Definition at line 31 of file TEveCaloLegoGL.h.
◆ Cell2D_t()
◆ MinSize()
| Float_t TEveCaloLegoGL::Cell2D_t::MinSize |
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inline |
◆ SetGeom()
◆ X()
| Float_t TEveCaloLegoGL::Cell2D_t::X |
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inline |
◆ Y()
| Float_t TEveCaloLegoGL::Cell2D_t::Y |
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inline |
◆ fId
| Int_t TEveCaloLegoGL::Cell2D_t::fId |
◆ fMaxSlice
| Int_t TEveCaloLegoGL::Cell2D_t::fMaxSlice |
◆ fSumVal
| Float_t TEveCaloLegoGL::Cell2D_t::fSumVal |
◆ fX0
| Float_t TEveCaloLegoGL::Cell2D_t::fX0 |
◆ fX1
| Float_t TEveCaloLegoGL::Cell2D_t::fX1 |
◆ fY0
| Float_t TEveCaloLegoGL::Cell2D_t::fY0 |
◆ fY1
| Float_t TEveCaloLegoGL::Cell2D_t::fY1 |
The documentation for this struct was generated from the following file: