Namespaces | |
namespace | Fgt |
namespace | Mc |
namespace | Pad |
Classes | |
class | PlotTranslation |
class | TGuardBase |
class | TOneArgGuard |
class | TTwoArgsGuard |
Typedefs | |
typedef std::pair< Int_t, Int_t > | BinRange_t |
typedef std::pair< Double_t, Double_t > | Range_t |
Enumerations | |
enum | EFormatOptions { kNone = 0 , kDoubleBuffer = 1 , kDepth = 2 , kAccum = 4 , kStencil = 8 , kStereo = 16 , kMultiSample = 32 } |
enum | EOverlap { kInside = 0 , kPartial , kOutside } |
Functions | |
Int_t | ColorToObjectID (const UChar_t *color, Bool_t highColor) |
void | CylindricalNormal (const Double_t *v, Double_t *normal) |
void | CylindricalNormalInv (const Double_t *v, Double_t *normal) |
void | Draw2DAxis (TAxis *axis, Double_t xMin, Double_t yMin, Double_t xMax, Double_t yMax, Double_t min, Double_t max, Bool_t log, Bool_t z=kFALSE) |
void | DrawAxes (Int_t fp, const Int_t *vp, const TGLVertex3 *box, const TGLPlotCoordinates *coord, TAxis *xAxis, TAxis *yAxis, TAxis *zAxis) |
Using front point, find, where to draw axes and which labels to use for them gVirtualX->SelectWindow(gGLManager->GetVirtualXInd(fGLDevice)); gVirtualX->SetDrawMode(TVirtualX::kCopy);//TCanvas by default sets in kInverse. More... | |
void | DrawBoxFront (Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax, Int_t fp) |
Draws lego's bar as a 3d box. More... | |
void | DrawBoxFrontTextured (Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax, Double_t texMin, Double_t texMax, Int_t fp) |
Draws lego's bar as a 3d box LULULULU. More... | |
void | DrawBoxWithGradientFill (Double_t y1, Double_t y2, Double_t x1, Double_t x2, const Double_t *rgba1, const Double_t *rgba2) |
void | DrawCylinder (TGLQuadric *quadric, Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax) |
Cylinder for lego3. More... | |
void | DrawError (Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax) |
void | DrawFaceTextured (const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, Double_t t1, Double_t t2, Double_t t3, const TGLVector3 &norm1, const TGLVector3 &norm2, const TGLVector3 &norm3) |
Draw textured triangle. More... | |
void | DrawFaceTextured (const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, Double_t t1, Double_t t2, Double_t t3, Double_t z, const TGLVector3 &normal) |
Draw textured triangle on a plane. More... | |
void | DrawMapleMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &fTS) |
Colored mesh with lighting disabled. More... | |
void | DrawMapleMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &fTS, const TGLBoxCut &box) |
Colored mesh with cut and disabled lighting. More... | |
void | DrawMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &ts) |
Call function-template. More... | |
void | DrawMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &ts, const TGLBoxCut &box) |
Call function-template. More... | |
void | DrawMesh (const std::vector< Double_t > &vs, const std::vector< UInt_t > &ts) |
Call function-template. More... | |
void | DrawMesh (const std::vector< Double_t > &vs, const std::vector< UInt_t > &ts, const TGLBoxCut &box) |
Call function-template. More... | |
void | DrawMesh (const std::vector< Float_t > &vs, const std::vector< Float_t > &ns, const std::vector< UInt_t > &ts) |
Call function-template. More... | |
void | DrawMesh (const std::vector< Float_t > &vs, const std::vector< Float_t > &ns, const std::vector< UInt_t > &ts, const TGLBoxCut &box) |
Call function-template. More... | |
