Mouse has entered this element.
virtual Bool_t MouseStillInside(TGLOvlSelectRecord &selRec)
virtual void MouseLeave()
Mouse has left the element.
TGLOverlayElement * GetOvlElement() const
virtual void Reset()
Reinitialise all data to null values.
Wrap TGLPysicalShape into TObject so that it can be edited using GED.
TGLPhysicalShape * fPShape
TGLPhysicalShape * GetPShape() const
Perspective projection camera - with characteristic foreshortening.
virtual void Configure(Double_t fov, Double_t dolly, Double_t center[3], Double_t hRotate, Double_t vRotate)
Configure the camera state.
virtual void Setup(const TGLBoundingBox &box, Bool_t reset=kTRUE)
Setup camera limits suitable to view the world volume defined by 'box' and call Reset() to initialise...
Concrete physical shape - a GL drawable.
virtual void Draw(TGLRnrCtx &rnrCtx) const
Draw physical shape, using LOD flags, potential from display list cache.
Viewport (pixel base) 2D rectangle class.
void Set(Int_t x, Int_t y, Int_t width, Int_t height)
void RequestDraw(Int_t milliSec, Short_t redrawLOD)
void SetRenderScale(Float_t s)
void SetSceneInfo(TGLSceneInfo *si)
TGLColorSet * ChangeBaseColorSet(TGLColorSet *set)
Change the default/bottom color-set.
void SetRenderTimeOut(Double_t tout)
void SetShapeLOD(Short_t LOD)
void BeginSelection(Int_t x, Int_t y, Int_t r=3)
Setup context for running selection.
Short_t SelectTransparents() const
Float_t GetRenderScale() const
void SetSecSelection(Bool_t secSel)
TGLColorSet * GetBaseColorSet()
Returns the current base color-set.
TGLSelectBuffer * GetSelectBuffer() const
void SetGLCtxIdentity(TGLContextIdentity *cid)
void SetGrabImage(Bool_t gi)
TGLColorSet & ColorSet()
Return reference to current color-set (top of the stack).
Bool_t GetGrabImage() const
void StartStopwatch()
Start the stopwatch.
void StopStopwatch()
Stop the stopwatch.
void EndSelection(Int_t glResult)
End selection.
void SetDrawPass(Short_t dpass)
Scene base-class – provides basic interface expected by the TGLViewer or its sub-classes:
virtual void PostRender(TGLRnrCtx &rnrCtx)
Perform post-render clean-up.
virtual void PreRender(TGLRnrCtx &rnrCtx)
Perform pre-render initialization - fill rnrCtx with values stored during PreDraw().
Base class for extended scene context.
TGLSceneBase * GetScene() const
Implements VirtualViewer3D interface and fills the base-class visualization structures from pad conte...
virtual void PadPaintFromViewer(TGLViewer *viewer)
Entry point for requesting update of scene's contents from gl-viewer.
TVirtualPad * GetPad() const
UInt_t * RawRecord(Int_t i)
void SetRawOnly(UInt_t *data)
Setup the record from raw buffer.
Standard selection record including information about containing scene and details ob out selected ob...
static Bool_t AreSameSelectionWise(const TGLSelectRecord &r1, const TGLSelectRecord &r2)
Check if the records imply the same selection result, that is, their secondary members are all equal.
Bool_t GetTransparent() const
TGLLogicalShape * GetLogShape() const
TGLPhysicalShape * GetPhysShape() const
virtual void Reset()
Reinitialise all data to null values.
void Print()
Print contents of the select record to stdout.
TGLSceneInfo * GetSceneInfo() const
Stopwatch object for timing GL work.
void Start()
Start timing.
Double_t End()
End timing, return total time since Start(), in milliseconds.
