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Rgl Namespace Reference

Namespaces

namespace  Fgt
 
namespace  Mc
 
namespace  Pad
 

Classes

class  PlotTranslation
 
class  TGuardBase
 
class  TOneArgGuard
 
class  TTwoArgsGuard
 

Typedefs

typedef std::pair< Int_t, Int_tBinRange_t
 
typedef std::pair< Double_t, Double_tRange_t
 

Enumerations

enum  EFormatOptions {
  kNone = 0 , kDoubleBuffer = 1 , kDepth = 2 , kAccum = 4 ,
  kStencil = 8 , kStereo = 16 , kMultiSample = 32
}
 
enum  EOverlap { kInside = 0 , kPartial , kOutside }
 

Functions

Int_t ColorToObjectID (const UChar_t *color, Bool_t highColor)
 
void CylindricalNormal (const Double_t *v, Double_t *normal)
 
void CylindricalNormalInv (const Double_t *v, Double_t *normal)
 
void Draw2DAxis (TAxis *axis, Double_t xMin, Double_t yMin, Double_t xMax, Double_t yMax, Double_t min, Double_t max, Bool_t log, Bool_t z=kFALSE)
 
void DrawAxes (Int_t fp, const Int_t *vp, const TGLVertex3 *box, const TGLPlotCoordinates *coord, TAxis *xAxis, TAxis *yAxis, TAxis *zAxis)
 Using front point, find, where to draw axes and which labels to use for them gVirtualX->SelectWindow(gGLManager->GetVirtualXInd(fGLDevice)); gVirtualX->SetDrawMode(TVirtualX::kCopy);//TCanvas by default sets in kInverse. More...
 
void DrawBoxFront (Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax, Int_t fp)
 Draws lego's bar as a 3d box. More...
 
void DrawBoxFrontTextured (Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax, Double_t texMin, Double_t texMax, Int_t fp)
 Draws lego's bar as a 3d box LULULULU. More...
 
void DrawBoxWithGradientFill (Double_t y1, Double_t y2, Double_t x1, Double_t x2, const Double_t *rgba1, const Double_t *rgba2)
 
void DrawCylinder (TGLQuadric *quadric, Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax)
 Cylinder for lego3. More...
 
void DrawError (Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax)
 
void DrawFaceTextured (const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, Double_t t1, Double_t t2, Double_t t3, const TGLVector3 &norm1, const TGLVector3 &norm2, const TGLVector3 &norm3)
 Draw textured triangle. More...
 
void DrawFaceTextured (const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, Double_t t1, Double_t t2, Double_t t3, Double_t z, const TGLVector3 &normal)
 Draw textured triangle on a plane. More...
 
void DrawMapleMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &fTS)
 Colored mesh with lighting disabled. More...
 
void DrawMapleMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &fTS, const TGLBoxCut &box)
 Colored mesh with cut and disabled lighting. More...
 
void DrawMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &ts)
 Call function-template. More...
 
void DrawMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &ts, const TGLBoxCut &box)
 Call function-template. More...
 
void DrawMesh (const std::vector< Double_t > &vs, const std::vector< UInt_t > &ts)
 Call function-template. More...
 
void DrawMesh (const std::vector< Double_t > &vs, const std::vector< UInt_t > &ts, const TGLBoxCut &box)
 Call function-template. More...
 
void DrawMesh (const std::vector< Float_t > &vs, const std::vector< Float_t > &ns, const std::vector< UInt_t > &ts)
 Call function-template. More...
 
void DrawMesh (const std::vector< Float_t > &vs, const std::vector< Float_t > &ns, const std::vector< UInt_t > &ts, const TGLBoxCut &box)
 Call function-template. More...
 
void DrawMesh (const std::vector< Float_t > &vs, const std::vector< UInt_t > &ts)
 Call function-template. More...
 
void DrawMesh (const std::vector< Float_t > &vs, const std::vector< UInt_t > &ts, const TGLBoxCut &box)
 Call function-template. More...
 
template<class V >
void DrawMesh (GLenum type, const std::vector< V > &vs, const std::vector< UInt_t > &fTS)
 Only vertices, no normal (no lighting and material). More...
 