void | DrawMesh (const std::vector< Float_t > &vs, const std::vector< UInt_t > &ts) |
Call function-template. More... | |
void | DrawMesh (const std::vector< Float_t > &vs, const std::vector< UInt_t > &ts, const TGLBoxCut &box) |
Call function-template. More... | |
template<class V > | |
void | DrawMesh (GLenum type, const std::vector< V > &vs, const std::vector< UInt_t > &fTS) |
Only vertices, no normal (no lighting and material). More... | |
template<class V > | |
void | DrawMesh (GLenum type, const std::vector< V > &vs, const std::vector< V > &ns, const std::vector< UInt_t > &fTS) |
Surface with material and lighting. More... | |
template<class V , class GLN , class GLV > | |
void | DrawMesh (GLN normal3, GLV vertex3, const std::vector< V > &vs, const std::vector< V > &ns, const std::vector< UInt_t > &fTS, const TGLBoxCut &box) |
Mesh with cut. More... | |
template<class V , class GLV > | |
void | DrawMesh (GLV vertex3, const std::vector< V > &vs, const std::vector< UInt_t > &fTS, const TGLBoxCut &box) |
Mesh with cut. More... | |
void | DrawPalette (const TGLPlotCamera *camera, const TGLLevelPalette &palette) |
Draw. Palette. More... | |
void | DrawPalette (const TGLPlotCamera *camera, const TGLLevelPalette &palette, const std::vector< Double_t > &levels) |
Draw. Palette. More... | |
void | DrawPaletteAxis (const TGLPlotCamera *camera, const Range_t &minMax, Bool_t logZ) |
void | DrawQuadFilled (const Double_t *v0, const Double_t *v1, const Double_t *v2, const Double_t *v3, const Double_t *normal) |
Draw quad face. More... | |
void | DrawQuadFilled (const TGLVertex3 &v0, const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, const TGLVector3 &normal) |
Draw quad face. More... | |
void | DrawQuadOutline (const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, const TGLVertex3 &v4) |
Draw quad outline. More... | |
void | DrawQuadStripWithRadialGradientFill (unsigned nPoints, const Double_t *inner, const Double_t *innerRGBA, const Double_t *outer, const Double_t *outerRGBA) |
TODO: is it possible to use GLdouble to avoid problems with Double_t/GLdouble if they are not the same type? More... | |
void | DrawSmoothFace (const TGLVertex3 &v1, const TGLVertex3 &v2, const TGLVertex3 &v3, const TGLVector3 &norm1, const TGLVector3 &norm2, const TGLVector3 &norm3) |
Draws triangle face, each vertex has its own averaged normal. More... | |
void | DrawSphere (TGLQuadric *quadric, Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax) |
Cylinder for lego3. More... | |
void | DrawTransparentBox (Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax, Int_t fp) |
Draws lego's bar as a 3d box. More... | |
void | DrawTrapezoid (const Double_t ver[][2], Double_t zMin, Double_t zMax, Bool_t color=kTRUE) |
void | DrawTrapezoid (const Double_t ver[][3]) |
void | DrawTrapezoidTextured (const Double_t ver[][2], Double_t zMin, Double_t zMax, Double_t texMin, Double_t texMax) |
In polar coordinates, box became trapezoid. More... | |
void | DrawTrapezoidTextured (const Double_t ver[][3], Double_t texMin, Double_t texMax) |
void | DrawTrapezoidTextured2 (const Double_t ver[][2], Double_t zMin, Double_t zMax, Double_t texMin, Double_t texMax) |
In polar coordinates, box became trapezoid. More... | |
void | GetColor (Float_t v, Float_t vmin, Float_t vmax, Int_t type, Float_t *rgba) |
This function creates color for parametric surface's vertex, using its 'u' value. More... | |
template<class Func , class Arg > | |
TOneArgGuard< Func, Arg > | make_guard (Func f, Arg a) |
template<class Func , class Arg1 , class Arg2 > | |
TTwoArgsGuard< Func, Arg1, Arg2 > | make_guard (Func f, Arg1 a1, Arg2 a2) |
void | NormalToColor (Double_t *rfColor, const Double_t *n) |
NormalToColor generates a color from a given normal. More... | |
void | ObjectIDToColor (Int_t objectID, Bool_t highColor) |
Object id encoded as rgb triplet. More... | |
void | SetZLevels (TAxis *zAxis, Double_t zMin, Double_t zMax, Double_t zScale, std::vector< Double_t > &zLevels) |
void | SphericalNormal (const Double_t *v, Double_t *normal) |
void | SphericalNormalInv (const Double_t *v, Double_t *normal) |
Variables | |
const Int_t | gAxisType [][2] = {{1, 0}, {0, 1}, {1, 0}, {0, 1}} |
const Float_t | gBlueEmission [] = {0.f, 0.f, 1.f, 1.f} |
const Double_t | gBoxBackNormals [][3] = {{0., -1., 0.}, {-1., 0., 0.}, {0., 1., 0.}, {1., 0., 0.}} |
const Int_t | gBoxBackPlanes [][2] = {{0, 1}, {3, 0}, {2, 3}, {1, 2}} |
const Int_t | gBoxBackQuads [][4] = {{7, 1, 2, 6}, {4, 7, 6, 5}, {0, 4, 5, 3}, {0, 3, 2, 1}} |
const Double_t | gBoxFrontNormals [][3] = {{-1., 0., 0.}, {0., -1., 0.}, {1., 0., 0.}, {0., 1., 0.}} |
const Int_t | gBoxFrontPlanes [][2] = {{0, 1}, {1, 2}, {2, 3}, {3, 0}} |
const Int_t | gBoxFrontQuads [][4] = {{0, 1, 2, 3}, {4, 0, 3, 5}, {4, 5, 6, 7}, {7, 6, 2, 1}} |
const Int_t | gFramePoints [][2] = {{3, 1}, {0, 2}, {1, 3}, {2, 0}} |
const Float_t | gGrayEmission [] = {0.3f,0.3f, 0.3f,1.f} |
const Float_t | gGreenEmission [] = {0.f, 1.f, 0.f, 1.f} |
const Double_t | gH2PolyScaleXY = 1.2 |
const Float_t | gNullEmission [] = {0.f, 0.f, 0.f, 1.f} |
const Float_t | gOrangeEmission [] = {1.f, 0.4f, 0.f, 1.f} |
const Float_t | gRedEmission [] = {1.f, 0.f, 0.f, 1.f} |
const Float_t | gWhiteEmission [] = {1.f, 1.f, 1.f, 1.f} |
typedef std::pair<Int_t, Int_t> Rgl::BinRange_t |
typedef std::pair<Double_t, Double_t> Rgl::Range_t |
enum Rgl::EFormatOptions |
Enumerator | |
---|---|
kNone | |
kDoubleBuffer | |
kDepth | |
kAccum | |
kStencil | |
kStereo | |
kMultiSample |
Definition at line 128 of file TVirtualGL.h.
enum Rgl::EOverlap |
Definition at line 2918 of file TGLUtil.cxx.
Definition at line 3321 of file TGLUtil.cxx.
Definition at line 3335 of file TGLUtil.cxx.
void Rgl::Draw2DAxis | ( | TAxis * | axis, |
Double_t | xMin, | ||
Double_t | yMin, | ||
Double_t | xMax, | ||
Double_t | yMax, | ||
Double_t | min, | ||
Double_t | max, | ||
Bool_t | log, | ||
Bool_t | z = kFALSE |
||
) |
Definition at line 3704 of file TGLUtil.cxx.
void Rgl::DrawAxes | ( | Int_t | frontPoint, |
const Int_t * | viewport, | ||
const TGLVertex3 * | box2D, | ||
const TGLPlotCoordinates * | plotCoord, | ||
TAxis * | xAxis, | ||
TAxis * | yAxis, | ||
TAxis * | zAxis | ||
) |
Using front point, find, where to draw axes and which labels to use for them gVirtualX->SelectWindow(gGLManager->GetVirtualXInd(fGLDevice)); gVirtualX->SetDrawMode(TVirtualX::kCopy);//TCanvas by default sets in kInverse.
Definition at line 3760 of file TGLUtil.cxx.
void Rgl::DrawBoxFront | ( | Double_t | xMin, |
Double_t | xMax, | ||
Double_t | yMin, | ||
Double_t | yMax, | ||
Double_t | zMin, | ||
Double_t | zMax, | ||
Int_t | fp | ||
) |
Draws lego's bar as a 3d box.
Definition at line 3008 of file TGLUtil.cxx.
void Rgl::DrawBoxFrontTextured | ( | Double_t | xMin, |
Double_t | xMax, | ||
Double_t | yMin, | ||
Double_t | yMax, | ||
Double_t | zMin, | ||
Double_t | zMax, | ||
Double_t | tMin, | ||
Double_t | tMax, | ||
Int_t | front | ||
) |
Draws lego's bar as a 3d box LULULULU.
Definition at line 3135 of file TGLUtil.cxx.
void Rgl::DrawBoxWithGradientFill | ( | Double_t | y1, |
Double_t | y2, | ||
Double_t | x1, | ||
Double_t | x2, | ||
const Double_t * | rgba1, | ||
const Double_t * | rgba2 | ||
) |
Definition at line 3198 of file TGLUtil.cxx.
void Rgl::DrawCylinder | ( | TGLQuadric * | quadric, |
Double_t | xMin, | ||
Double_t | xMax, | ||
Double_t | yMin, | ||
Double_t | yMax, | ||
Double_t | zMin, | ||
Double_t | zMax | ||
) |
Cylinder for lego3.
Definition at line 3245 of file TGLUtil.cxx.
void Rgl::DrawError | ( | Double_t | xMin, |
Double_t | xMax, | ||
Double_t | yMin, | ||
Double_t | yMax, | ||
Double_t | zMin, | ||
Double_t | zMax | ||
) |
Definition at line 3299 of file TGLUtil.cxx.
void Rgl::DrawFaceTextured | ( | const TGLVertex3 & | v1, |
const TGLVertex3 & | v2, | ||
const TGLVertex3 & | v3, | ||
Double_t | t1, | ||
Double_t | t2, | ||
Double_t | t3, | ||
const TGLVector3 & | norm1, | ||
const TGLVector3 & | norm2, | ||
const TGLVector3 & | norm3 | ||
) |
Draw textured triangle.
Definition at line 3837 of file TGLUtil.cxx.
void Rgl::DrawFaceTextured | ( | const TGLVertex3 & | v1, |
const TGLVertex3 & | v2, | ||
const TGLVertex3 & | v3, | ||
Double_t | t1, | ||
Double_t | t2, | ||
Double_t | t3, | ||
Double_t | z, | ||
const TGLVector3 & | planeNormal | ||
) |
Draw textured triangle on a plane.
Definition at line 3857 of file TGLUtil.cxx.
void Rgl::DrawMapleMesh | ( | const std::vector< Double_t > & | vs, |
const std::vector< Double_t > & | ns, | ||
const std::vector< UInt_t > & | ts | ||
) |
Colored mesh with lighting disabled.
Definition at line 192 of file TGLIsoMesh.cxx.
void Rgl::DrawMapleMesh | ( | const std::vector< Double_t > & | vs, |
const std::vector< Double_t > & | ns, | ||
const std::vector< UInt_t > & | ts, | ||
const TGLBoxCut & | box | ||
) |
Colored mesh with cut and disabled lighting.
Definition at line 224 of file TGLIsoMesh.cxx.
void Rgl::DrawMesh | ( | const std::vector< Double_t > & | vs, |
const std::vector< Double_t > & | ns, | ||
const std::vector< UInt_t > & | ts | ||
) |
Call function-template.
Definition at line 48 of file TGLIsoMesh.cxx.
void Rgl::DrawMesh | ( | const std::vector< Double_t > & | vs, |
const std::vector< Double_t > & | ns, | ||
const std::vector< UInt_t > & | ts, | ||
const TGLBoxCut & | box | ||
) |
Call function-template.
Definition at line 127 of file TGLIsoMesh.cxx.
Call function-template.
Definition at line 77 of file TGLIsoMesh.cxx.
void Rgl::DrawMesh | ( | const std::vector< Double_t > & | vs, |
const std::vector< UInt_t > & | ts, | ||
const TGLBoxCut & | box | ||
) |
Call function-template.
Definition at line 171 of file TGLIsoMesh.cxx.
void Rgl::DrawMesh | ( | const std::vector< Float_t > & | vs, |
const std::vector< Float_t > & | ns, | ||
const std::vector< UInt_t > & | ts | ||
) |
Call function-template.
Definition at line 39 of file TGLIsoMesh.cxx.
void Rgl::DrawMesh | ( | const std::vector< Float_t > & | vs, |
const std::vector< Float_t > & | ns, | ||
const std::vector< UInt_t > & | ts, | ||
const TGLBoxCut & | box | ||
) |
Call function-template.
Definition at line 118 of file TGLIsoMesh.cxx.
Call function-template.