Wrapper class for various misc static functions - error checking, draw helpers etc.
static void DrawSphere(const TGLVertex3 &position, Double_t radius, const UChar_t rgba[4])
Draw sphere, centered on vertex 'position', with radius 'radius', color 'rgba'.
static const UChar_t fgWhite[4]
static void SetLineWidthScale(Float_t scale)
Set global line-width scale.
static Int_t CheckError(const char *loc)
Check current GL error state, outputting details via ROOT Error method if one.
static void ColorAlpha(const TGLColor &color, UChar_t alpha)
Set color from TGLColor and alpha value.
static Int_t GetPickingRadius()
Returns picking radius.
static void SetPointSizeScale(Float_t scale)
Set global point-size scale.
static const UChar_t fgGreen[4]
static void PointToViewport(Int_t &x, Int_t &y)
Convert from point/screen coordinates to GL viewport coordinates.
static void DrawReferenceMarker(const TGLCamera &camera, const TGLVertex3 &pos, Float_t radius=3, const UChar_t *rgba=0)
Draw a sphere- marker on world-coordinate 'pos' with pixel radius 'radius'.
static void DrawSimpleAxes(const TGLCamera &camera, const TGLBoundingBox &bbox, Int_t axesType)
Draw simple xyz-axes for given bounding-box.
3 component (x/y/z) vector class.
3 component (x/y/z) vertex class.
void Set(Double_t x, Double_t y, Double_t z)
virtual void PreRenderOverlaySelection()
Perform minimal initialization for overlay selection.
Bool_t FindClosestOpaqueRecord(TGLSelectRecord &rec, Int_t &recIdx)
Find next select record that can be resolved and whose result is not transparent, starting from posit...
virtual void ResetSceneInfos()
Force rebuild of view-dependent scene-info structures.
TGLSceneInfo * AddScene(TGLSceneBase *scene)
Add new scene, appropriate scene-info is created.
virtual void RemoveOverlayElement(TGLOverlayElement *el)
Remove overlay element.
virtual void RenderOverlay(Int_t state, Bool_t selection)
Render overlay objects.
virtual void Render()
Render all scenes.
virtual void PostRenderOverlaySelection()
Perform cleanup after overlay selection.
virtual void PreRender()
Initialize render-context, setup camera, GL, render-area.
virtual void PostRender()
Function called after rendering is finished.
Bool_t FindClosestOverlayRecord(TGLOvlSelectRecord &rec, Int_t &recIdx)
Find next overlay-select record that can be resolved, starting from position 'recIdx'.
virtual void MergeSceneBBoxes(TGLBoundingBox &bbox)
Merge bounding-boxes of all active registered scenes.
TGLBoundingBox fOverallBoundingBox
std::list< TGLSceneInfo * > SceneInfoList_t
virtual void RenderSelectedForHighlight()
Render selected objects from all scenes for highlight.
SceneInfoList_t::iterator SceneInfoList_i
virtual void AddOverlayElement(TGLOverlayElement *el)
Add overlay element.
Bool_t FindClosestRecord(TGLSelectRecord &rec, Int_t &recIdx)
Find next select record that can be resolved, starting from position 'recIdx'.
Base GL viewer object - used by both standalone and embedded (in pad) GL.
TGLRedrawTimer * fRedrawTimer
virtual void MouseOver(TGLPhysicalShape *)
Emit MouseOver signal.
void SetDrawCameraCenter(Bool_t x)
Draw camera look at and rotation point.
TGLAutoRotator * fAutoRotator
Float_t fLineScale
size scale for points
void FadeView(Float_t alpha)
Draw a rectangle (background color and given alpha) across the whole viewport.
Bool_t SavePictureScale(const TString &fileName, Float_t scale, Bool_t pixel_object_scale=kTRUE)
Save picture with given scale to current window size.
TGLCamera * fCurrentCamera
TGLCameraOverlay * fCameraOverlay
reference marker on?
virtual void RefreshPadEditor(TObject *obj=0)
Update GED editor if it is set.
Bool_t fAxesDepthTest
axes type
virtual void SetEventHandler(TGEventHandler *handler)
Set the event-handler.
TGLPerspectiveCamera fPerspectiveCameraYOZ
TGLOrthoCamera fOrthoXOYCamera
TGLSelectRecord fSelRec
select record in use as selected
virtual void ReMouseOver(TObject *obj, UInt_t state)
Emit MouseOver signal.
