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file | customcolorgl.h [code] |
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file | glbox.C [code] |
| Display a 3D histogram using GL (box option).
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file | gldemos.C [code] |
| Menu for running GL demos.
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file | glh3c.C [code] |
| Display a 3D histogram using GL (box option).
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file | glparametric.C [code] |
| Show rendering of parametric surfaces.
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file | glparametrics2.C [code] |
| Show rendering of parametric surfaces.
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file | glrose.C [code] |
| Render a TF2 looking like a rose.
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file | glsurfaces.C [code] |
| Various surfaces rendered with GL.
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file | gltf3.C [code] |
| Draws the Klein bottle.
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file | glViewerExercise.C [code] |
| Script showing how to use the GL viewer API to animate a picture.
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file | glViewerLOD.C [code] |
| To set the Level Of Details when rendering geometry shapes.
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file | glvox1.C [code] |
| This macro demonstrates how to use "glcol" option for TH3.
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file | glvox2.C [code] |
| This macro demonstrates how to use "glcol" option for TH3 and how to create user defined TRANSFER FUNCTION: transfer function maps bin value to voxel's opacity.
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file | grad.C [code] |
| This macro demonstrates how to create and use linear gradients to fill a histogram or a pad.
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file | grad2.C [code] |
| Gradient fill with transparency and the "SAME" option.
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file | gradients.C [code] |
| This macro requires OpenGL, you can:
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file | gviz3d.C [code] |
| Simple TStructViewer tutorial.
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file | nucleus.C [code] |
| Model of a nucleus built from TGeo classes.
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file | parallelcoordtrans.C [code] |
| Script illustrating the use of transparency with ||-Coord.
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file | radialgradients.C [code] |
| This tutorial demonstrates how to use radial gradients, custom colors, transparency.
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file | transp.C [code] |
| This demo shows how to use transparency.
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file | transp_text.C [code] |
| This macro is based on labels1.C by Rene Brun.
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file | transparentpad.C [code] |
| This macro demonstrates semi-transparent pads.
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file | viewer3DLocal.C [code] |
| Demonstrates 3D viewer architecture TVirtualViewer3D and TBuffer3D in the local frame.
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file | viewer3DMaster.C [code] |
| Demonstrates 3D viewer architecture TVirtualViewer3D and TBuffer3D in the master frame.
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