template<class V >
void DrawMesh (GLenum type, const std::vector< V > &vs, const std::vector< V > &ns, const std::vector< UInt_t > &fTS)
 Surface with material and lighting. More...
 
template<class V , class GLN , class GLV >
void DrawMesh (GLN normal3, GLV vertex3, const std::vector< V > &vs, const std::vector< V > &ns, const std::vector< UInt_t > &fTS, const TGLBoxCut &box)
 Mesh with cut. More...
 
template<class V , class GLV >
void DrawMesh (GLV vertex3, const std::vector< V > &vs, const std::vector< UInt_t > &fTS, const TGLBoxCut &box)
 Mesh with cut. More...
 
void DrawPalette (const TGLPlotCamera *camera, const TGLLevelPalette &palette)
 Draw. Palette. More...
 
void DrawPalette (const TGLPlotCamera *camera, const TGLLevelPalette &palette, const std::vector< Double_t > &levels)
 Draw. Palette. More...
 
void DrawPaletteAxis (const TGLPlotCamera *camera, const Range_t &minMax, Bool_t logZ)
 
void DrawQuadFilled (const Double_t *v0, const Double_t *v1, const Double_t *v2, const Double_t *v3, const Double_t *normal)
 Draw quad face. More...
 
void DrawQuadFilled (const TGLVertex3 &v0, const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, const TGLVector3 &normal)
 Draw quad face. More...
 
void DrawQuadOutline (const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, const TGLVertex3 &v4)
 Draw quad outline. More...
 
void DrawQuadStripWithRadialGradientFill (unsigned nPoints, const Double_t *inner, const Double_t *innerRGBA, const Double_t *outer, const Double_t *outerRGBA)
 TODO: is it possible to use GLdouble to avoid problems with Double_t/GLdouble if they are not the same type? More...
 
void DrawSmoothFace (const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, const TGLVector3 &norm1, const TGLVector3 &norm2, const TGLVector3 &norm3)
 Draws triangle face, each vertex has its own averaged normal. More...
 
void DrawSphere (TGLQuadric *quadric, Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax)
 Cylinder for lego3. More...
 
void DrawTransparentBox (Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax, Int_t fp)
 Draws lego's bar as a 3d box. More...
 
void DrawTrapezoid (const Double_t ver[][2], Double_t zMin, Double_t zMax, Bool_t color=kTRUE)
 
void DrawTrapezoid (const Double_t ver[][3])
 
void DrawTrapezoidTextured (const Double_t ver[][2], Double_t zMin, Double_t zMax, Double_t texMin, Double_t texMax)
 In polar coordinates, box became trapezoid. More...
 
void DrawTrapezoidTextured (const Double_t ver[][3], Double_t texMin, Double_t texMax)
 
void DrawTrapezoidTextured2 (const Double_t ver[][2], Double_t zMin, Double_t zMax, Double_t texMin, Double_t texMax)
 In polar coordinates, box became trapezoid. More...
 
void GetColor (Float_t v, Float_t vmin, Float_t vmax, Int_t type, Float_t *rgba)
 This function creates color for parametric surface's vertex, using its 'u' value. More...
 
template<class Func , class Arg >
TOneArgGuard< Func, Arg > make_guard (Func f, Arg a)
 
template<class Func , class Arg1 , class Arg2 >
TTwoArgsGuard< Func, Arg1, Arg2 > make_guard (Func f, Arg1 a1, Arg2 a2)
 
void NormalToColor (Double_t *rfColor, const Double_t *n)
 NormalToColor generates a color from a given normal. More...
 
void ObjectIDToColor (Int_t objectID, Bool_t highColor)
 Object id encoded as rgb triplet. More...
 
void SetZLevels (TAxis *zAxis, Double_t zMin, Double_t zMax, Double_t zScale, std::vector< Double_t > &zLevels)
 
void SphericalNormal (const Double_t *v, Double_t *normal)
 
void SphericalNormalInv (const Double_t *v, Double_t *normal)
 

Variables

const Int_t gAxisType [][2] = {{1, 0}, {0, 1}, {1, 0}, {0, 1}}
 
const Float_t gBlueEmission [] = {0.f, 0.f, 1.f, 1.f}
 
const Double_t gBoxBackNormals [][3] = {{0., -1., 0.}, {-1., 0., 0.}, {0., 1., 0.}, {1., 0., 0.}}
 
const Int_t gBoxBackPlanes [][2] = {{0, 1}, {3, 0}, {2, 3}, {1, 2}}
 
const Int_t gBoxBackQuads [][4] = {{7, 1, 2, 6}, {4, 7, 6, 5}, {0, 4, 5, 3}, {0, 3, 2, 1}}
 
const Double_t gBoxFrontNormals [][3] = {{-1., 0., 0.}, {0., -1., 0.}, {1., 0., 0.}, {0., 1., 0.}}
 
const Int_t gBoxFrontPlanes [][2] = {{0, 1}, {1, 2}, {2, 3}, {3, 0}}
 
const Int_t gBoxFrontQuads [][4] = {{0, 1, 2, 3}, {4, 0, 3, 5}, {4, 5, 6, 7}, {7, 6, 2, 1}}
 
const Int_t gFramePoints [][2] = {{3, 1}, {0, 2}, {1, 3}, {2, 0}}
 
const Float_t gGrayEmission [] = {0.3f,0.3f, 0.3f,1.f}
 
const Float_t gGreenEmission [] = {0.f, 1.f, 0.f, 1.f}
 
const Double_t gH2PolyScaleXY = 1.2
 
const Float_t gNullEmission [] = {0.f, 0.f, 0.f, 1.f}
 
const Float_t gOrangeEmission [] = {1.f, 0.4f, 0.f, 1.f}
 
const Float_t gRedEmission [] = {1.f, 0.f, 0.f, 1.f}
 
const Float_t gWhiteEmission [] = {1.f, 1.f, 1.f, 1.f}
 

Typedef Documentation

◆ BinRange_t

typedef std::pair<Int_t, Int_t> Rgl::BinRange_t

Definition at line 1193 of file TGLUtil.h.

◆ Range_t

typedef std::pair<Double_t, Double_t> Rgl::Range_t

Definition at line 1194 of file TGLUtil.h.

Enumeration Type Documentation

◆ EFormatOptions

Enumerator
kNone 
kDoubleBuffer 
kDepth 
kAccum 
kStencil 
kStereo 
kMultiSample 

Definition at line 128 of file TVirtualGL.h.

◆ EOverlap

Enumerator
kInside 
kPartial 
kOutside 

Definition at line 33 of file TGLUtil.h.

Function Documentation

◆ ColorToObjectID()

Int_t Rgl::ColorToObjectID ( const UChar_t color,
Bool_t  highColor 
)

Definition at line 2918 of file TGLUtil.cxx.

◆ CylindricalNormal()

void Rgl::CylindricalNormal ( const Double_t v,
Double_t normal 
)

Definition at line 3321 of file TGLUtil.cxx.

◆ CylindricalNormalInv()

void Rgl::CylindricalNormalInv ( const Double_t v,
Double_t normal 
)

Definition at line 3335 of file TGLUtil.cxx.

◆ Draw2DAxis()

void Rgl::Draw2DAxis ( TAxis axis,
Double_t  xMin,
Double_t  yMin,
Double_t  xMax,
Double_t  yMax,
Double_t  min,
Double_t  max,
Bool_t  log,
Bool_t  z = kFALSE 
)

Definition at line 3704 of file TGLUtil.cxx.

◆ DrawAxes()

void Rgl::DrawAxes ( Int_t  frontPoint,
const Int_t viewport,
const TGLVertex3 box2D,
const TGLPlotCoordinates plotCoord,
TAxis xAxis,
TAxis yAxis,
TAxis zAxis 
)

Using front point, find, where to draw axes and which labels to use for them gVirtualX->SelectWindow(gGLManager->GetVirtualXInd(fGLDevice)); gVirtualX->SetDrawMode(TVirtualX::kCopy);//TCanvas by default sets in kInverse.

Definition at line 3760 of file TGLUtil.cxx.

◆ DrawBoxFront()

void Rgl::DrawBoxFront ( Double_t  xMin,
Double_t  xMax,
Double_t  yMin,
Double_t  yMax,
Double_t  zMin,
Double_t  zMax,
Int_t  fp 
)

Draws lego's bar as a 3d box.