TImage * GetPictureUsingFBO(Int_t w, Int_t h, Float_t pixel_object_scale=0)
Returns current image.
TGLOrthoCamera fOrthoXnOZCamera
static TGLColorSet & GetDefaultColorSet()
Returns reference to the default color-set.
virtual void RemoveOverlayElement(TGLOverlayElement *el)
Remove overlay element.
void InitGL()
Initialise GL state.
virtual void SetupClipObject()
name says it all
void SetAutoRotator(TGLAutoRotator *ar)
Set the auto-rotator for this viewer. The old rotator is deleted.
virtual void Clicked(TObject *obj)
Emit Clicked signal.
void MakeCurrent() const
Make GL context current.
Bool_t fIsPrinting
debug mode (forced rebuild + draw scene/frustum/interest boxes)
static TGLColorSet fgDefaultColorSet
fade the view (0 - no fade/default, 1 - full fade/no rendering done)
TGEventHandler * fEventHandler
select record from last overlay select
TGLPerspectiveCamera fPerspectiveCameraXOY
TGLOrthoCamera fOrthoZnOYCamera
TGLRect fViewport
max time for scene rendering at high LOD (in ms)
virtual void SelectionChanged()
Update GUI components for embedded viewer selection change.
virtual void UnClicked(TObject *obj, UInt_t button, UInt_t state)
Emit UnClicked signal with button id and modifier state.
void SetPerspectiveCamera(ECameraType camera, Double_t fov, Double_t dolly, Double_t center[3], Double_t hRotate, Double_t vRotate)
Set a perspective camera to supplied configuration - note this does not need to be the current camera...
TGLVertex3 fReferencePos
reference marker on?
Bool_t RequestOverlaySelect(Int_t x, Int_t y)
Post request for secondary selection rendering of selected object around the window point (x,...
static Bool_t IsUsingDefaultColorSetForNewViewers()
Returns the value of the static flag that determines if new viewers should use the default color-set.
virtual void MouseIdle(TGLPhysicalShape *, UInt_t, UInt_t)
Emit MouseIdle signal.
Bool_t SavePictureWidth(const TString &fileName, Int_t width, Bool_t pixel_object_scale=kTRUE)
Save picture with given width (height scaled proportionally).
void DoDrawStereo(Bool_t swap_buffers)
Draw out in stereoscopic mode.
void RequestDraw(Short_t LOD=TGLRnrCtx::kLODMed)
Post request for redraw of viewer at level of detail 'LOD' Request is directed via cross thread gVirt...
void SetGuideState(Int_t axesType, Bool_t axesDepthTest, Bool_t referenceOn, const Double_t *referencePos)
Set the state of guides (axes & reference markers) from arguments.
void DoDraw(Bool_t swap_buffers=kTRUE)
Draw out the viewer.
TGLOrthoCamera fOrthoZOYCamera
void SwitchColorSet()
Switch between dark and light colorsets.
virtual void PadPaint(TVirtualPad *pad)
Entry point for updating viewer contents via VirtualViewer3D interface.
TGLPShapeObj * fPShapeWrap
GED editor.
TGLSelectRecord fSecSelRec
select record from last select (should go to context)
void DrawDebugInfo()
If in debug mode draw camera aids and overall bounding box.
void AutoFade(Float_t fade, Float_t time=1, Int_t steps=10)
Animate fading from current value to fade over given time (sec) and number of steps.
Bool_t fReferenceOn
remove guides hidden-lines
TGLCamera & CurrentCamera() const
void SetCurrentCamera(ECameraType camera)
Set current active camera - 'cameraType' one of: kCameraPerspX, kCameraPerspY, kCameraPerspZ,...
void SetupCameras(Bool_t reset)
Setup cameras for current bounding box.
Bool_t fResetCamerasOnUpdate
virtual void PrintObjects()
Pass viewer for print capture by TGLOutput.