Definition at line 69 of file TGLIsoMesh.cxx.
void Rgl::DrawMesh | ( | const std::vector< Float_t > & | vs, |
const std::vector< UInt_t > & | ts, | ||
const TGLBoxCut & | box | ||
) |
Call function-template.
Definition at line 163 of file TGLIsoMesh.cxx.
void Rgl::DrawMesh | ( | GLenum | type, |
const std::vector< V > & | vs, | ||
const std::vector< UInt_t > & | fTS | ||
) |
Only vertices, no normal (no lighting and material).
Definition at line 58 of file TGLIsoMesh.cxx.
void Rgl::DrawMesh | ( | GLenum | type, |
const std::vector< V > & | vs, | ||
const std::vector< V > & | ns, | ||
const std::vector< UInt_t > & | fTS | ||
) |
Surface with material and lighting.
Definition at line 24 of file TGLIsoMesh.cxx.
void Rgl::DrawPalette | ( | const TGLPlotCamera * | camera, |
const TGLLevelPalette & | palette | ||
) |
Draw. Palette.
Definition at line 2118 of file TGLPlotPainter.cxx.
void Rgl::DrawPalette | ( | const TGLPlotCamera * | camera, |
const TGLLevelPalette & | palette, | ||
const std::vector< Double_t > & | levels | ||
) |
Draw. Palette.
Definition at line 2167 of file TGLPlotPainter.cxx.
void Rgl::DrawPaletteAxis | ( | const TGLPlotCamera * | camera, |
const Range_t & | minMax, | ||
Bool_t | logZ | ||
) |
Definition at line 2224 of file TGLPlotPainter.cxx.
void Rgl::DrawQuadFilled | ( | const Double_t * | v0, |
const Double_t * | v1, | ||
const Double_t * | v2, | ||
const Double_t * | v3, | ||
const Double_t * | normal | ||
) |
Draw quad face.
Definition at line 2969 of file TGLUtil.cxx.
void Rgl::DrawQuadFilled | ( | const TGLVertex3 & | v0, |
const TGLVertex3 & | v1, | ||
const TGLVertex3 & | v2, | ||
const TGLVertex3 & | v3, | ||
const TGLVector3 & | normal | ||
) |
Draw quad face.
Definition at line 2954 of file TGLUtil.cxx.
void Rgl::DrawQuadOutline | ( | const TGLVertex3 & | v1, |
const TGLVertex3 & | v2, | ||
const TGLVertex3 & | v3, | ||
const TGLVertex3 & | v4 | ||
) |
Draw quad outline.
Definition at line 2940 of file TGLUtil.cxx.
void Rgl::DrawQuadStripWithRadialGradientFill | ( | unsigned | nPoints, |
const Double_t * | inner, | ||
const Double_t * | innerRGBA, | ||
const Double_t * | outer, | ||
const Double_t * | outerRGBA | ||
) |
TODO: is it possible to use GLdouble to avoid problems with Double_t/GLdouble if they are not the same type?
Definition at line 3218 of file TGLUtil.cxx.
void Rgl::DrawSmoothFace | ( | const TGLVertex3 & | v1, |
const TGLVertex3 & | v2, | ||
const TGLVertex3 & | v3, | ||
const TGLVector3 & | norm1, | ||
const TGLVector3 & | norm2, | ||
const TGLVector3 & | norm3 | ||
) |
Draws triangle face, each vertex has its own averaged normal.
Definition at line 2984 of file TGLUtil.cxx.
void Rgl::DrawSphere | ( | TGLQuadric * | quadric, |
Double_t | xMin, | ||
Double_t | xMax, | ||
Double_t | yMin, | ||
Double_t | yMax, | ||
Double_t | zMin, | ||
Double_t | zMax | ||
) |
Cylinder for lego3.
Definition at line 3276 of file TGLUtil.cxx.
void Rgl::DrawTransparentBox | ( | Double_t | xMin, |
Double_t | xMax, | ||
Double_t | yMin, | ||
Double_t | yMax, | ||
Double_t | zMin, | ||
Double_t | zMax, | ||
Int_t | fp | ||
) |
Draws lego's bar as a 3d box.
Definition at line 3058 of file TGLUtil.cxx.
void Rgl::DrawTrapezoid | ( | const Double_t | ver[][2], |
Double_t | zMin, | ||
Double_t | zMax, | ||
Bool_t | color = kTRUE |
||
) |
Definition at line 3349 of file TGLUtil.cxx.