Definition at line 3008 of file TGLUtil.cxx.

◆ DrawBoxFrontTextured()

void Rgl::DrawBoxFrontTextured ( Double_t  xMin,
Double_t  xMax,
Double_t  yMin,
Double_t  yMax,
Double_t  zMin,
Double_t  zMax,
Double_t  tMin,
Double_t  tMax,
Int_t  front 
)

Draws lego's bar as a 3d box LULULULU.

Definition at line 3135 of file TGLUtil.cxx.

◆ DrawBoxWithGradientFill()

void Rgl::DrawBoxWithGradientFill ( Double_t  y1,
Double_t  y2,
Double_t  x1,
Double_t  x2,
const Double_t rgba1,
const Double_t rgba2 
)

Definition at line 3198 of file TGLUtil.cxx.

◆ DrawCylinder()

void Rgl::DrawCylinder ( TGLQuadric quadric,
Double_t  xMin,
Double_t  xMax,
Double_t  yMin,
Double_t  yMax,
Double_t  zMin,
Double_t  zMax 
)

Cylinder for lego3.

Definition at line 3245 of file TGLUtil.cxx.

◆ DrawError()

void Rgl::DrawError ( Double_t  xMin,
Double_t  xMax,
Double_t  yMin,
Double_t  yMax,
Double_t  zMin,
Double_t  zMax 
)

Definition at line 3299 of file TGLUtil.cxx.

◆ DrawFaceTextured() [1/2]

void Rgl::DrawFaceTextured ( const TGLVertex3 v1,
const TGLVertex3 v2,
const TGLVertex3 v3,
Double_t  t1,
Double_t  t2,
Double_t  t3,
const TGLVector3 norm1,
const TGLVector3 norm2,
const TGLVector3 norm3 
)

Draw textured triangle.

Definition at line 3837 of file TGLUtil.cxx.

◆ DrawFaceTextured() [2/2]

void Rgl::DrawFaceTextured ( const TGLVertex3 v1,
const TGLVertex3 v2,
const TGLVertex3 v3,
Double_t  t1,
Double_t  t2,
Double_t  t3,
Double_t  z,
const TGLVector3 planeNormal 
)

Draw textured triangle on a plane.

Definition at line 3857 of file TGLUtil.cxx.

◆ DrawMapleMesh() [1/2]

void Rgl::DrawMapleMesh ( const std::vector< Double_t > &  vs,
const std::vector< Double_t > &  ns,
const std::vector< UInt_t > &  ts 
)

Colored mesh with lighting disabled.

Definition at line 192 of file TGLIsoMesh.cxx.

◆ DrawMapleMesh() [2/2]

void Rgl::DrawMapleMesh ( const std::vector< Double_t > &  vs,
const std::vector< Double_t > &  ns,
const std::vector< UInt_t > &  ts,
const TGLBoxCut box 
)

Colored mesh with cut and disabled lighting.

Definition at line 224 of file TGLIsoMesh.cxx.

◆ DrawMesh() [1/12]

void Rgl::DrawMesh ( const std::vector< Double_t > &  vs,
const std::vector< Double_t > &  ns,
const std::vector< UInt_t > &  ts 
)

Call function-template.

Definition at line 48 of file TGLIsoMesh.cxx.

◆ DrawMesh() [2/12]

void Rgl::DrawMesh ( const std::vector< Double_t > &  vs,
const std::vector< Double_t > &  ns,
const std::vector< UInt_t > &  ts,
const TGLBoxCut box 
)

Call function-template.

Definition at line 127 of file TGLIsoMesh.cxx.

◆ DrawMesh() [3/12]

void Rgl::DrawMesh ( const std::vector< Double_t > &  vs,
const std::vector< UInt_t > &  fTS 
)

Call function-template.

Definition at line 77 of file TGLIsoMesh.cxx.

◆ DrawMesh() [4/12]

void Rgl::DrawMesh ( const std::vector< Double_t > &  vs,
const std::vector< UInt_t > &  ts,
const TGLBoxCut box 
)

Call function-template.

Definition at line 171 of file TGLIsoMesh.cxx.

