#include <ROOT/REveElement.hxx>
#include <ROOT/REveUtil.hxx>
#include <ROOT/REveScene.hxx>
#include <ROOT/REveCompound.hxx>
#include <ROOT/REveTrans.hxx>
#include <ROOT/REveManager.hxx>
#include <ROOT/REveSelection.hxx>
#include <ROOT/REveProjectionBases.hxx>
#include <ROOT/REveProjectionManager.hxx>
#include <ROOT/REveRenderData.hxx>
#include "TGeoMatrix.h"
#include "TClass.h"
#include "TPRegexp.h"
#include "TROOT.h"
#include "TColor.h"
#include <cassert>
#include <algorithm>