Int_t fAxesType
smooth line edge rendering
void SetStereo(Bool_t stereo, Bool_t quad_buf=kTRUE)
Enable stereo rendering.
virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py)
Process event of type 'event' - one of EEventType types, occurring at window location px,...
TImage * GetPictureUsingBB()
Returns current image.
TGLCamera & RefCamera(ECameraType camera)
Return camera reference by type.
TContextMenu * fContextMenu
external pad - remove replace with signal
void UseLightColorSet()
Use the light color-set.
Bool_t IsUsingDefaultColorSet() const
Check if the viewer is using the default color set.
Bool_t DoSelect(Int_t x, Int_t y)
Perform GL selection, picking objects overlapping WINDOW area described by 'rect'.
void PreDraw()
Perform GL work which must be done before each draw.
Float_t fStereoZeroParallax
draw quad buffer or left/right stereo in left/right half of window
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
Calculate and return pixel distance to nearest viewer object from window location px,...
virtual void Render()
Normal rendering, used by mono and stereo rendering.
virtual void PostSceneBuildSetup(Bool_t resetCameras)
Perform post scene-build setup.
Float_t fStereoEyeOffsetFac
position of zero-parallax plane: 0 - near clipping plane, 1 - far clipping plane
virtual ~TGLViewer()
Destroy viewer object.
Bool_t SavePictureUsingBB(const TString &fileName)
Save current image in various formats (gif, gif+, jpg, png).
Bool_t SavePicture()
Save current image using the default file name which can be set via SetPictureFileName() and defaults...
Float_t fFader
default file-name for SavePicture()
virtual void PostRender()
Restore state set in PreRender().
void UpdateScene(Bool_t redraw=kTRUE)
Force update of pad-scenes.
TGLOrthoCamera fOrthoZOXCamera
Bool_t SavePictureUsingFBO(const TString &fileName, Int_t w, Int_t h, Float_t pixel_object_scale=0)
Save current image in various formats (gif, gif+, jpg, png).
friend class TGLAutoRotator
TGLOrthoCamera fOrthoXOZCamera
Bool_t GetClipAutoUpdate() const
virtual void OverlayDragFinished()
An overlay operation can result in change to an object.
Bool_t SavePictureHeight(const TString &fileName, Int_t height, Bool_t pixel_object_scale=kTRUE)
Save picture with given height (width scaled proportionally).
void SetOrthoCamera(ECameraType camera, Double_t zoom, Double_t dolly, Double_t center[3], Double_t hRotate, Double_t vRotate)
Set an orthographic camera to supplied configuration - note this does not need to be the current came...
void DrawGuides()
Draw reference marker and coordinate axes.
void UseDefaultColorSet(Bool_t x)
Set usage of the default color set.
Float_t fMaxSceneDrawTimeHQ
timer for triggering redraws
Bool_t RequestSecondarySelect(Int_t x, Int_t y)
Request secondary select.
TGedEditor * fGedEditor
event handler
void SetViewport(Int_t x, Int_t y, Int_t width, Int_t height)
Set viewer viewport (window area) with bottom/left at (x,y), with dimensions 'width'/'height'.
Float_t fPointScale
color-set with light background
TGLColorSet fLightColorSet
color-set with dark background
virtual void PreRender()
Initialize objects that influence rendering.
virtual void UnMouseOver(TObject *obj, UInt_t state)
Emit UnMouseOver signal.
virtual void ReClicked(TObject *obj, UInt_t button, UInt_t state)
Emit ReClicked signal with button id and modifier state.
Bool_t fResetCamerasOnNextUpdate
Bool_t fSmoothPoints
width scale for lines
TGLOrthoCamera fOrthoZnOXCamera
Float_t fMaxSceneDrawTimeLQ
max time for scene rendering at high LOD (in ms)
Bool_t fSmoothLines
smooth point edge rendering
TGLManipSet * fSelectedPShapeRef
select record from last secondary select (should go to context)
void ClearCurrentOvlElm()
Reset current overlay-element to zero, eventually notifying the old one that the mouse has left.
void ApplySelection()
Process result from last selection (in fSelRec) and extract a new current selection from it.