◆ DrawMesh() [5/12]

void Rgl::DrawMesh ( const std::vector< Float_t > &  vs,
const std::vector< Float_t > &  ns,
const std::vector< UInt_t > &  ts 
)

Call function-template.

Definition at line 39 of file TGLIsoMesh.cxx.

◆ DrawMesh() [6/12]

void Rgl::DrawMesh ( const std::vector< Float_t > &  vs,
const std::vector< Float_t > &  ns,
const std::vector< UInt_t > &  ts,
const TGLBoxCut box 
)

Call function-template.

Definition at line 118 of file TGLIsoMesh.cxx.

◆ DrawMesh() [7/12]

void Rgl::DrawMesh ( const std::vector< Float_t > &  vs,
const std::vector< UInt_t > &  fTS 
)

Call function-template.

Definition at line 69 of file TGLIsoMesh.cxx.

◆ DrawMesh() [8/12]

void Rgl::DrawMesh ( const std::vector< Float_t > &  vs,
const std::vector< UInt_t > &  ts,
const TGLBoxCut box 
)

Call function-template.

Definition at line 163 of file TGLIsoMesh.cxx.

◆ DrawMesh() [9/12]

template<class V >
void Rgl::DrawMesh ( GLenum  type,
const std::vector< V > &  vs,
const std::vector< UInt_t > &  fTS 
)

Only vertices, no normal (no lighting and material).

Definition at line 58 of file TGLIsoMesh.cxx.

◆ DrawMesh() [10/12]

template<class V >
void Rgl::DrawMesh ( GLenum  type,
const std::vector< V > &  vs,
const std::vector< V > &  ns,
const std::vector< UInt_t > &  fTS 
)

Surface with material and lighting.

Definition at line 24 of file TGLIsoMesh.cxx.

◆ DrawMesh() [11/12]

template<class V , class GLN , class GLV >
void Rgl::DrawMesh ( GLN  normal3,
GLV  vertex3,
const std::vector< V > &  vs,
const std::vector< V > &  ns,
const std::vector< UInt_t > &  fTS,
const TGLBoxCut box 
)

Mesh with cut.

Material and lighting are enabled.

Definition at line 87 of file TGLIsoMesh.cxx.

◆ DrawMesh() [12/12]

template<class V , class GLV >
void Rgl::DrawMesh ( GLV  vertex3,
const std::vector< V > &  vs,
const std::vector< UInt_t > &  fTS,
const TGLBoxCut box 
)

Mesh with cut.

No material and lighting.

Definition at line 138 of file TGLIsoMesh.cxx.

◆ DrawPalette() [1/2]

void Rgl::DrawPalette ( const TGLPlotCamera camera,
const TGLLevelPalette palette 
)

Draw. Palette.

Definition at line 2118 of file TGLPlotPainter.cxx.

◆ DrawPalette() [2/2]

void Rgl::DrawPalette ( const TGLPlotCamera camera,
const TGLLevelPalette palette,
const std::vector< Double_t > &  levels 
)

Draw. Palette.

Definition at line 2167 of file TGLPlotPainter.cxx.

◆ DrawPaletteAxis()

void Rgl::DrawPaletteAxis ( const TGLPlotCamera camera,
const Range_t minMax,
Bool_t  logZ 
)

Definition at line 2224 of file TGLPlotPainter.cxx.

◆ DrawQuadFilled() [1/2]

void Rgl::DrawQuadFilled ( const Double_t v0,
const Double_t v1,
const Double_t v2,
const Double_t v3,
const Double_t normal 
)

Draw quad face.

Definition at line 2969 of file TGLUtil.cxx.

◆ DrawQuadFilled() [2/2]

void Rgl::DrawQuadFilled ( const TGLVertex3 v0,
const TGLVertex3 v1,
const TGLVertex3 v2,
const TGLVertex3 v3,
const TGLVector3 normal 
)

Draw quad face.

Definition at line 2954 of file TGLUtil.cxx.

◆ DrawQuadOutline()

void Rgl::DrawQuadOutline ( const TGLVertex3 v1,
const TGLVertex3 v2,
const TGLVertex3 v3,
const TGLVertex3 v4 
)

Draw quad outline.

Definition at line 2940 of file TGLUtil.cxx.