Definition at line 3592 of file TGLUtil.cxx.
void Rgl::DrawTrapezoidTextured | ( | const Double_t | ver[][2], |
Double_t | zMin, | ||
Double_t | zMax, | ||
Double_t | texMin, | ||
Double_t | texMax | ||
) |
In polar coordinates, box became trapezoid.
Four faces need normal calculations.
Definition at line 3419 of file TGLUtil.cxx.
Definition at line 3650 of file TGLUtil.cxx.
void Rgl::DrawTrapezoidTextured2 | ( | const Double_t | ver[][2], |
Double_t | zMin, | ||
Double_t | zMax, | ||
Double_t | tMin, | ||
Double_t | tMax | ||
) |
In polar coordinates, box became trapezoid.
Definition at line 3496 of file TGLUtil.cxx.
This function creates color for parametric surface's vertex, using its 'u' value.
I've found it in one of Apple's Carbon tutorials , and it's based on Paul Bourke work. Very nice colors!!! :)
Definition at line 3878 of file TGLUtil.cxx.
TOneArgGuard< Func, Arg > Rgl::make_guard | ( | Func | f, |
Arg | a | ||
) |
TTwoArgsGuard< Func, Arg1, Arg2 > Rgl::make_guard | ( | Func | f, |
Arg1 | a1, | ||
Arg2 | a2 | ||
) |
NormalToColor generates a color from a given normal.
Definition at line 179 of file TGLIsoMesh.cxx.
Object id encoded as rgb triplet.
Definition at line 2892 of file TGLUtil.cxx.
void Rgl::SetZLevels | ( | TAxis * | zAxis, |
Double_t | zMin, | ||
Double_t | zMax, | ||
Double_t | zScale, | ||
std::vector< Double_t > & | zLevels | ||
) |
Definition at line 3821 of file TGLUtil.cxx.
Definition at line 3560 of file TGLUtil.cxx.
Definition at line 3576 of file TGLUtil.cxx.
const Int_t Rgl::gAxisType[][2] = {{1, 0}, {0, 1}, {1, 0}, {0, 1}} |
Definition at line 3753 of file TGLUtil.cxx.
Definition at line 2844 of file TGLUtil.cxx.
const Double_t Rgl::gBoxBackNormals[][3] = {{0., -1., 0.}, {-1., 0., 0.}, {0., 1., 0.}, {1., 0., 0.}} |
Definition at line 3002 of file TGLUtil.cxx.
const Int_t Rgl::gBoxBackPlanes[][2] = {{0, 1}, {3, 0}, {2, 3}, {1, 2}} |
Definition at line 3003 of file TGLUtil.cxx.
const Int_t Rgl::gBoxBackQuads[][4] = {{7, 1, 2, 6}, {4, 7, 6, 5}, {0, 4, 5, 3}, {0, 3, 2, 1}} |
Definition at line 3001 of file TGLUtil.cxx.
const Double_t Rgl::gBoxFrontNormals[][3] = {{-1., 0., 0.}, {0., -1., 0.}, {1., 0., 0.}, {0., 1., 0.}} |
Definition at line 2998 of file TGLUtil.cxx.
const Int_t Rgl::gBoxFrontPlanes[][2] = {{0, 1}, {1, 2}, {2, 3}, {3, 0}} |
Definition at line 2999 of file TGLUtil.cxx.
const Int_t Rgl::gBoxFrontQuads[][4] = {{0, 1, 2, 3}, {4, 0, 3, 5}, {4, 5, 6, 7}, {7, 6, 2, 1}} |
Definition at line 2997 of file TGLUtil.cxx.
const Int_t Rgl::gFramePoints[][2] = {{3, 1}, {0, 2}, {1, 3}, {2, 0}} |
Definition at line 3751 of file TGLUtil.cxx.
Definition at line 2847 of file TGLUtil.cxx.
Definition at line 2843 of file TGLUtil.cxx.
const Double_t Rgl::gH2PolyScaleXY = 1.2 |
Definition at line 2264 of file TGLPlotPainter.cxx.
Definition at line 2848 of file TGLUtil.cxx.
Definition at line 2845 of file TGLUtil.cxx.