#define ClassDef(name, id)
Sphere description class - see TBuffer3DTypes for producer classes Supports hollow and cut spheres.
Abstract logical shape - a GL 'drawable' - base for all shapes - faceset sphere etc.
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
Implements a native ROOT-GL sphere that can be rendered at different levels of detail.
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
Debug tracing.
virtual UInt_t DLOffset(Short_t lod) const
Return display-list offset for given LOD.
virtual Short_t QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const
Factor in scene/viewer LOD and quantize.
virtual ELODAxes SupportedLODAxes() const