◆ DrawQuadStripWithRadialGradientFill()

void Rgl::DrawQuadStripWithRadialGradientFill ( unsigned  nPoints,
const Double_t inner,
const Double_t innerRGBA,
const Double_t outer,
const Double_t outerRGBA 
)

TODO: is it possible to use GLdouble to avoid problems with Double_t/GLdouble if they are not the same type?

Definition at line 3218 of file TGLUtil.cxx.

◆ DrawSmoothFace()

void Rgl::DrawSmoothFace ( const TGLVertex3 v1,
const TGLVertex3 v2,
const TGLVertex3 v3,
const TGLVector3 norm1,
const TGLVector3 norm2,
const TGLVector3 norm3 
)

Draws triangle face, each vertex has its own averaged normal.

Definition at line 2984 of file TGLUtil.cxx.

◆ DrawSphere()

void Rgl::DrawSphere ( TGLQuadric quadric,
Double_t  xMin,
Double_t  xMax,
Double_t  yMin,
Double_t  yMax,
Double_t  zMin,
Double_t  zMax 
)

Cylinder for lego3.

Definition at line 3276 of file TGLUtil.cxx.

◆ DrawTransparentBox()

void Rgl::DrawTransparentBox ( Double_t  xMin,
Double_t  xMax,
Double_t  yMin,
Double_t  yMax,
Double_t  zMin,
Double_t  zMax,
Int_t  fp 
)

Draws lego's bar as a 3d box.

Definition at line 3058 of file TGLUtil.cxx.

◆ DrawTrapezoid() [1/2]

void Rgl::DrawTrapezoid ( const Double_t  ver[][2],
Double_t  zMin,
Double_t  zMax,
Bool_t  color = kTRUE 
)

Definition at line 3349 of file TGLUtil.cxx.

◆ DrawTrapezoid() [2/2]

void Rgl::DrawTrapezoid ( const Double_t  ver[][3])

Definition at line 3592 of file TGLUtil.cxx.

◆ DrawTrapezoidTextured() [1/2]

void Rgl::DrawTrapezoidTextured ( const Double_t  ver[][2],
Double_t  zMin,
Double_t  zMax,
Double_t  texMin,
Double_t  texMax 
)

In polar coordinates, box became trapezoid.

Four faces need normal calculations.

Definition at line 3419 of file TGLUtil.cxx.

◆ DrawTrapezoidTextured() [2/2]

void Rgl::DrawTrapezoidTextured ( const Double_t  ver[][3],
Double_t  texMin,
Double_t  texMax 
)

Definition at line 3650 of file TGLUtil.cxx.

◆ DrawTrapezoidTextured2()

void Rgl::DrawTrapezoidTextured2 ( const Double_t  ver[][2],
Double_t  zMin,
Double_t  zMax,
Double_t  tMin,
Double_t  tMax 
)

In polar coordinates, box became trapezoid.

Definition at line 3496 of file TGLUtil.cxx.

◆ GetColor()

void Rgl::GetColor ( Float_t  v,
Float_t  vmin,
Float_t  vmax,
Int_t  type,
Float_t rgba 
)

This function creates color for parametric surface's vertex, using its 'u' value.

I've found it in one of Apple's Carbon tutorials , and it's based on Paul Bourke work. Very nice colors!!! :)

Definition at line 3878 of file TGLUtil.cxx.

◆ make_guard() [1/2]

template<class Func , class Arg >
TOneArgGuard< Func, Arg > Rgl::make_guard ( Func  f,
Arg  a 
)

Definition at line 1325 of file TGLUtil.h.

◆ make_guard() [2/2]

template<class Func , class Arg1 , class Arg2 >
TTwoArgsGuard< Func, Arg1, Arg2 > Rgl::make_guard ( Func  f,
Arg1  a1,
Arg2  a2 
)

Definition at line 1331 of file TGLUtil.h.

◆ NormalToColor()

void Rgl::NormalToColor ( Double_t rfColor,
const Double_t n 
)

NormalToColor generates a color from a given normal.

Definition at line 179 of file TGLIsoMesh.cxx.

◆ ObjectIDToColor()

void Rgl::ObjectIDToColor ( Int_t  objectID,
Bool_t  highColor 
)

Object id encoded as rgb triplet.