TGLColorSet fDarkColorSet
viewport - drawn area
void InitSecondaryObjects()
Common initialization.
Bool_t DoSecondarySelect(Int_t x, Int_t y)
Secondary selection.
void UseDarkColorSet()
Use the dark color-set.
Bool_t RequestSelect(Int_t x, Int_t y)
Post request for selection render pass viewer, picking objects around the window point (x,...
void SetClearColor(Color_t col)
Set background method.
Bool_t DoOverlaySelect(Int_t x, Int_t y)
Perform GL selection, picking overlay objects only.
Bool_t fDrawCameraCenter
reference position
void ReinitializeCurrentCamera(const TGLVector3 &hAxis, const TGLVector3 &vAxis, Bool_t redraw=kTRUE)
Change base-vectors defining the camera-base transformation of current camera.
Bool_t IsColorSetDark() const
Returns true if current color set is dark.
void PostDraw()
Perform GL work which must be done after each draw.
TGLAutoRotator * GetAutoRotator()
Get the auto-rotator for this viewer.
TGLPerspectiveCamera fPerspectiveCameraXOZ
const TGLPhysicalShape * GetSelected() const
Return selected physical shape.
Float_t fStereoFrustumAsymFac
Bool_t fDebugMode
cache logicals during scene rebuilds
TGLOrthoCamera fOrthoXnOYCamera
static Bool_t fgUseDefaultColorSetForNewViewers
a shared, default color-set
void GetGuideState(Int_t &axesType, Bool_t &axesDepthTest, Bool_t &referenceOn, Double_t *referencePos) const
Fetch the state of guides (axes & reference markers) into arguments.
TGLSelectRecord fCurrentSelRec
TGLViewer(const TGLViewer &)=delete
void DoDrawMono(Bool_t swap_buffers)
Draw out in monoscopic mode.
Bool_t fStereoQuadBuf
use stereo rendering
TGLContextIdentity * fGLCtxId
for embedded gl viewer
static void UseDefaultColorSetForNewViewers(Bool_t x)
Sets static flag that determines if new viewers should use the default color-set.
TGLOvlSelectRecord fOvlSelRec
current overlay element
TGLOverlayElement * fCurrentOvlElm
void SwapBuffers() const
Swap GL buffers.
void ResetCurrentCamera()
Resets position/rotation of current camera to default values.
virtual Bool_t IsMapped()
Returns kTRUE if window is mapped on screen, kFALSE otherwise.
virtual void SetModel(TVirtualPad *pad, TObject *obj, Int_t event, Bool_t force=kFALSE)
Activate object editors according to the selected object.
virtual TObject * GetModel() const
An abstract interface to image processing library.
static TImage * Create()
Create an image.
virtual void FromGLBuffer(UChar_t *, UInt_t, UInt_t)
Mother of all ROOT objects.
virtual void Warning(const char *method, const char *msgfmt,...) const
Issue warning message.
virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py)
Execute action corresponding to an event at (px,py).
virtual void Error(const char *method, const char *msgfmt,...) const
Issue error message.
virtual void Info(const char *method, const char *msgfmt,...) const
Issue info message.
void Emit(const char *signal, const T &arg)
Activate signal with single parameter.
Bool_t EndsWith(const char *pat, ECaseCompare cmp=kExact) const
Return true if string ends with the specified string.
const char * Data() const
Bool_t Contains(const char *pat, ECaseCompare cmp=kExact) const
static void SingleShot(Int_t milliSec, const char *receiver_class, void *receiver, const char *method)
This static function calls a slot after a given time interval.
TVirtualPad is an abstract base class for the Pad and Canvas classes.
virtual void ReleaseViewer3D(Option_t *type="")=0
void box(Int_t pat, Double_t x1, Double_t y1, Double_t x2, Double_t y2)
Int_t Nint(T x)
Round to nearest integer. Rounds half integers to the nearest even integer.
constexpr Double_t DegToRad()
Conversion from degree to radian:
Int_t CeilNint(Double_t x)