Definition at line 2892 of file TGLUtil.cxx.

◆ SetZLevels()

void Rgl::SetZLevels ( TAxis zAxis,
Double_t  zMin,
Double_t  zMax,
Double_t  zScale,
std::vector< Double_t > &  zLevels 
)

Definition at line 3821 of file TGLUtil.cxx.

◆ SphericalNormal()

void Rgl::SphericalNormal ( const Double_t v,
Double_t normal 
)

Definition at line 3560 of file TGLUtil.cxx.

◆ SphericalNormalInv()

void Rgl::SphericalNormalInv ( const Double_t v,
Double_t normal 
)

Definition at line 3576 of file TGLUtil.cxx.

Variable Documentation

◆ gAxisType

const Int_t Rgl::gAxisType[][2] = {{1, 0}, {0, 1}, {1, 0}, {0, 1}}

Definition at line 3753 of file TGLUtil.cxx.

◆ gBlueEmission

const Float_t Rgl::gBlueEmission = {0.f, 0.f, 1.f, 1.f}

Definition at line 2844 of file TGLUtil.cxx.

◆ gBoxBackNormals

const Double_t Rgl::gBoxBackNormals[][3] = {{0., -1., 0.}, {-1., 0., 0.}, {0., 1., 0.}, {1., 0., 0.}}

Definition at line 3002 of file TGLUtil.cxx.

◆ gBoxBackPlanes

const Int_t Rgl::gBoxBackPlanes[][2] = {{0, 1}, {3, 0}, {2, 3}, {1, 2}}

Definition at line 3003 of file TGLUtil.cxx.

◆ gBoxBackQuads

const Int_t Rgl::gBoxBackQuads[][4] = {{7, 1, 2, 6}, {4, 7, 6, 5}, {0, 4, 5, 3}, {0, 3, 2, 1}}

Definition at line 3001 of file TGLUtil.cxx.

◆ gBoxFrontNormals

const Double_t Rgl::gBoxFrontNormals[][3] = {{-1., 0., 0.}, {0., -1., 0.}, {1., 0., 0.}, {0., 1., 0.}}

Definition at line 2998 of file TGLUtil.cxx.

◆ gBoxFrontPlanes

const Int_t Rgl::gBoxFrontPlanes[][2] = {{0, 1}, {1, 2}, {2, 3}, {3, 0}}

Definition at line 2999 of file TGLUtil.cxx.

◆ gBoxFrontQuads

const Int_t Rgl::gBoxFrontQuads[][4] = {{0, 1, 2, 3}, {4, 0, 3, 5}, {4, 5, 6, 7}, {7, 6, 2, 1}}

Definition at line 2997 of file TGLUtil.cxx.

◆ gFramePoints

const Int_t Rgl::gFramePoints[][2] = {{3, 1}, {0, 2}, {1, 3}, {2, 0}}

Definition at line 3751 of file TGLUtil.cxx.

◆ gGrayEmission

const Float_t Rgl::gGrayEmission = {0.3f,0.3f, 0.3f,1.f}

Definition at line 2847 of file TGLUtil.cxx.

◆ gGreenEmission

const Float_t Rgl::gGreenEmission = {0.f, 1.f, 0.f, 1.f}

Definition at line 2843 of file TGLUtil.cxx.

◆ gH2PolyScaleXY

const Double_t Rgl::gH2PolyScaleXY = 1.2

Definition at line 2264 of file TGLPlotPainter.cxx.

◆ gNullEmission

const Float_t Rgl::gNullEmission = {0.f, 0.f, 0.f, 1.f}

Definition at line 2848 of file TGLUtil.cxx.

◆ gOrangeEmission

const Float_t Rgl::gOrangeEmission = {1.f, 0.4f, 0.f, 1.f}

Definition at line 2845 of file TGLUtil.cxx.

◆ gRedEmission

const Float_t Rgl::gRedEmission = {1.f, 0.f, 0.f, 1.f}

Definition at line 2842 of file TGLUtil.cxx.

◆ gWhiteEmission

const Float_t Rgl::gWhiteEmission = {1.f, 1.f, 1.f, 1.f}

Definition at line 2846 of file TGLUtil.cxx.